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1 /* | 1 /* |
2 * Copyright (C) 2013 Google Inc. All rights reserved. | 2 * Copyright (C) 2013 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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72 class EventDelegate : public GarbageCollectedFinalized<EventDelegate> { | 72 class EventDelegate : public GarbageCollectedFinalized<EventDelegate> { |
73 public: | 73 public: |
74 virtual ~EventDelegate() {} | 74 virtual ~EventDelegate() {} |
75 virtual bool requiresIterationEvents(const AnimationEffectReadOnly&) = 0; | 75 virtual bool requiresIterationEvents(const AnimationEffectReadOnly&) = 0; |
76 virtual void onEventCondition(const AnimationEffectReadOnly&) = 0; | 76 virtual void onEventCondition(const AnimationEffectReadOnly&) = 0; |
77 DEFINE_INLINE_VIRTUAL_TRACE() {} | 77 DEFINE_INLINE_VIRTUAL_TRACE() {} |
78 }; | 78 }; |
79 | 79 |
80 virtual ~AnimationEffectReadOnly() {} | 80 virtual ~AnimationEffectReadOnly() {} |
81 | 81 |
| 82 virtual bool isKeyframeEffectReadOnly() const { return false; } |
82 virtual bool isKeyframeEffect() const { return false; } | 83 virtual bool isKeyframeEffect() const { return false; } |
83 virtual bool isInertEffect() const { return false; } | 84 virtual bool isInertEffect() const { return false; } |
84 | 85 |
85 Phase getPhase() const { return ensureCalculated().phase; } | 86 Phase getPhase() const { return ensureCalculated().phase; } |
86 bool isCurrent() const { return ensureCalculated().isCurrent; } | 87 bool isCurrent() const { return ensureCalculated().isCurrent; } |
87 bool isInEffect() const { return ensureCalculated().isInEffect; } | 88 bool isInEffect() const { return ensureCalculated().isInEffect; } |
88 bool isInPlay() const { return ensureCalculated().isInPlay; } | 89 bool isInPlay() const { return ensureCalculated().isInPlay; } |
89 double currentIteration() const { | 90 double currentIteration() const { |
90 return ensureCalculated().currentIteration; | 91 return ensureCalculated().currentIteration; |
91 } | 92 } |
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164 mutable bool m_needsUpdate; | 165 mutable bool m_needsUpdate; |
165 mutable double m_lastUpdateTime; | 166 mutable double m_lastUpdateTime; |
166 String m_name; | 167 String m_name; |
167 | 168 |
168 const CalculatedTiming& ensureCalculated() const; | 169 const CalculatedTiming& ensureCalculated() const; |
169 }; | 170 }; |
170 | 171 |
171 } // namespace blink | 172 } // namespace blink |
172 | 173 |
173 #endif // AnimationEffectReadOnly_h | 174 #endif // AnimationEffectReadOnly_h |
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