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1 /* | 1 /* |
2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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115 | 115 |
116 bool hasObject() const override { return m_object != 0; } | 116 bool hasObject() const override { return m_object != 0; } |
117 void deleteObjectImpl(gpu::gles2::GLES2Interface*) override; | 117 void deleteObjectImpl(gpu::gles2::GLES2Interface*) override; |
118 | 118 |
119 private: | 119 private: |
120 WebGLAttachment* getAttachment(GLenum attachment) const; | 120 WebGLAttachment* getAttachment(GLenum attachment) const; |
121 | 121 |
122 // Check if the framebuffer is currently bound. | 122 // Check if the framebuffer is currently bound. |
123 bool isBound(GLenum target) const; | 123 bool isBound(GLenum target) const; |
124 | 124 |
125 // Check if a new drawBuffers call should be issued. This is called when we ad
d or remove an attachment. | 125 // Check if a new drawBuffers call should be issued. This is called when we |
| 126 // add or remove an attachment. |
126 void drawBuffersIfNecessary(bool force); | 127 void drawBuffersIfNecessary(bool force); |
127 | 128 |
128 void setAttachmentInternal(GLenum target, | 129 void setAttachmentInternal(GLenum target, |
129 GLenum attachment, | 130 GLenum attachment, |
130 GLenum texTarget, | 131 GLenum texTarget, |
131 WebGLTexture*, | 132 WebGLTexture*, |
132 GLint level, | 133 GLint level, |
133 GLint layer); | 134 GLint layer); |
134 void setAttachmentInternal(GLenum target, | 135 void setAttachmentInternal(GLenum target, |
135 GLenum attachment, | 136 GLenum attachment, |
136 WebGLRenderbuffer*); | 137 WebGLRenderbuffer*); |
137 // If a given attachment point for the currently bound framebuffer is not null
, remove the attached object. | 138 // If a given attachment point for the currently bound framebuffer is not |
| 139 // null, remove the attached object. |
138 void removeAttachmentInternal(GLenum target, GLenum attachment); | 140 void removeAttachmentInternal(GLenum target, GLenum attachment); |
139 | 141 |
140 void commitWebGL1DepthStencilIfConsistent(GLenum target); | 142 void commitWebGL1DepthStencilIfConsistent(GLenum target); |
141 | 143 |
142 GLuint m_object; | 144 GLuint m_object; |
143 | 145 |
144 typedef HeapHashMap<GLenum, Member<WebGLAttachment>> AttachmentMap; | 146 typedef HeapHashMap<GLenum, Member<WebGLAttachment>> AttachmentMap; |
145 | 147 |
146 AttachmentMap m_attachments; | 148 AttachmentMap m_attachments; |
147 bool m_destructionInProgress; | 149 bool m_destructionInProgress; |
148 | 150 |
149 bool m_hasEverBeenBound; | 151 bool m_hasEverBeenBound; |
150 bool m_webGL1DepthStencilConsistent; | 152 bool m_webGL1DepthStencilConsistent; |
151 | 153 |
152 Vector<GLenum> m_drawBuffers; | 154 Vector<GLenum> m_drawBuffers; |
153 Vector<GLenum> m_filteredDrawBuffers; | 155 Vector<GLenum> m_filteredDrawBuffers; |
154 | 156 |
155 GLenum m_readBuffer; | 157 GLenum m_readBuffer; |
156 }; | 158 }; |
157 | 159 |
158 } // namespace blink | 160 } // namespace blink |
159 | 161 |
160 #endif // WebGLFramebuffer_h | 162 #endif // WebGLFramebuffer_h |
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