OLD | NEW |
1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef PropertyTreeState_h | 5 #ifndef PropertyTreeState_h |
6 #define PropertyTreeState_h | 6 #define PropertyTreeState_h |
7 | 7 |
8 #include "platform/graphics/paint/ClipPaintPropertyNode.h" | 8 #include "platform/graphics/paint/ClipPaintPropertyNode.h" |
9 #include "platform/graphics/paint/EffectPaintPropertyNode.h" | 9 #include "platform/graphics/paint/EffectPaintPropertyNode.h" |
10 #include "platform/graphics/paint/ScrollPaintPropertyNode.h" | 10 #include "platform/graphics/paint/ScrollPaintPropertyNode.h" |
11 #include "platform/graphics/paint/TransformPaintPropertyNode.h" | 11 #include "platform/graphics/paint/TransformPaintPropertyNode.h" |
12 #include "wtf/HashFunctions.h" | 12 #include "wtf/HashFunctions.h" |
13 #include "wtf/HashTraits.h" | 13 #include "wtf/HashTraits.h" |
14 | 14 |
15 namespace blink { | 15 namespace blink { |
16 | 16 |
17 // A complete set of paint properties including those that are inherited from ot
her objects. | 17 // A complete set of paint properties including those that are inherited from |
18 // RefPtrs are used to guard against use-after-free bugs and DCHECKs ensure Prop
ertyTreeState | 18 // other objects. RefPtrs are used to guard against use-after-free bugs and |
19 // never retains the last reference to a property tree node. | 19 // DCHECKs ensure PropertyTreeState never retains the last reference to a |
| 20 // property tree node. |
20 class PropertyTreeState { | 21 class PropertyTreeState { |
21 public: | 22 public: |
22 PropertyTreeState(const TransformPaintPropertyNode* transform, | 23 PropertyTreeState(const TransformPaintPropertyNode* transform, |
23 const ClipPaintPropertyNode* clip, | 24 const ClipPaintPropertyNode* clip, |
24 const EffectPaintPropertyNode* effect, | 25 const EffectPaintPropertyNode* effect, |
25 const ScrollPaintPropertyNode* scroll) | 26 const ScrollPaintPropertyNode* scroll) |
26 : m_transform(transform), | 27 : m_transform(transform), |
27 m_clip(clip), | 28 m_clip(clip), |
28 m_effect(effect), | 29 m_effect(effect), |
29 m_scroll(scroll) { | 30 m_scroll(scroll) { |
(...skipping 39 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
69 | 70 |
70 private: | 71 private: |
71 RefPtr<const TransformPaintPropertyNode> m_transform; | 72 RefPtr<const TransformPaintPropertyNode> m_transform; |
72 RefPtr<const ClipPaintPropertyNode> m_clip; | 73 RefPtr<const ClipPaintPropertyNode> m_clip; |
73 RefPtr<const EffectPaintPropertyNode> m_effect; | 74 RefPtr<const EffectPaintPropertyNode> m_effect; |
74 RefPtr<const ScrollPaintPropertyNode> m_scroll; | 75 RefPtr<const ScrollPaintPropertyNode> m_scroll; |
75 }; | 76 }; |
76 } // namespace blink | 77 } // namespace blink |
77 | 78 |
78 #endif // PropertyTreeState_h | 79 #endif // PropertyTreeState_h |
OLD | NEW |