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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef PropertyTreeState_h | 5 #ifndef PropertyTreeState_h |
| 6 #define PropertyTreeState_h | 6 #define PropertyTreeState_h |
| 7 | 7 |
| 8 #include "platform/graphics/paint/ClipPaintPropertyNode.h" | 8 #include "platform/graphics/paint/ClipPaintPropertyNode.h" |
| 9 #include "platform/graphics/paint/EffectPaintPropertyNode.h" | 9 #include "platform/graphics/paint/EffectPaintPropertyNode.h" |
| 10 #include "platform/graphics/paint/ScrollPaintPropertyNode.h" | 10 #include "platform/graphics/paint/ScrollPaintPropertyNode.h" |
| 11 #include "platform/graphics/paint/TransformPaintPropertyNode.h" | 11 #include "platform/graphics/paint/TransformPaintPropertyNode.h" |
| 12 #include "wtf/HashFunctions.h" | 12 #include "wtf/HashFunctions.h" |
| 13 #include "wtf/HashTraits.h" | 13 #include "wtf/HashTraits.h" |
| 14 | 14 |
| 15 namespace blink { | 15 namespace blink { |
| 16 | 16 |
| 17 // A complete set of paint properties including those that are inherited from ot
her objects. | 17 // A complete set of paint properties including those that are inherited from |
| 18 // RefPtrs are used to guard against use-after-free bugs and DCHECKs ensure Prop
ertyTreeState | 18 // other objects. RefPtrs are used to guard against use-after-free bugs and |
| 19 // never retains the last reference to a property tree node. | 19 // DCHECKs ensure PropertyTreeState never retains the last reference to a |
| 20 // property tree node. |
| 20 class PropertyTreeState { | 21 class PropertyTreeState { |
| 21 public: | 22 public: |
| 22 PropertyTreeState(const TransformPaintPropertyNode* transform, | 23 PropertyTreeState(const TransformPaintPropertyNode* transform, |
| 23 const ClipPaintPropertyNode* clip, | 24 const ClipPaintPropertyNode* clip, |
| 24 const EffectPaintPropertyNode* effect, | 25 const EffectPaintPropertyNode* effect, |
| 25 const ScrollPaintPropertyNode* scroll) | 26 const ScrollPaintPropertyNode* scroll) |
| 26 : m_transform(transform), | 27 : m_transform(transform), |
| 27 m_clip(clip), | 28 m_clip(clip), |
| 28 m_effect(effect), | 29 m_effect(effect), |
| 29 m_scroll(scroll) { | 30 m_scroll(scroll) { |
| (...skipping 39 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 69 | 70 |
| 70 private: | 71 private: |
| 71 RefPtr<const TransformPaintPropertyNode> m_transform; | 72 RefPtr<const TransformPaintPropertyNode> m_transform; |
| 72 RefPtr<const ClipPaintPropertyNode> m_clip; | 73 RefPtr<const ClipPaintPropertyNode> m_clip; |
| 73 RefPtr<const EffectPaintPropertyNode> m_effect; | 74 RefPtr<const EffectPaintPropertyNode> m_effect; |
| 74 RefPtr<const ScrollPaintPropertyNode> m_scroll; | 75 RefPtr<const ScrollPaintPropertyNode> m_scroll; |
| 75 }; | 76 }; |
| 76 } // namespace blink | 77 } // namespace blink |
| 77 | 78 |
| 78 #endif // PropertyTreeState_h | 79 #endif // PropertyTreeState_h |
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