| OLD | NEW |
| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 enum VREye { | 5 enum VREye { |
| 6 "left", | 6 "left", |
| 7 "right" | 7 "right" |
| 8 }; | 8 }; |
| 9 | 9 |
| 10 // http://mozvr.github.io/webvr-spec/webvr.html#vrdisplay | 10 // http://mozvr.github.io/webvr-spec/webvr.html#vrdisplay |
| 11 [ | 11 [ |
| 12 RuntimeEnabled=WebVR | 12 RuntimeEnabled=WebVR |
| 13 ] interface VRDisplay { | 13 ] interface VRDisplay { |
| 14 // An identifier for this device unique across VRDisplays. | 14 // An identifier for this device unique across VRDisplays. |
| 15 readonly attribute unsigned long displayId; | 15 readonly attribute unsigned long displayId; |
| 16 | 16 |
| 17 // A user-readable name identifying the device. | 17 // A user-readable name identifying the device. |
| 18 readonly attribute DOMString displayName; | 18 readonly attribute DOMString displayName; |
| 19 | 19 |
| 20 readonly attribute boolean isConnected; | 20 readonly attribute boolean isConnected; |
| 21 readonly attribute boolean isPresenting; | 21 readonly attribute boolean isPresenting; |
| 22 | 22 |
| 23 // [Constant]? | 23 // [Constant]? |
| 24 readonly attribute VRDisplayCapabilities capabilities; | 24 readonly attribute VRDisplayCapabilities capabilities; |
| 25 | 25 |
| 26 readonly attribute VRStageParameters stageParameters; | 26 readonly attribute VRStageParameters stageParameters; |
| 27 | 27 |
| 28 boolean getFrameData(VRFrameData frameData); | 28 boolean getFrameData(VRFrameData frameData); |
| 29 VRPose getPose(); | 29 [DeprecateAs=VRDeprecatedGetPose] VRPose getPose(); |
| 30 void resetPose(); | 30 void resetPose(); |
| 31 | 31 |
| 32 attribute double depthNear; | 32 attribute double depthNear; |
| 33 attribute double depthFar; | 33 attribute double depthFar; |
| 34 | 34 |
| 35 VREyeParameters getEyeParameters(VREye whichEye); | 35 VREyeParameters getEyeParameters(VREye whichEye); |
| 36 | 36 |
| 37 long requestAnimationFrame(FrameRequestCallback callback); | 37 long requestAnimationFrame(FrameRequestCallback callback); |
| 38 void cancelAnimationFrame(long handle); | 38 void cancelAnimationFrame(long handle); |
| 39 | 39 |
| 40 // Begin presenting to the VRDisplay. Must be called in response to a user g
esture. | 40 // Begin presenting to the VRDisplay. Must be called in response to a user g
esture. |
| 41 // Repeat calls while already presenting will update the VRLayer being displ
ayed. | 41 // Repeat calls while already presenting will update the VRLayer being displ
ayed. |
| 42 [CallWith=ScriptState] Promise requestPresent(sequence<VRLayer> layers); | 42 [CallWith=ScriptState] Promise requestPresent(sequence<VRLayer> layers); |
| 43 | 43 |
| 44 // Stops presenting to the VRDisplay. | 44 // Stops presenting to the VRDisplay. |
| 45 [CallWith=ScriptState] Promise exitPresent(); | 45 [CallWith=ScriptState] Promise exitPresent(); |
| 46 | 46 |
| 47 // Get the sources currently being presented. | 47 // Get the sources currently being presented. |
| 48 sequence<VRLayer> getLayers(); | 48 sequence<VRLayer> getLayers(); |
| 49 | 49 |
| 50 // The VRLayer provided to the `VRDisplay` will be captured and presented | 50 // The VRLayer provided to the `VRDisplay` will be captured and presented |
| 51 // in the HMD. Calling this function has the same effect on the source | 51 // in the HMD. Calling this function has the same effect on the source |
| 52 // canvas as any other operation that uses its source image, and canvases | 52 // canvas as any other operation that uses its source image, and canvases |
| 53 // created without preserveDrawingBuffer set to true will be cleared. | 53 // created without preserveDrawingBuffer set to true will be cleared. |
| 54 void submitFrame(); | 54 void submitFrame(); |
| 55 }; | 55 }; |
| OLD | NEW |