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Issue 2394213003: Named all zones in the project (Closed)
Patch Set: Merge branch 'master' into zonenames Created 4 years, 2 months ago
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1 // Copyright 2012 the V8 project authors. All rights reserved. 1 // Copyright 2012 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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33 #include "src/zone/accounting-allocator.h" 33 #include "src/zone/accounting-allocator.h"
34 #include "test/cctest/cctest.h" 34 #include "test/cctest/cctest.h"
35 35
36 using namespace v8::internal; 36 using namespace v8::internal;
37 37
38 TEST(List) { 38 TEST(List) {
39 List<AstNode*>* list = new List<AstNode*>(0); 39 List<AstNode*>* list = new List<AstNode*>(0);
40 CHECK_EQ(0, list->length()); 40 CHECK_EQ(0, list->length());
41 41
42 v8::internal::AccountingAllocator allocator; 42 v8::internal::AccountingAllocator allocator;
43 Zone zone(&allocator); 43 Zone zone(&allocator, ZONE_NAME);
44 AstValueFactory value_factory(&zone, 0); 44 AstValueFactory value_factory(&zone, 0);
45 AstNodeFactory factory(&value_factory); 45 AstNodeFactory factory(&value_factory);
46 AstNode* node = factory.NewEmptyStatement(kNoSourcePosition); 46 AstNode* node = factory.NewEmptyStatement(kNoSourcePosition);
47 list->Add(node); 47 list->Add(node);
48 CHECK_EQ(1, list->length()); 48 CHECK_EQ(1, list->length());
49 CHECK_EQ(node, list->at(0)); 49 CHECK_EQ(node, list->at(0));
50 CHECK_EQ(node, list->last()); 50 CHECK_EQ(node, list->last());
51 51
52 const int kElements = 100; 52 const int kElements = 100;
53 for (int i = 0; i < kElements; i++) { 53 for (int i = 0; i < kElements; i++) {
54 list->Add(node); 54 list->Add(node);
55 } 55 }
56 CHECK_EQ(1 + kElements, list->length()); 56 CHECK_EQ(1 + kElements, list->length());
57 57
58 list->Clear(); 58 list->Clear();
59 CHECK_EQ(0, list->length()); 59 CHECK_EQ(0, list->length());
60 delete list; 60 delete list;
61 } 61 }
62 62
63 TEST(ConcatStrings) { 63 TEST(ConcatStrings) {
64 v8::internal::AccountingAllocator allocator; 64 v8::internal::AccountingAllocator allocator;
65 Zone zone(&allocator); 65 Zone zone(&allocator, ZONE_NAME);
66 AstValueFactory value_factory(&zone, 0); 66 AstValueFactory value_factory(&zone, 0);
67 67
68 const AstRawString* one_byte = value_factory.GetOneByteString("a"); 68 const AstRawString* one_byte = value_factory.GetOneByteString("a");
69 69
70 uint16_t two_byte_buffer[] = { 70 uint16_t two_byte_buffer[] = {
71 0x3b1, 71 0x3b1,
72 }; 72 };
73 const AstRawString* two_byte = value_factory.GetTwoByteString( 73 const AstRawString* two_byte = value_factory.GetTwoByteString(
74 Vector<const uint16_t>(two_byte_buffer, 1)); 74 Vector<const uint16_t>(two_byte_buffer, 1));
75 75
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92 CHECK(!result->is_one_byte()); 92 CHECK(!result->is_one_byte());
93 CHECK_EQ(expectation, result); 93 CHECK_EQ(expectation, result);
94 94
95 uint16_t expectation_buffer_two_two[] = {0x3b1, 0x3b1}; 95 uint16_t expectation_buffer_two_two[] = {0x3b1, 0x3b1};
96 expectation = value_factory.GetTwoByteString( 96 expectation = value_factory.GetTwoByteString(
97 Vector<const uint16_t>(expectation_buffer_two_two, 2)); 97 Vector<const uint16_t>(expectation_buffer_two_two, 2));
98 result = value_factory.ConcatStrings(two_byte, two_byte); 98 result = value_factory.ConcatStrings(two_byte, two_byte);
99 CHECK(!result->is_one_byte()); 99 CHECK(!result->is_one_byte());
100 CHECK_EQ(expectation, result); 100 CHECK_EQ(expectation, result);
101 } 101 }
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