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1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "src/compiler/jump-threading.h" | 5 #include "src/compiler/jump-threading.h" |
6 #include "src/compiler/code-generator-impl.h" | 6 #include "src/compiler/code-generator-impl.h" |
7 | 7 |
8 namespace v8 { | 8 namespace v8 { |
9 namespace internal { | 9 namespace internal { |
10 namespace compiler { | 10 namespace compiler { |
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136 } | 136 } |
137 | 137 |
138 return state.forwarded; | 138 return state.forwarded; |
139 } | 139 } |
140 | 140 |
141 | 141 |
142 void JumpThreading::ApplyForwarding(ZoneVector<RpoNumber>& result, | 142 void JumpThreading::ApplyForwarding(ZoneVector<RpoNumber>& result, |
143 InstructionSequence* code) { | 143 InstructionSequence* code) { |
144 if (!FLAG_turbo_jt) return; | 144 if (!FLAG_turbo_jt) return; |
145 | 145 |
146 Zone local_zone(code->isolate()->allocator()); | 146 Zone local_zone(code->isolate()->allocator(), ZONE_NAME); |
147 ZoneVector<bool> skip(static_cast<int>(result.size()), false, &local_zone); | 147 ZoneVector<bool> skip(static_cast<int>(result.size()), false, &local_zone); |
148 | 148 |
149 // Skip empty blocks when the previous block doesn't fall through. | 149 // Skip empty blocks when the previous block doesn't fall through. |
150 bool prev_fallthru = true; | 150 bool prev_fallthru = true; |
151 for (auto const block : code->instruction_blocks()) { | 151 for (auto const block : code->instruction_blocks()) { |
152 int block_num = block->rpo_number().ToInt(); | 152 int block_num = block->rpo_number().ToInt(); |
153 skip[block_num] = !prev_fallthru && result[block_num].ToInt() != block_num; | 153 skip[block_num] = !prev_fallthru && result[block_num].ToInt() != block_num; |
154 | 154 |
155 bool fallthru = true; | 155 bool fallthru = true; |
156 for (int i = block->code_start(); i < block->code_end(); ++i) { | 156 for (int i = block->code_start(); i < block->code_end(); ++i) { |
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192 if (block->IsDeferred()) { | 192 if (block->IsDeferred()) { |
193 block->set_ao_number(RpoNumber::FromInt(ao)); | 193 block->set_ao_number(RpoNumber::FromInt(ao)); |
194 if (!skip[block->rpo_number().ToInt()]) ao++; | 194 if (!skip[block->rpo_number().ToInt()]) ao++; |
195 } | 195 } |
196 } | 196 } |
197 } | 197 } |
198 | 198 |
199 } // namespace compiler | 199 } // namespace compiler |
200 } // namespace internal | 200 } // namespace internal |
201 } // namespace v8 | 201 } // namespace v8 |
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