Index: third_party/WebKit/Source/core/layout/compositing/PaintLayerCompositor.h |
diff --git a/third_party/WebKit/Source/core/layout/compositing/PaintLayerCompositor.h b/third_party/WebKit/Source/core/layout/compositing/PaintLayerCompositor.h |
index 4adb4fb9cca1ffe4d3893b6aa4e884f746fb615f..28330e4573fab7b61d44542e809b9815f8d05389 100644 |
--- a/third_party/WebKit/Source/core/layout/compositing/PaintLayerCompositor.h |
+++ b/third_party/WebKit/Source/core/layout/compositing/PaintLayerCompositor.h |
@@ -78,13 +78,13 @@ class CORE_EXPORT PaintLayerCompositor final : public GraphicsLayerClient { |
void updateIfNeededRecursive(); |
- // Return true if this LayoutView is in "compositing mode" (i.e. has one or more |
- // composited Layers) |
+ // Return true if this LayoutView is in "compositing mode" (i.e. has one or |
+ // more composited Layers) |
bool inCompositingMode() const; |
// FIXME: Replace all callers with inCompositingMode and remove this function. |
bool staleInCompositingMode() const; |
- // This will make a compositing layer at the root automatically, and hook up to |
- // the native view/window system. |
+ // This will make a compositing layer at the root automatically, and hook up |
+ // to the native view/window system. |
void setCompositingModeEnabled(bool); |
// Returns true if the accelerated compositing is enabled |
@@ -97,12 +97,14 @@ class CORE_EXPORT PaintLayerCompositor final : public GraphicsLayerClient { |
// Copy the accelerated compositing related flags from Settings |
void updateAcceleratedCompositingSettings(); |
- // Used to indicate that a compositing update will be needed for the next frame that gets drawn. |
+ // Used to indicate that a compositing update will be needed for the next |
+ // frame that gets drawn. |
void setNeedsCompositingUpdate(CompositingUpdateType); |
void didLayout(); |
- // Whether layer's compositedLayerMapping needs a GraphicsLayer to clip z-order children of the given Layer. |
+ // Whether layer's compositedLayerMapping needs a GraphicsLayer to clip |
+ // z-order children of the given Layer. |
bool clipsCompositingDescendants(const PaintLayer*) const; |
// Whether the given layer needs an extra 'contents' layer. |
@@ -113,7 +115,8 @@ class CORE_EXPORT PaintLayerCompositor final : public GraphicsLayerClient { |
GraphicsLayer* fixedRootBackgroundLayer() const; |
void setNeedsUpdateFixedBackground() { m_needsUpdateFixedBackground = true; } |
- // Issue paint invalidations of the appropriate layers when the given Layer starts or stops being composited. |
+ // Issue paint invalidations of the appropriate layers when the given Layer |
+ // starts or stops being composited. |
void paintInvalidationOnCompositingChange(PaintLayer*); |
void fullyInvalidatePaint(); |
@@ -149,7 +152,8 @@ class CORE_EXPORT PaintLayerCompositor final : public GraphicsLayerClient { |
// Return true if the layers changed. |
static bool attachFrameContentLayersToIframeLayer(LayoutPart*); |
- // Update the geometry of the layers used for clipping and scrolling in frames. |
+ // Update the geometry of the layers used for clipping and scrolling in |
+ // frames. |
void frameViewDidChangeLocation(const IntPoint& contentsOffset); |
void frameViewDidChangeSize(); |
void frameViewDidScroll(); |
@@ -187,7 +191,8 @@ class CORE_EXPORT PaintLayerCompositor final : public GraphicsLayerClient { |
// Whether the layer could ever be composited. |
bool canBeComposited(const PaintLayer*) const; |
- // FIXME: Move allocateOrClearCompositedLayerMapping to CompositingLayerAssigner once we've fixed |
+ // FIXME: Move allocateOrClearCompositedLayerMapping to |
+ // CompositingLayerAssigner once we've fixed |
eae
2016/10/05 19:53:01
Rewrap at 80 col.
Nico
2016/10/05 19:58:15
Whoops, thanks! Done.
|
// the compositing chicken/egg issues. |
bool allocateOrClearCompositedLayerMapping( |
PaintLayer*, |
@@ -241,8 +246,9 @@ class CORE_EXPORT PaintLayerCompositor final : public GraphicsLayerClient { |
void applyOverlayFullscreenVideoAdjustmentIfNeeded(); |
- // Checks the given graphics layer against the compositor's horizontal and vertical scrollbar |
- // graphics layers, returning the associated Scrollbar instance if any, else nullptr. |
+ // Checks the given graphics layer against the compositor's horizontal and |
+ // vertical scrollbar graphics layers, returning the associated Scrollbar |
+ // instance if any, else nullptr. |
Scrollbar* graphicsLayerToScrollbar(const GraphicsLayer*) const; |
LayoutView& m_layoutView; |