Index: third_party/WebKit/Source/core/imagebitmap/ImageBitmapFactories.cpp |
diff --git a/third_party/WebKit/Source/core/imagebitmap/ImageBitmapFactories.cpp b/third_party/WebKit/Source/core/imagebitmap/ImageBitmapFactories.cpp |
index d8c83a3d5801dc3afc0ff5443529bc2cc5b942f9..0355222f31fbed0b9070339883ba1116a650f125 100644 |
--- a/third_party/WebKit/Source/core/imagebitmap/ImageBitmapFactories.cpp |
+++ b/third_party/WebKit/Source/core/imagebitmap/ImageBitmapFactories.cpp |
@@ -249,9 +249,9 @@ void ImageBitmapFactories::ImageBitmapLoader::didFail(FileError::ErrorCode) { |
void ImageBitmapFactories::ImageBitmapLoader::scheduleAsyncImageBitmapDecoding( |
DOMArrayBuffer* arrayBuffer) { |
- // For a 4000*4000 png image where each 10*10 tile is filled in by a random RGBA value, |
- // the byteLength is around 2M, and it typically takes around 4.5ms to decode on a |
- // current model of Linux desktop. |
+ // For a 4000*4000 png image where each 10*10 tile is filled in by a random |
+ // RGBA value, the byteLength is around 2M, and it typically takes around |
+ // 4.5ms to decode on a current model of Linux desktop. |
const int longTaskByteLengthThreshold = 2000000; |
BackgroundTaskRunner::TaskSize taskSize = |
BackgroundTaskRunner::TaskSizeShortRunningTask; |