| Index: core/fpdfapi/fpdf_render/fpdf_render_pattern.cpp
|
| diff --git a/core/fpdfapi/fpdf_render/fpdf_render_pattern.cpp b/core/fpdfapi/fpdf_render/fpdf_render_pattern.cpp
|
| deleted file mode 100644
|
| index 4bd712e7eb80af7906e6781bfceafbc012083147..0000000000000000000000000000000000000000
|
| --- a/core/fpdfapi/fpdf_render/fpdf_render_pattern.cpp
|
| +++ /dev/null
|
| @@ -1,1215 +0,0 @@
|
| -// Copyright 2014 PDFium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
|
| -
|
| -#include "core/fpdfapi/fpdf_render/render_int.h"
|
| -
|
| -#include <algorithm>
|
| -
|
| -#include "core/fpdfapi/fpdf_render/cpdf_rendercontext.h"
|
| -#include "core/fpdfapi/fpdf_render/cpdf_renderoptions.h"
|
| -#include "core/fpdfapi/page/cpdf_form.h"
|
| -#include "core/fpdfapi/page/cpdf_graphicstates.h"
|
| -#include "core/fpdfapi/page/cpdf_meshstream.h"
|
| -#include "core/fpdfapi/page/cpdf_pageobject.h"
|
| -#include "core/fpdfapi/page/cpdf_pathobject.h"
|
| -#include "core/fpdfapi/page/cpdf_shadingobject.h"
|
| -#include "core/fpdfapi/page/cpdf_shadingpattern.h"
|
| -#include "core/fpdfapi/page/cpdf_tilingpattern.h"
|
| -#include "core/fpdfapi/page/pageint.h"
|
| -#include "core/fpdfapi/parser/cpdf_array.h"
|
| -#include "core/fpdfapi/parser/cpdf_dictionary.h"
|
| -#include "core/fxge/cfx_fxgedevice.h"
|
| -#include "core/fxge/cfx_pathdata.h"
|
| -#include "core/fxge/cfx_renderdevice.h"
|
| -#include "core/fxge/ifx_renderdevicedriver.h"
|
| -
|
| -namespace {
|
| -
|
| -uint32_t CountOutputs(
|
| - const std::vector<std::unique_ptr<CPDF_Function>>& funcs) {
|
| - uint32_t total = 0;
|
| - for (const auto& func : funcs) {
|
| - if (func)
|
| - total += func->CountOutputs();
|
| - }
|
| - return total;
|
| -}
|
| -
|
| -#define SHADING_STEPS 256
|
| -void DrawAxialShading(CFX_DIBitmap* pBitmap,
|
| - CFX_Matrix* pObject2Bitmap,
|
| - CPDF_Dictionary* pDict,
|
| - const std::vector<std::unique_ptr<CPDF_Function>>& funcs,
|
| - CPDF_ColorSpace* pCS,
|
| - int alpha) {
|
| - ASSERT(pBitmap->GetFormat() == FXDIB_Argb);
|
| - CPDF_Array* pCoords = pDict->GetArrayFor("Coords");
|
| - if (!pCoords) {
|
| - return;
|
| - }
|
| - FX_FLOAT start_x = pCoords->GetNumberAt(0);
|
| - FX_FLOAT start_y = pCoords->GetNumberAt(1);
|
| - FX_FLOAT end_x = pCoords->GetNumberAt(2);
|
| - FX_FLOAT end_y = pCoords->GetNumberAt(3);
|
| - FX_FLOAT t_min = 0, t_max = 1.0f;
|
| - CPDF_Array* pArray = pDict->GetArrayFor("Domain");
|
| - if (pArray) {
|
| - t_min = pArray->GetNumberAt(0);
|
| - t_max = pArray->GetNumberAt(1);
|
| - }
|
| - FX_BOOL bStartExtend = FALSE, bEndExtend = FALSE;
|
| - pArray = pDict->GetArrayFor("Extend");
|
| - if (pArray) {
|
| - bStartExtend = pArray->GetIntegerAt(0);
|
| - bEndExtend = pArray->GetIntegerAt(1);
|
| - }
|
| - int width = pBitmap->GetWidth();
|
| - int height = pBitmap->GetHeight();
|
| - FX_FLOAT x_span = end_x - start_x;
|
| - FX_FLOAT y_span = end_y - start_y;
|
| - FX_FLOAT axis_len_square = (x_span * x_span) + (y_span * y_span);
|
| - CFX_Matrix matrix;
|
| - matrix.SetReverse(*pObject2Bitmap);
|
| - uint32_t total_results =
|
| - std::max(CountOutputs(funcs), pCS->CountComponents());
|
| - CFX_FixedBufGrow<FX_FLOAT, 16> result_array(total_results);
|
| - FX_FLOAT* pResults = result_array;
|
| - FXSYS_memset(pResults, 0, total_results * sizeof(FX_FLOAT));
|
| - uint32_t rgb_array[SHADING_STEPS];
|
| - for (int i = 0; i < SHADING_STEPS; i++) {
|
| - FX_FLOAT input = (t_max - t_min) * i / SHADING_STEPS + t_min;
|
| - int offset = 0;
|
| - for (const auto& func : funcs) {
|
| - if (func) {
|
| - int nresults = 0;
|
| - if (func->Call(&input, 1, pResults + offset, nresults))
|
| - offset += nresults;
|
| - }
|
| - }
|
| - FX_FLOAT R = 0.0f, G = 0.0f, B = 0.0f;
|
| - pCS->GetRGB(pResults, R, G, B);
|
| - rgb_array[i] =
|
| - FXARGB_TODIB(FXARGB_MAKE(alpha, FXSYS_round(R * 255),
|
| - FXSYS_round(G * 255), FXSYS_round(B * 255)));
|
| - }
|
| - int pitch = pBitmap->GetPitch();
|
| - for (int row = 0; row < height; row++) {
|
| - uint32_t* dib_buf = (uint32_t*)(pBitmap->GetBuffer() + row * pitch);
|
| - for (int column = 0; column < width; column++) {
|
| - FX_FLOAT x = (FX_FLOAT)column, y = (FX_FLOAT)row;
|
| - matrix.Transform(x, y);
|
| - FX_FLOAT scale = (((x - start_x) * x_span) + ((y - start_y) * y_span)) /
|
| - axis_len_square;
|
| - int index = (int32_t)(scale * (SHADING_STEPS - 1));
|
| - if (index < 0) {
|
| - if (!bStartExtend) {
|
| - continue;
|
| - }
|
| - index = 0;
|
| - } else if (index >= SHADING_STEPS) {
|
| - if (!bEndExtend) {
|
| - continue;
|
| - }
|
| - index = SHADING_STEPS - 1;
|
| - }
|
| - dib_buf[column] = rgb_array[index];
|
| - }
|
| - }
|
| -}
|
| -
|
| -void DrawRadialShading(CFX_DIBitmap* pBitmap,
|
| - CFX_Matrix* pObject2Bitmap,
|
| - CPDF_Dictionary* pDict,
|
| - const std::vector<std::unique_ptr<CPDF_Function>>& funcs,
|
| - CPDF_ColorSpace* pCS,
|
| - int alpha) {
|
| - ASSERT(pBitmap->GetFormat() == FXDIB_Argb);
|
| - CPDF_Array* pCoords = pDict->GetArrayFor("Coords");
|
| - if (!pCoords) {
|
| - return;
|
| - }
|
| - FX_FLOAT start_x = pCoords->GetNumberAt(0);
|
| - FX_FLOAT start_y = pCoords->GetNumberAt(1);
|
| - FX_FLOAT start_r = pCoords->GetNumberAt(2);
|
| - FX_FLOAT end_x = pCoords->GetNumberAt(3);
|
| - FX_FLOAT end_y = pCoords->GetNumberAt(4);
|
| - FX_FLOAT end_r = pCoords->GetNumberAt(5);
|
| - CFX_Matrix matrix;
|
| - matrix.SetReverse(*pObject2Bitmap);
|
| - FX_FLOAT t_min = 0, t_max = 1.0f;
|
| - CPDF_Array* pArray = pDict->GetArrayFor("Domain");
|
| - if (pArray) {
|
| - t_min = pArray->GetNumberAt(0);
|
| - t_max = pArray->GetNumberAt(1);
|
| - }
|
| - FX_BOOL bStartExtend = FALSE, bEndExtend = FALSE;
|
| - pArray = pDict->GetArrayFor("Extend");
|
| - if (pArray) {
|
| - bStartExtend = pArray->GetIntegerAt(0);
|
| - bEndExtend = pArray->GetIntegerAt(1);
|
| - }
|
| - uint32_t total_results =
|
| - std::max(CountOutputs(funcs), pCS->CountComponents());
|
| - CFX_FixedBufGrow<FX_FLOAT, 16> result_array(total_results);
|
| - FX_FLOAT* pResults = result_array;
|
| - FXSYS_memset(pResults, 0, total_results * sizeof(FX_FLOAT));
|
| - uint32_t rgb_array[SHADING_STEPS];
|
| - for (int i = 0; i < SHADING_STEPS; i++) {
|
| - FX_FLOAT input = (t_max - t_min) * i / SHADING_STEPS + t_min;
|
| - int offset = 0;
|
| - for (const auto& func : funcs) {
|
| - if (func) {
|
| - int nresults;
|
| - if (func->Call(&input, 1, pResults + offset, nresults))
|
| - offset += nresults;
|
| - }
|
| - }
|
| - FX_FLOAT R = 0.0f, G = 0.0f, B = 0.0f;
|
| - pCS->GetRGB(pResults, R, G, B);
|
| - rgb_array[i] =
|
| - FXARGB_TODIB(FXARGB_MAKE(alpha, FXSYS_round(R * 255),
|
| - FXSYS_round(G * 255), FXSYS_round(B * 255)));
|
| - }
|
| - FX_FLOAT a = ((start_x - end_x) * (start_x - end_x)) +
|
| - ((start_y - end_y) * (start_y - end_y)) -
|
| - ((start_r - end_r) * (start_r - end_r));
|
| - int width = pBitmap->GetWidth();
|
| - int height = pBitmap->GetHeight();
|
| - int pitch = pBitmap->GetPitch();
|
| - FX_BOOL bDecreasing = FALSE;
|
| - if (start_r > end_r) {
|
| - int length = (int)FXSYS_sqrt((((start_x - end_x) * (start_x - end_x)) +
|
| - ((start_y - end_y) * (start_y - end_y))));
|
| - if (length < start_r - end_r) {
|
| - bDecreasing = TRUE;
|
| - }
|
| - }
|
| - for (int row = 0; row < height; row++) {
|
| - uint32_t* dib_buf = (uint32_t*)(pBitmap->GetBuffer() + row * pitch);
|
| - for (int column = 0; column < width; column++) {
|
| - FX_FLOAT x = (FX_FLOAT)column, y = (FX_FLOAT)row;
|
| - matrix.Transform(x, y);
|
| - FX_FLOAT b = -2 * (((x - start_x) * (end_x - start_x)) +
|
| - ((y - start_y) * (end_y - start_y)) +
|
| - (start_r * (end_r - start_r)));
|
| - FX_FLOAT c = ((x - start_x) * (x - start_x)) +
|
| - ((y - start_y) * (y - start_y)) - (start_r * start_r);
|
| - FX_FLOAT s;
|
| - if (a == 0) {
|
| - s = -c / b;
|
| - } else {
|
| - FX_FLOAT b2_4ac = (b * b) - 4 * (a * c);
|
| - if (b2_4ac < 0) {
|
| - continue;
|
| - }
|
| - FX_FLOAT root = FXSYS_sqrt(b2_4ac);
|
| - FX_FLOAT s1, s2;
|
| - if (a > 0) {
|
| - s1 = (-b - root) / (2 * a);
|
| - s2 = (-b + root) / (2 * a);
|
| - } else {
|
| - s2 = (-b - root) / (2 * a);
|
| - s1 = (-b + root) / (2 * a);
|
| - }
|
| - if (bDecreasing) {
|
| - if (s1 >= 0 || bStartExtend) {
|
| - s = s1;
|
| - } else {
|
| - s = s2;
|
| - }
|
| - } else {
|
| - if (s2 <= 1.0f || bEndExtend) {
|
| - s = s2;
|
| - } else {
|
| - s = s1;
|
| - }
|
| - }
|
| - if ((start_r + s * (end_r - start_r)) < 0) {
|
| - continue;
|
| - }
|
| - }
|
| - int index = (int32_t)(s * (SHADING_STEPS - 1));
|
| - if (index < 0) {
|
| - if (!bStartExtend) {
|
| - continue;
|
| - }
|
| - index = 0;
|
| - }
|
| - if (index >= SHADING_STEPS) {
|
| - if (!bEndExtend) {
|
| - continue;
|
| - }
|
| - index = SHADING_STEPS - 1;
|
| - }
|
| - dib_buf[column] = rgb_array[index];
|
| - }
|
| - }
|
| -}
|
| -
|
| -void DrawFuncShading(CFX_DIBitmap* pBitmap,
|
| - CFX_Matrix* pObject2Bitmap,
|
| - CPDF_Dictionary* pDict,
|
| - const std::vector<std::unique_ptr<CPDF_Function>>& funcs,
|
| - CPDF_ColorSpace* pCS,
|
| - int alpha) {
|
| - ASSERT(pBitmap->GetFormat() == FXDIB_Argb);
|
| - CPDF_Array* pDomain = pDict->GetArrayFor("Domain");
|
| - FX_FLOAT xmin = 0, ymin = 0, xmax = 1.0f, ymax = 1.0f;
|
| - if (pDomain) {
|
| - xmin = pDomain->GetNumberAt(0);
|
| - xmax = pDomain->GetNumberAt(1);
|
| - ymin = pDomain->GetNumberAt(2);
|
| - ymax = pDomain->GetNumberAt(3);
|
| - }
|
| - CFX_Matrix mtDomain2Target = pDict->GetMatrixFor("Matrix");
|
| - CFX_Matrix matrix, reverse_matrix;
|
| - matrix.SetReverse(*pObject2Bitmap);
|
| - reverse_matrix.SetReverse(mtDomain2Target);
|
| - matrix.Concat(reverse_matrix);
|
| - int width = pBitmap->GetWidth();
|
| - int height = pBitmap->GetHeight();
|
| - int pitch = pBitmap->GetPitch();
|
| - uint32_t total_results =
|
| - std::max(CountOutputs(funcs), pCS->CountComponents());
|
| - CFX_FixedBufGrow<FX_FLOAT, 16> result_array(total_results);
|
| - FX_FLOAT* pResults = result_array;
|
| - FXSYS_memset(pResults, 0, total_results * sizeof(FX_FLOAT));
|
| - for (int row = 0; row < height; row++) {
|
| - uint32_t* dib_buf = (uint32_t*)(pBitmap->GetBuffer() + row * pitch);
|
| - for (int column = 0; column < width; column++) {
|
| - FX_FLOAT x = (FX_FLOAT)column, y = (FX_FLOAT)row;
|
| - matrix.Transform(x, y);
|
| - if (x < xmin || x > xmax || y < ymin || y > ymax) {
|
| - continue;
|
| - }
|
| - FX_FLOAT input[2];
|
| - int offset = 0;
|
| - input[0] = x;
|
| - input[1] = y;
|
| - for (const auto& func : funcs) {
|
| - if (func) {
|
| - int nresults;
|
| - if (func->Call(input, 2, pResults + offset, nresults))
|
| - offset += nresults;
|
| - }
|
| - }
|
| - FX_FLOAT R = 0.0f, G = 0.0f, B = 0.0f;
|
| - pCS->GetRGB(pResults, R, G, B);
|
| - dib_buf[column] = FXARGB_TODIB(FXARGB_MAKE(
|
| - alpha, (int32_t)(R * 255), (int32_t)(G * 255), (int32_t)(B * 255)));
|
| - }
|
| - }
|
| -}
|
| -
|
| -bool GetScanlineIntersect(int y,
|
| - FX_FLOAT x1,
|
| - FX_FLOAT y1,
|
| - FX_FLOAT x2,
|
| - FX_FLOAT y2,
|
| - FX_FLOAT* x) {
|
| - if (y1 == y2)
|
| - return FALSE;
|
| -
|
| - if (y1 < y2) {
|
| - if (y < y1 || y > y2)
|
| - return FALSE;
|
| - } else {
|
| - if (y < y2 || y > y1)
|
| - return FALSE;
|
| - }
|
| - *x = x1 + ((x2 - x1) * (y - y1) / (y2 - y1));
|
| - return TRUE;
|
| -}
|
| -
|
| -void DrawGouraud(CFX_DIBitmap* pBitmap,
|
| - int alpha,
|
| - CPDF_MeshVertex triangle[3]) {
|
| - FX_FLOAT min_y = triangle[0].y, max_y = triangle[0].y;
|
| - for (int i = 1; i < 3; i++) {
|
| - if (min_y > triangle[i].y) {
|
| - min_y = triangle[i].y;
|
| - }
|
| - if (max_y < triangle[i].y) {
|
| - max_y = triangle[i].y;
|
| - }
|
| - }
|
| - if (min_y == max_y) {
|
| - return;
|
| - }
|
| - int min_yi = (int)FXSYS_floor(min_y), max_yi = (int)FXSYS_ceil(max_y);
|
| - if (min_yi < 0) {
|
| - min_yi = 0;
|
| - }
|
| - if (max_yi >= pBitmap->GetHeight()) {
|
| - max_yi = pBitmap->GetHeight() - 1;
|
| - }
|
| - for (int y = min_yi; y <= max_yi; y++) {
|
| - int nIntersects = 0;
|
| - FX_FLOAT inter_x[3], r[3], g[3], b[3];
|
| - for (int i = 0; i < 3; i++) {
|
| - CPDF_MeshVertex& vertex1 = triangle[i];
|
| - CPDF_MeshVertex& vertex2 = triangle[(i + 1) % 3];
|
| - bool bIntersect = GetScanlineIntersect(y, vertex1.x, vertex1.y, vertex2.x,
|
| - vertex2.y, &inter_x[nIntersects]);
|
| - if (!bIntersect)
|
| - continue;
|
| -
|
| - FX_FLOAT y_dist = (y - vertex1.y) / (vertex2.y - vertex1.y);
|
| - r[nIntersects] = vertex1.r + ((vertex2.r - vertex1.r) * y_dist);
|
| - g[nIntersects] = vertex1.g + ((vertex2.g - vertex1.g) * y_dist);
|
| - b[nIntersects] = vertex1.b + ((vertex2.b - vertex1.b) * y_dist);
|
| - nIntersects++;
|
| - }
|
| - if (nIntersects != 2) {
|
| - continue;
|
| - }
|
| - int min_x, max_x, start_index, end_index;
|
| - if (inter_x[0] < inter_x[1]) {
|
| - min_x = (int)FXSYS_floor(inter_x[0]);
|
| - max_x = (int)FXSYS_ceil(inter_x[1]);
|
| - start_index = 0;
|
| - end_index = 1;
|
| - } else {
|
| - min_x = (int)FXSYS_floor(inter_x[1]);
|
| - max_x = (int)FXSYS_ceil(inter_x[0]);
|
| - start_index = 1;
|
| - end_index = 0;
|
| - }
|
| - int start_x = min_x, end_x = max_x;
|
| - if (start_x < 0) {
|
| - start_x = 0;
|
| - }
|
| - if (end_x > pBitmap->GetWidth()) {
|
| - end_x = pBitmap->GetWidth();
|
| - }
|
| - uint8_t* dib_buf =
|
| - pBitmap->GetBuffer() + y * pBitmap->GetPitch() + start_x * 4;
|
| - FX_FLOAT r_unit = (r[end_index] - r[start_index]) / (max_x - min_x);
|
| - FX_FLOAT g_unit = (g[end_index] - g[start_index]) / (max_x - min_x);
|
| - FX_FLOAT b_unit = (b[end_index] - b[start_index]) / (max_x - min_x);
|
| - FX_FLOAT R = r[start_index] + (start_x - min_x) * r_unit;
|
| - FX_FLOAT G = g[start_index] + (start_x - min_x) * g_unit;
|
| - FX_FLOAT B = b[start_index] + (start_x - min_x) * b_unit;
|
| - for (int x = start_x; x < end_x; x++) {
|
| - R += r_unit;
|
| - G += g_unit;
|
| - B += b_unit;
|
| - FXARGB_SETDIB(dib_buf,
|
| - FXARGB_MAKE(alpha, (int32_t)(R * 255), (int32_t)(G * 255),
|
| - (int32_t)(B * 255)));
|
| - dib_buf += 4;
|
| - }
|
| - }
|
| -}
|
| -
|
| -void DrawFreeGouraudShading(
|
| - CFX_DIBitmap* pBitmap,
|
| - CFX_Matrix* pObject2Bitmap,
|
| - CPDF_Stream* pShadingStream,
|
| - const std::vector<std::unique_ptr<CPDF_Function>>& funcs,
|
| - CPDF_ColorSpace* pCS,
|
| - int alpha) {
|
| - ASSERT(pBitmap->GetFormat() == FXDIB_Argb);
|
| -
|
| - CPDF_MeshStream stream(kFreeFormGouraudTriangleMeshShading, funcs,
|
| - pShadingStream, pCS);
|
| - if (!stream.Load())
|
| - return;
|
| -
|
| - CPDF_MeshVertex triangle[3];
|
| - FXSYS_memset(triangle, 0, sizeof(triangle));
|
| -
|
| - while (!stream.BitStream()->IsEOF()) {
|
| - CPDF_MeshVertex vertex;
|
| - uint32_t flag = stream.GetVertex(vertex, pObject2Bitmap);
|
| - if (flag == 0) {
|
| - triangle[0] = vertex;
|
| - for (int j = 1; j < 3; j++) {
|
| - stream.GetVertex(triangle[j], pObject2Bitmap);
|
| - }
|
| - } else {
|
| - if (flag == 1) {
|
| - triangle[0] = triangle[1];
|
| - }
|
| - triangle[1] = triangle[2];
|
| - triangle[2] = vertex;
|
| - }
|
| - DrawGouraud(pBitmap, alpha, triangle);
|
| - }
|
| -}
|
| -
|
| -void DrawLatticeGouraudShading(
|
| - CFX_DIBitmap* pBitmap,
|
| - CFX_Matrix* pObject2Bitmap,
|
| - CPDF_Stream* pShadingStream,
|
| - const std::vector<std::unique_ptr<CPDF_Function>>& funcs,
|
| - CPDF_ColorSpace* pCS,
|
| - int alpha) {
|
| - ASSERT(pBitmap->GetFormat() == FXDIB_Argb);
|
| -
|
| - int row_verts = pShadingStream->GetDict()->GetIntegerFor("VerticesPerRow");
|
| - if (row_verts < 2)
|
| - return;
|
| -
|
| - CPDF_MeshStream stream(kLatticeFormGouraudTriangleMeshShading, funcs,
|
| - pShadingStream, pCS);
|
| - if (!stream.Load())
|
| - return;
|
| -
|
| - std::unique_ptr<CPDF_MeshVertex, FxFreeDeleter> vertex(
|
| - FX_Alloc2D(CPDF_MeshVertex, row_verts, 2));
|
| - if (!stream.GetVertexRow(vertex.get(), row_verts, pObject2Bitmap))
|
| - return;
|
| -
|
| - int last_index = 0;
|
| - while (1) {
|
| - CPDF_MeshVertex* last_row = vertex.get() + last_index * row_verts;
|
| - CPDF_MeshVertex* this_row = vertex.get() + (1 - last_index) * row_verts;
|
| - if (!stream.GetVertexRow(this_row, row_verts, pObject2Bitmap))
|
| - return;
|
| -
|
| - CPDF_MeshVertex triangle[3];
|
| - for (int i = 1; i < row_verts; i++) {
|
| - triangle[0] = last_row[i];
|
| - triangle[1] = this_row[i - 1];
|
| - triangle[2] = last_row[i - 1];
|
| - DrawGouraud(pBitmap, alpha, triangle);
|
| - triangle[2] = this_row[i];
|
| - DrawGouraud(pBitmap, alpha, triangle);
|
| - }
|
| - last_index = 1 - last_index;
|
| - }
|
| -}
|
| -
|
| -struct Coon_BezierCoeff {
|
| - float a, b, c, d;
|
| - void FromPoints(float p0, float p1, float p2, float p3) {
|
| - a = -p0 + 3 * p1 - 3 * p2 + p3;
|
| - b = 3 * p0 - 6 * p1 + 3 * p2;
|
| - c = -3 * p0 + 3 * p1;
|
| - d = p0;
|
| - }
|
| - Coon_BezierCoeff first_half() {
|
| - Coon_BezierCoeff result;
|
| - result.a = a / 8;
|
| - result.b = b / 4;
|
| - result.c = c / 2;
|
| - result.d = d;
|
| - return result;
|
| - }
|
| - Coon_BezierCoeff second_half() {
|
| - Coon_BezierCoeff result;
|
| - result.a = a / 8;
|
| - result.b = 3 * a / 8 + b / 4;
|
| - result.c = 3 * a / 8 + b / 2 + c / 2;
|
| - result.d = a / 8 + b / 4 + c / 2 + d;
|
| - return result;
|
| - }
|
| - void GetPoints(float p[4]) {
|
| - p[0] = d;
|
| - p[1] = c / 3 + p[0];
|
| - p[2] = b / 3 - p[0] + 2 * p[1];
|
| - p[3] = a + p[0] - 3 * p[1] + 3 * p[2];
|
| - }
|
| - void GetPointsReverse(float p[4]) {
|
| - p[3] = d;
|
| - p[2] = c / 3 + p[3];
|
| - p[1] = b / 3 - p[3] + 2 * p[2];
|
| - p[0] = a + p[3] - 3 * p[2] + 3 * p[1];
|
| - }
|
| - void BezierInterpol(Coon_BezierCoeff& C1,
|
| - Coon_BezierCoeff& C2,
|
| - Coon_BezierCoeff& D1,
|
| - Coon_BezierCoeff& D2) {
|
| - a = (D1.a + D2.a) / 2;
|
| - b = (D1.b + D2.b) / 2;
|
| - c = (D1.c + D2.c) / 2 - (C1.a / 8 + C1.b / 4 + C1.c / 2) +
|
| - (C2.a / 8 + C2.b / 4) + (-C1.d + D2.d) / 2 - (C2.a + C2.b) / 2;
|
| - d = C1.a / 8 + C1.b / 4 + C1.c / 2 + C1.d;
|
| - }
|
| - float Distance() {
|
| - float dis = a + b + c;
|
| - return dis < 0 ? -dis : dis;
|
| - }
|
| -};
|
| -
|
| -struct Coon_Bezier {
|
| - Coon_BezierCoeff x, y;
|
| - void FromPoints(float x0,
|
| - float y0,
|
| - float x1,
|
| - float y1,
|
| - float x2,
|
| - float y2,
|
| - float x3,
|
| - float y3) {
|
| - x.FromPoints(x0, x1, x2, x3);
|
| - y.FromPoints(y0, y1, y2, y3);
|
| - }
|
| - Coon_Bezier first_half() {
|
| - Coon_Bezier result;
|
| - result.x = x.first_half();
|
| - result.y = y.first_half();
|
| - return result;
|
| - }
|
| - Coon_Bezier second_half() {
|
| - Coon_Bezier result;
|
| - result.x = x.second_half();
|
| - result.y = y.second_half();
|
| - return result;
|
| - }
|
| - void BezierInterpol(Coon_Bezier& C1,
|
| - Coon_Bezier& C2,
|
| - Coon_Bezier& D1,
|
| - Coon_Bezier& D2) {
|
| - x.BezierInterpol(C1.x, C2.x, D1.x, D2.x);
|
| - y.BezierInterpol(C1.y, C2.y, D1.y, D2.y);
|
| - }
|
| - void GetPoints(FX_PATHPOINT* pPoints) {
|
| - float p[4];
|
| - int i;
|
| - x.GetPoints(p);
|
| - for (i = 0; i < 4; i++) {
|
| - pPoints[i].m_PointX = p[i];
|
| - }
|
| - y.GetPoints(p);
|
| - for (i = 0; i < 4; i++) {
|
| - pPoints[i].m_PointY = p[i];
|
| - }
|
| - }
|
| - void GetPointsReverse(FX_PATHPOINT* pPoints) {
|
| - float p[4];
|
| - int i;
|
| - x.GetPointsReverse(p);
|
| - for (i = 0; i < 4; i++) {
|
| - pPoints[i].m_PointX = p[i];
|
| - }
|
| - y.GetPointsReverse(p);
|
| - for (i = 0; i < 4; i++) {
|
| - pPoints[i].m_PointY = p[i];
|
| - }
|
| - }
|
| - float Distance() { return x.Distance() + y.Distance(); }
|
| -};
|
| -
|
| -int BiInterpolImpl(int c0,
|
| - int c1,
|
| - int c2,
|
| - int c3,
|
| - int x,
|
| - int y,
|
| - int x_scale,
|
| - int y_scale) {
|
| - int x1 = c0 + (c3 - c0) * x / x_scale;
|
| - int x2 = c1 + (c2 - c1) * x / x_scale;
|
| - return x1 + (x2 - x1) * y / y_scale;
|
| -}
|
| -
|
| -struct Coon_Color {
|
| - Coon_Color() { FXSYS_memset(comp, 0, sizeof(int) * 3); }
|
| - int comp[3];
|
| -
|
| - void BiInterpol(Coon_Color colors[4],
|
| - int x,
|
| - int y,
|
| - int x_scale,
|
| - int y_scale) {
|
| - for (int i = 0; i < 3; i++) {
|
| - comp[i] = BiInterpolImpl(colors[0].comp[i], colors[1].comp[i],
|
| - colors[2].comp[i], colors[3].comp[i], x, y,
|
| - x_scale, y_scale);
|
| - }
|
| - }
|
| -
|
| - int Distance(Coon_Color& o) {
|
| - return std::max({FXSYS_abs(comp[0] - o.comp[0]),
|
| - FXSYS_abs(comp[1] - o.comp[1]),
|
| - FXSYS_abs(comp[2] - o.comp[2])});
|
| - }
|
| -};
|
| -
|
| -struct CPDF_PatchDrawer {
|
| - Coon_Color patch_colors[4];
|
| - int max_delta;
|
| - CFX_PathData path;
|
| - CFX_RenderDevice* pDevice;
|
| - int fill_mode;
|
| - int alpha;
|
| - void Draw(int x_scale,
|
| - int y_scale,
|
| - int left,
|
| - int bottom,
|
| - Coon_Bezier C1,
|
| - Coon_Bezier C2,
|
| - Coon_Bezier D1,
|
| - Coon_Bezier D2) {
|
| - FX_BOOL bSmall = C1.Distance() < 2 && C2.Distance() < 2 &&
|
| - D1.Distance() < 2 && D2.Distance() < 2;
|
| - Coon_Color div_colors[4];
|
| - int d_bottom = 0;
|
| - int d_left = 0;
|
| - int d_top = 0;
|
| - int d_right = 0;
|
| - div_colors[0].BiInterpol(patch_colors, left, bottom, x_scale, y_scale);
|
| - if (!bSmall) {
|
| - div_colors[1].BiInterpol(patch_colors, left, bottom + 1, x_scale,
|
| - y_scale);
|
| - div_colors[2].BiInterpol(patch_colors, left + 1, bottom + 1, x_scale,
|
| - y_scale);
|
| - div_colors[3].BiInterpol(patch_colors, left + 1, bottom, x_scale,
|
| - y_scale);
|
| - d_bottom = div_colors[3].Distance(div_colors[0]);
|
| - d_left = div_colors[1].Distance(div_colors[0]);
|
| - d_top = div_colors[1].Distance(div_colors[2]);
|
| - d_right = div_colors[2].Distance(div_colors[3]);
|
| - }
|
| -#define COONCOLOR_THRESHOLD 4
|
| - if (bSmall ||
|
| - (d_bottom < COONCOLOR_THRESHOLD && d_left < COONCOLOR_THRESHOLD &&
|
| - d_top < COONCOLOR_THRESHOLD && d_right < COONCOLOR_THRESHOLD)) {
|
| - FX_PATHPOINT* pPoints = path.GetPoints();
|
| - C1.GetPoints(pPoints);
|
| - D2.GetPoints(pPoints + 3);
|
| - C2.GetPointsReverse(pPoints + 6);
|
| - D1.GetPointsReverse(pPoints + 9);
|
| - int fillFlags = FXFILL_WINDING | FXFILL_FULLCOVER;
|
| - if (fill_mode & RENDER_NOPATHSMOOTH) {
|
| - fillFlags |= FXFILL_NOPATHSMOOTH;
|
| - }
|
| - pDevice->DrawPath(
|
| - &path, nullptr, nullptr,
|
| - FXARGB_MAKE(alpha, div_colors[0].comp[0], div_colors[0].comp[1],
|
| - div_colors[0].comp[2]),
|
| - 0, fillFlags);
|
| - } else {
|
| - if (d_bottom < COONCOLOR_THRESHOLD && d_top < COONCOLOR_THRESHOLD) {
|
| - Coon_Bezier m1;
|
| - m1.BezierInterpol(D1, D2, C1, C2);
|
| - y_scale *= 2;
|
| - bottom *= 2;
|
| - Draw(x_scale, y_scale, left, bottom, C1, m1, D1.first_half(),
|
| - D2.first_half());
|
| - Draw(x_scale, y_scale, left, bottom + 1, m1, C2, D1.second_half(),
|
| - D2.second_half());
|
| - } else if (d_left < COONCOLOR_THRESHOLD &&
|
| - d_right < COONCOLOR_THRESHOLD) {
|
| - Coon_Bezier m2;
|
| - m2.BezierInterpol(C1, C2, D1, D2);
|
| - x_scale *= 2;
|
| - left *= 2;
|
| - Draw(x_scale, y_scale, left, bottom, C1.first_half(), C2.first_half(),
|
| - D1, m2);
|
| - Draw(x_scale, y_scale, left + 1, bottom, C1.second_half(),
|
| - C2.second_half(), m2, D2);
|
| - } else {
|
| - Coon_Bezier m1, m2;
|
| - m1.BezierInterpol(D1, D2, C1, C2);
|
| - m2.BezierInterpol(C1, C2, D1, D2);
|
| - Coon_Bezier m1f = m1.first_half();
|
| - Coon_Bezier m1s = m1.second_half();
|
| - Coon_Bezier m2f = m2.first_half();
|
| - Coon_Bezier m2s = m2.second_half();
|
| - x_scale *= 2;
|
| - y_scale *= 2;
|
| - left *= 2;
|
| - bottom *= 2;
|
| - Draw(x_scale, y_scale, left, bottom, C1.first_half(), m1f,
|
| - D1.first_half(), m2f);
|
| - Draw(x_scale, y_scale, left, bottom + 1, m1f, C2.first_half(),
|
| - D1.second_half(), m2s);
|
| - Draw(x_scale, y_scale, left + 1, bottom, C1.second_half(), m1s, m2f,
|
| - D2.first_half());
|
| - Draw(x_scale, y_scale, left + 1, bottom + 1, m1s, C2.second_half(), m2s,
|
| - D2.second_half());
|
| - }
|
| - }
|
| - }
|
| -};
|
| -
|
| -void DrawCoonPatchMeshes(
|
| - ShadingType type,
|
| - CFX_DIBitmap* pBitmap,
|
| - CFX_Matrix* pObject2Bitmap,
|
| - CPDF_Stream* pShadingStream,
|
| - const std::vector<std::unique_ptr<CPDF_Function>>& funcs,
|
| - CPDF_ColorSpace* pCS,
|
| - int fill_mode,
|
| - int alpha) {
|
| - ASSERT(pBitmap->GetFormat() == FXDIB_Argb);
|
| - ASSERT(type == kCoonsPatchMeshShading ||
|
| - type == kTensorProductPatchMeshShading);
|
| -
|
| - CFX_FxgeDevice device;
|
| - device.Attach(pBitmap, false, nullptr, false);
|
| - CPDF_MeshStream stream(type, funcs, pShadingStream, pCS);
|
| - if (!stream.Load())
|
| - return;
|
| -
|
| - CPDF_PatchDrawer patch;
|
| - patch.alpha = alpha;
|
| - patch.pDevice = &device;
|
| - patch.fill_mode = fill_mode;
|
| - patch.path.SetPointCount(13);
|
| - FX_PATHPOINT* pPoints = patch.path.GetPoints();
|
| - pPoints[0].m_Flag = FXPT_MOVETO;
|
| - for (int i = 1; i < 13; i++)
|
| - pPoints[i].m_Flag = FXPT_BEZIERTO;
|
| - CFX_PointF coords[16];
|
| - int point_count = type == kTensorProductPatchMeshShading ? 16 : 12;
|
| - while (!stream.BitStream()->IsEOF()) {
|
| - uint32_t flag = stream.GetFlag();
|
| - int iStartPoint = 0, iStartColor = 0, i = 0;
|
| - if (flag) {
|
| - iStartPoint = 4;
|
| - iStartColor = 2;
|
| - CFX_PointF tempCoords[4];
|
| - for (i = 0; i < 4; i++) {
|
| - tempCoords[i] = coords[(flag * 3 + i) % 12];
|
| - }
|
| - FXSYS_memcpy(coords, tempCoords, sizeof(tempCoords));
|
| - Coon_Color tempColors[2];
|
| - tempColors[0] = patch.patch_colors[flag];
|
| - tempColors[1] = patch.patch_colors[(flag + 1) % 4];
|
| - FXSYS_memcpy(patch.patch_colors, tempColors, sizeof(Coon_Color) * 2);
|
| - }
|
| - for (i = iStartPoint; i < point_count; i++) {
|
| - stream.GetCoords(coords[i].x, coords[i].y);
|
| - pObject2Bitmap->Transform(coords[i].x, coords[i].y);
|
| - }
|
| - for (i = iStartColor; i < 4; i++) {
|
| - FX_FLOAT r = 0.0f, g = 0.0f, b = 0.0f;
|
| - stream.GetColor(r, g, b);
|
| - patch.patch_colors[i].comp[0] = (int32_t)(r * 255);
|
| - patch.patch_colors[i].comp[1] = (int32_t)(g * 255);
|
| - patch.patch_colors[i].comp[2] = (int32_t)(b * 255);
|
| - }
|
| - CFX_FloatRect bbox = CFX_FloatRect::GetBBox(coords, point_count);
|
| - if (bbox.right <= 0 || bbox.left >= (FX_FLOAT)pBitmap->GetWidth() ||
|
| - bbox.top <= 0 || bbox.bottom >= (FX_FLOAT)pBitmap->GetHeight()) {
|
| - continue;
|
| - }
|
| - Coon_Bezier C1, C2, D1, D2;
|
| - C1.FromPoints(coords[0].x, coords[0].y, coords[11].x, coords[11].y,
|
| - coords[10].x, coords[10].y, coords[9].x, coords[9].y);
|
| - C2.FromPoints(coords[3].x, coords[3].y, coords[4].x, coords[4].y,
|
| - coords[5].x, coords[5].y, coords[6].x, coords[6].y);
|
| - D1.FromPoints(coords[0].x, coords[0].y, coords[1].x, coords[1].y,
|
| - coords[2].x, coords[2].y, coords[3].x, coords[3].y);
|
| - D2.FromPoints(coords[9].x, coords[9].y, coords[8].x, coords[8].y,
|
| - coords[7].x, coords[7].y, coords[6].x, coords[6].y);
|
| - patch.Draw(1, 1, 0, 0, C1, C2, D1, D2);
|
| - }
|
| -}
|
| -
|
| -std::unique_ptr<CFX_DIBitmap> DrawPatternBitmap(
|
| - CPDF_Document* pDoc,
|
| - CPDF_PageRenderCache* pCache,
|
| - CPDF_TilingPattern* pPattern,
|
| - const CFX_Matrix* pObject2Device,
|
| - int width,
|
| - int height,
|
| - int flags) {
|
| - std::unique_ptr<CFX_DIBitmap> pBitmap(new CFX_DIBitmap);
|
| - if (!pBitmap->Create(width, height,
|
| - pPattern->colored() ? FXDIB_Argb : FXDIB_8bppMask)) {
|
| - return std::unique_ptr<CFX_DIBitmap>();
|
| - }
|
| - CFX_FxgeDevice bitmap_device;
|
| - bitmap_device.Attach(pBitmap.get(), false, nullptr, false);
|
| - pBitmap->Clear(0);
|
| - CFX_FloatRect cell_bbox = pPattern->bbox();
|
| - pPattern->pattern_to_form()->TransformRect(cell_bbox);
|
| - pObject2Device->TransformRect(cell_bbox);
|
| - CFX_FloatRect bitmap_rect(0.0f, 0.0f, (FX_FLOAT)width, (FX_FLOAT)height);
|
| - CFX_Matrix mtAdjust;
|
| - mtAdjust.MatchRect(bitmap_rect, cell_bbox);
|
| - CFX_Matrix mtPattern2Bitmap = *pObject2Device;
|
| - mtPattern2Bitmap.Concat(mtAdjust);
|
| - CPDF_RenderOptions options;
|
| - if (!pPattern->colored())
|
| - options.m_ColorMode = RENDER_COLOR_ALPHA;
|
| -
|
| - flags |= RENDER_FORCE_HALFTONE;
|
| - options.m_Flags = flags;
|
| - CPDF_RenderContext context(pDoc, pCache);
|
| - context.AppendLayer(pPattern->form(), &mtPattern2Bitmap);
|
| - context.Render(&bitmap_device, &options, nullptr);
|
| - return pBitmap;
|
| -}
|
| -
|
| -} // namespace
|
| -
|
| -void CPDF_RenderStatus::DrawShading(CPDF_ShadingPattern* pPattern,
|
| - CFX_Matrix* pMatrix,
|
| - FX_RECT& clip_rect,
|
| - int alpha,
|
| - FX_BOOL bAlphaMode) {
|
| - const auto& funcs = pPattern->GetFuncs();
|
| - CPDF_Dictionary* pDict = pPattern->GetShadingObject()->GetDict();
|
| - CPDF_ColorSpace* pColorSpace = pPattern->GetCS();
|
| - if (!pColorSpace)
|
| - return;
|
| -
|
| - FX_ARGB background = 0;
|
| - if (!pPattern->IsShadingObject() && pDict->KeyExist("Background")) {
|
| - CPDF_Array* pBackColor = pDict->GetArrayFor("Background");
|
| - if (pBackColor &&
|
| - pBackColor->GetCount() >= pColorSpace->CountComponents()) {
|
| - CFX_FixedBufGrow<FX_FLOAT, 16> comps(pColorSpace->CountComponents());
|
| - for (uint32_t i = 0; i < pColorSpace->CountComponents(); i++)
|
| - comps[i] = pBackColor->GetNumberAt(i);
|
| - FX_FLOAT R = 0.0f, G = 0.0f, B = 0.0f;
|
| - pColorSpace->GetRGB(comps, R, G, B);
|
| - background = ArgbEncode(255, (int32_t)(R * 255), (int32_t)(G * 255),
|
| - (int32_t)(B * 255));
|
| - }
|
| - }
|
| - if (pDict->KeyExist("BBox")) {
|
| - CFX_FloatRect rect = pDict->GetRectFor("BBox");
|
| - rect.Transform(pMatrix);
|
| - clip_rect.Intersect(rect.GetOuterRect());
|
| - }
|
| - if (m_pDevice->GetDeviceCaps(FXDC_RENDER_CAPS) & FXRC_SHADING &&
|
| - m_pDevice->GetDeviceDriver()->DrawShading(pPattern, pMatrix, clip_rect,
|
| - alpha, bAlphaMode)) {
|
| - return;
|
| - }
|
| - CPDF_DeviceBuffer buffer;
|
| - buffer.Initialize(m_pContext, m_pDevice, &clip_rect, m_pCurObj, 150);
|
| - CFX_Matrix FinalMatrix = *pMatrix;
|
| - FinalMatrix.Concat(*buffer.GetMatrix());
|
| - CFX_DIBitmap* pBitmap = buffer.GetBitmap();
|
| - if (!pBitmap->GetBuffer())
|
| - return;
|
| -
|
| - pBitmap->Clear(background);
|
| - int fill_mode = m_Options.m_Flags;
|
| - switch (pPattern->GetShadingType()) {
|
| - case kInvalidShading:
|
| - case kMaxShading:
|
| - return;
|
| - case kFunctionBasedShading:
|
| - DrawFuncShading(pBitmap, &FinalMatrix, pDict, funcs, pColorSpace, alpha);
|
| - break;
|
| - case kAxialShading:
|
| - DrawAxialShading(pBitmap, &FinalMatrix, pDict, funcs, pColorSpace, alpha);
|
| - break;
|
| - case kRadialShading:
|
| - DrawRadialShading(pBitmap, &FinalMatrix, pDict, funcs, pColorSpace,
|
| - alpha);
|
| - break;
|
| - case kFreeFormGouraudTriangleMeshShading: {
|
| - // The shading object can be a stream or a dictionary. We do not handle
|
| - // the case of dictionary at the moment.
|
| - if (CPDF_Stream* pStream = ToStream(pPattern->GetShadingObject())) {
|
| - DrawFreeGouraudShading(pBitmap, &FinalMatrix, pStream, funcs,
|
| - pColorSpace, alpha);
|
| - }
|
| - } break;
|
| - case kLatticeFormGouraudTriangleMeshShading: {
|
| - // The shading object can be a stream or a dictionary. We do not handle
|
| - // the case of dictionary at the moment.
|
| - if (CPDF_Stream* pStream = ToStream(pPattern->GetShadingObject())) {
|
| - DrawLatticeGouraudShading(pBitmap, &FinalMatrix, pStream, funcs,
|
| - pColorSpace, alpha);
|
| - }
|
| - } break;
|
| - case kCoonsPatchMeshShading:
|
| - case kTensorProductPatchMeshShading: {
|
| - // The shading object can be a stream or a dictionary. We do not handle
|
| - // the case of dictionary at the moment.
|
| - if (CPDF_Stream* pStream = ToStream(pPattern->GetShadingObject())) {
|
| - DrawCoonPatchMeshes(pPattern->GetShadingType(), pBitmap, &FinalMatrix,
|
| - pStream, funcs, pColorSpace, fill_mode, alpha);
|
| - }
|
| - } break;
|
| - }
|
| - if (bAlphaMode)
|
| - pBitmap->LoadChannel(FXDIB_Red, pBitmap, FXDIB_Alpha);
|
| -
|
| - if (m_Options.m_ColorMode == RENDER_COLOR_GRAY)
|
| - pBitmap->ConvertColorScale(m_Options.m_ForeColor, m_Options.m_BackColor);
|
| - buffer.OutputToDevice();
|
| -}
|
| -
|
| -void CPDF_RenderStatus::DrawShadingPattern(CPDF_ShadingPattern* pattern,
|
| - const CPDF_PageObject* pPageObj,
|
| - const CFX_Matrix* pObj2Device,
|
| - FX_BOOL bStroke) {
|
| - if (!pattern->Load())
|
| - return;
|
| -
|
| - m_pDevice->SaveState();
|
| - if (pPageObj->IsPath()) {
|
| - if (!SelectClipPath(pPageObj->AsPath(), pObj2Device, bStroke)) {
|
| - m_pDevice->RestoreState(false);
|
| - return;
|
| - }
|
| - } else if (pPageObj->IsImage()) {
|
| - m_pDevice->SetClip_Rect(pPageObj->GetBBox(pObj2Device));
|
| - } else {
|
| - return;
|
| - }
|
| - FX_RECT rect;
|
| - if (GetObjectClippedRect(pPageObj, pObj2Device, FALSE, rect)) {
|
| - m_pDevice->RestoreState(false);
|
| - return;
|
| - }
|
| - CFX_Matrix matrix = *pattern->pattern_to_form();
|
| - matrix.Concat(*pObj2Device);
|
| - GetScaledMatrix(matrix);
|
| - int alpha =
|
| - FXSYS_round(255 * (bStroke ? pPageObj->m_GeneralState.GetStrokeAlpha()
|
| - : pPageObj->m_GeneralState.GetFillAlpha()));
|
| - DrawShading(pattern, &matrix, rect, alpha,
|
| - m_Options.m_ColorMode == RENDER_COLOR_ALPHA);
|
| - m_pDevice->RestoreState(false);
|
| -}
|
| -
|
| -void CPDF_RenderStatus::ProcessShading(const CPDF_ShadingObject* pShadingObj,
|
| - const CFX_Matrix* pObj2Device) {
|
| - FX_RECT rect = pShadingObj->GetBBox(pObj2Device);
|
| - FX_RECT clip_box = m_pDevice->GetClipBox();
|
| - rect.Intersect(clip_box);
|
| - if (rect.IsEmpty())
|
| - return;
|
| -
|
| - CFX_Matrix matrix = pShadingObj->m_Matrix;
|
| - matrix.Concat(*pObj2Device);
|
| - DrawShading(pShadingObj->m_pShading, &matrix, rect,
|
| - FXSYS_round(255 * pShadingObj->m_GeneralState.GetFillAlpha()),
|
| - m_Options.m_ColorMode == RENDER_COLOR_ALPHA);
|
| -}
|
| -
|
| -void CPDF_RenderStatus::DrawTilingPattern(CPDF_TilingPattern* pPattern,
|
| - CPDF_PageObject* pPageObj,
|
| - const CFX_Matrix* pObj2Device,
|
| - FX_BOOL bStroke) {
|
| - if (!pPattern->Load()) {
|
| - return;
|
| - }
|
| - m_pDevice->SaveState();
|
| - if (pPageObj->IsPath()) {
|
| - if (!SelectClipPath(pPageObj->AsPath(), pObj2Device, bStroke)) {
|
| - m_pDevice->RestoreState(false);
|
| - return;
|
| - }
|
| - } else if (pPageObj->IsImage()) {
|
| - m_pDevice->SetClip_Rect(pPageObj->GetBBox(pObj2Device));
|
| - } else {
|
| - return;
|
| - }
|
| - FX_RECT clip_box = m_pDevice->GetClipBox();
|
| - if (clip_box.IsEmpty()) {
|
| - m_pDevice->RestoreState(false);
|
| - return;
|
| - }
|
| - CFX_Matrix dCTM = m_pDevice->GetCTM();
|
| - FX_FLOAT sa = FXSYS_fabs(dCTM.a);
|
| - FX_FLOAT sd = FXSYS_fabs(dCTM.d);
|
| - clip_box.right = clip_box.left + (int32_t)FXSYS_ceil(clip_box.Width() * sa);
|
| - clip_box.bottom = clip_box.top + (int32_t)FXSYS_ceil(clip_box.Height() * sd);
|
| - CFX_Matrix mtPattern2Device = *pPattern->pattern_to_form();
|
| - mtPattern2Device.Concat(*pObj2Device);
|
| - GetScaledMatrix(mtPattern2Device);
|
| - FX_BOOL bAligned = FALSE;
|
| - if (pPattern->bbox().left == 0 && pPattern->bbox().bottom == 0 &&
|
| - pPattern->bbox().right == pPattern->x_step() &&
|
| - pPattern->bbox().top == pPattern->y_step() &&
|
| - (mtPattern2Device.IsScaled() || mtPattern2Device.Is90Rotated())) {
|
| - bAligned = TRUE;
|
| - }
|
| - CFX_FloatRect cell_bbox = pPattern->bbox();
|
| - mtPattern2Device.TransformRect(cell_bbox);
|
| - int width = (int)FXSYS_ceil(cell_bbox.Width());
|
| - int height = (int)FXSYS_ceil(cell_bbox.Height());
|
| - if (width == 0) {
|
| - width = 1;
|
| - }
|
| - if (height == 0) {
|
| - height = 1;
|
| - }
|
| - int min_col, max_col, min_row, max_row;
|
| - CFX_Matrix mtDevice2Pattern;
|
| - mtDevice2Pattern.SetReverse(mtPattern2Device);
|
| - CFX_FloatRect clip_box_p(clip_box);
|
| - clip_box_p.Transform(&mtDevice2Pattern);
|
| -
|
| - min_col = (int)FXSYS_ceil((clip_box_p.left - pPattern->bbox().right) /
|
| - pPattern->x_step());
|
| - max_col = (int)FXSYS_floor((clip_box_p.right - pPattern->bbox().left) /
|
| - pPattern->x_step());
|
| - min_row = (int)FXSYS_ceil((clip_box_p.bottom - pPattern->bbox().top) /
|
| - pPattern->y_step());
|
| - max_row = (int)FXSYS_floor((clip_box_p.top - pPattern->bbox().bottom) /
|
| - pPattern->y_step());
|
| -
|
| - if (width > clip_box.Width() || height > clip_box.Height() ||
|
| - width * height > clip_box.Width() * clip_box.Height()) {
|
| - CPDF_GraphicStates* pStates = nullptr;
|
| - if (!pPattern->colored())
|
| - pStates = CloneObjStates(pPageObj, bStroke);
|
| -
|
| - CPDF_Dictionary* pFormResource = nullptr;
|
| - if (pPattern->form()->m_pFormDict)
|
| - pFormResource = pPattern->form()->m_pFormDict->GetDictFor("Resources");
|
| -
|
| - for (int col = min_col; col <= max_col; col++)
|
| - for (int row = min_row; row <= max_row; row++) {
|
| - FX_FLOAT orig_x, orig_y;
|
| - orig_x = col * pPattern->x_step();
|
| - orig_y = row * pPattern->y_step();
|
| - mtPattern2Device.Transform(orig_x, orig_y);
|
| - CFX_Matrix matrix = *pObj2Device;
|
| - matrix.Translate(orig_x - mtPattern2Device.e,
|
| - orig_y - mtPattern2Device.f);
|
| - m_pDevice->SaveState();
|
| - CPDF_RenderStatus status;
|
| - status.Initialize(m_pContext, m_pDevice, nullptr, nullptr, this,
|
| - pStates, &m_Options, pPattern->form()->m_Transparency,
|
| - m_bDropObjects, pFormResource);
|
| - status.RenderObjectList(pPattern->form(), &matrix);
|
| - m_pDevice->RestoreState(false);
|
| - }
|
| - m_pDevice->RestoreState(false);
|
| - delete pStates;
|
| - return;
|
| - }
|
| - if (bAligned) {
|
| - int orig_x = FXSYS_round(mtPattern2Device.e);
|
| - int orig_y = FXSYS_round(mtPattern2Device.f);
|
| - min_col = (clip_box.left - orig_x) / width;
|
| - if (clip_box.left < orig_x) {
|
| - min_col--;
|
| - }
|
| - max_col = (clip_box.right - orig_x) / width;
|
| - if (clip_box.right <= orig_x) {
|
| - max_col--;
|
| - }
|
| - min_row = (clip_box.top - orig_y) / height;
|
| - if (clip_box.top < orig_y) {
|
| - min_row--;
|
| - }
|
| - max_row = (clip_box.bottom - orig_y) / height;
|
| - if (clip_box.bottom <= orig_y) {
|
| - max_row--;
|
| - }
|
| - }
|
| - FX_FLOAT left_offset = cell_bbox.left - mtPattern2Device.e;
|
| - FX_FLOAT top_offset = cell_bbox.bottom - mtPattern2Device.f;
|
| - std::unique_ptr<CFX_DIBitmap> pPatternBitmap;
|
| - if (width * height < 16) {
|
| - std::unique_ptr<CFX_DIBitmap> pEnlargedBitmap =
|
| - DrawPatternBitmap(m_pContext->GetDocument(), m_pContext->GetPageCache(),
|
| - pPattern, pObj2Device, 8, 8, m_Options.m_Flags);
|
| - pPatternBitmap.reset(pEnlargedBitmap->StretchTo(width, height));
|
| - } else {
|
| - pPatternBitmap = DrawPatternBitmap(
|
| - m_pContext->GetDocument(), m_pContext->GetPageCache(), pPattern,
|
| - pObj2Device, width, height, m_Options.m_Flags);
|
| - }
|
| - if (!pPatternBitmap) {
|
| - m_pDevice->RestoreState(false);
|
| - return;
|
| - }
|
| - if (m_Options.m_ColorMode == RENDER_COLOR_GRAY) {
|
| - pPatternBitmap->ConvertColorScale(m_Options.m_ForeColor,
|
| - m_Options.m_BackColor);
|
| - }
|
| - FX_ARGB fill_argb = GetFillArgb(pPageObj);
|
| - int clip_width = clip_box.right - clip_box.left;
|
| - int clip_height = clip_box.bottom - clip_box.top;
|
| - CFX_DIBitmap screen;
|
| - if (!screen.Create(clip_width, clip_height, FXDIB_Argb)) {
|
| - return;
|
| - }
|
| - screen.Clear(0);
|
| - uint32_t* src_buf = (uint32_t*)pPatternBitmap->GetBuffer();
|
| - for (int col = min_col; col <= max_col; col++) {
|
| - for (int row = min_row; row <= max_row; row++) {
|
| - int start_x, start_y;
|
| - if (bAligned) {
|
| - start_x = FXSYS_round(mtPattern2Device.e) + col * width - clip_box.left;
|
| - start_y = FXSYS_round(mtPattern2Device.f) + row * height - clip_box.top;
|
| - } else {
|
| - FX_FLOAT orig_x = col * pPattern->x_step();
|
| - FX_FLOAT orig_y = row * pPattern->y_step();
|
| - mtPattern2Device.Transform(orig_x, orig_y);
|
| -
|
| - pdfium::base::CheckedNumeric<int> safeStartX =
|
| - FXSYS_round(orig_x + left_offset);
|
| - pdfium::base::CheckedNumeric<int> safeStartY =
|
| - FXSYS_round(orig_y + top_offset);
|
| -
|
| - safeStartX -= clip_box.left;
|
| - safeStartY -= clip_box.top;
|
| - if (!safeStartX.IsValid() || !safeStartY.IsValid())
|
| - return;
|
| -
|
| - start_x = safeStartX.ValueOrDie();
|
| - start_y = safeStartY.ValueOrDie();
|
| - }
|
| - if (width == 1 && height == 1) {
|
| - if (start_x < 0 || start_x >= clip_box.Width() || start_y < 0 ||
|
| - start_y >= clip_box.Height()) {
|
| - continue;
|
| - }
|
| - uint32_t* dest_buf =
|
| - (uint32_t*)(screen.GetBuffer() + screen.GetPitch() * start_y +
|
| - start_x * 4);
|
| - if (pPattern->colored())
|
| - *dest_buf = *src_buf;
|
| - else
|
| - *dest_buf = (*(uint8_t*)src_buf << 24) | (fill_argb & 0xffffff);
|
| - } else {
|
| - if (pPattern->colored()) {
|
| - screen.CompositeBitmap(start_x, start_y, width, height,
|
| - pPatternBitmap.get(), 0, 0);
|
| - } else {
|
| - screen.CompositeMask(start_x, start_y, width, height,
|
| - pPatternBitmap.get(), fill_argb, 0, 0);
|
| - }
|
| - }
|
| - }
|
| - }
|
| - CompositeDIBitmap(&screen, clip_box.left, clip_box.top, 0, 255,
|
| - FXDIB_BLEND_NORMAL, FALSE);
|
| - m_pDevice->RestoreState(false);
|
| -}
|
| -
|
| -void CPDF_RenderStatus::DrawPathWithPattern(CPDF_PathObject* pPathObj,
|
| - const CFX_Matrix* pObj2Device,
|
| - const CPDF_Color* pColor,
|
| - FX_BOOL bStroke) {
|
| - CPDF_Pattern* pattern = pColor->GetPattern();
|
| - if (!pattern)
|
| - return;
|
| -
|
| - if (CPDF_TilingPattern* pTilingPattern = pattern->AsTilingPattern())
|
| - DrawTilingPattern(pTilingPattern, pPathObj, pObj2Device, bStroke);
|
| - else if (CPDF_ShadingPattern* pShadingPattern = pattern->AsShadingPattern())
|
| - DrawShadingPattern(pShadingPattern, pPathObj, pObj2Device, bStroke);
|
| -}
|
| -
|
| -void CPDF_RenderStatus::ProcessPathPattern(CPDF_PathObject* pPathObj,
|
| - const CFX_Matrix* pObj2Device,
|
| - int& filltype,
|
| - FX_BOOL& bStroke) {
|
| - if (filltype) {
|
| - const CPDF_Color& FillColor = *pPathObj->m_ColorState.GetFillColor();
|
| - if (FillColor.IsPattern()) {
|
| - DrawPathWithPattern(pPathObj, pObj2Device, &FillColor, FALSE);
|
| - filltype = 0;
|
| - }
|
| - }
|
| - if (bStroke) {
|
| - const CPDF_Color& StrokeColor = *pPathObj->m_ColorState.GetStrokeColor();
|
| - if (StrokeColor.IsPattern()) {
|
| - DrawPathWithPattern(pPathObj, pObj2Device, &StrokeColor, TRUE);
|
| - bStroke = FALSE;
|
| - }
|
| - }
|
| -}
|
|
|