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Unified Diff: core/fpdfapi/fpdf_font/fpdf_font.cpp

Issue 2393573002: Use FX_SAFE_UINT32 on CPDF_ToUnicodeMap::Load (Closed)
Patch Set: Created 4 years, 2 months ago
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Index: core/fpdfapi/fpdf_font/fpdf_font.cpp
diff --git a/core/fpdfapi/fpdf_font/fpdf_font.cpp b/core/fpdfapi/fpdf_font/fpdf_font.cpp
index cff5223a008ba749de4f3a1a07ec768c7e2822d3..825cd61b521ac12526ab8e3517028a6b472f62e9 100644
--- a/core/fpdfapi/fpdf_font/fpdf_font.cpp
+++ b/core/fpdfapi/fpdf_font/fpdf_font.cpp
@@ -18,6 +18,7 @@
#include "core/fpdfapi/fpdf_parser/cpdf_simple_parser.h"
#include "core/fpdfapi/fpdf_parser/cpdf_stream_acc.h"
#include "core/fxcrt/fx_ext.h"
+#include "core/fxcrt/fx_safe_types.h"
#include "core/fxge/fx_freetype.h"
#include "third_party/base/numerics/safe_conversions.h"
#include "third_party/base/stl_util.h"
@@ -224,7 +225,10 @@ void CPDF_ToUnicodeMap::Load(CPDF_Stream* pStream) {
if (len == 1) {
m_Map[srccode] = destcode.GetAt(0);
} else {
- m_Map[srccode] = m_MultiCharBuf.GetLength() * 0x10000 + 0xffff;
+ FX_SAFE_UINT32 uni = m_MultiCharBuf.GetLength();
+ uni *= 0x10000;
+ uni += 0xffff;
+ m_Map[srccode] = uni.ValueOrDie();
m_MultiCharBuf.AppendChar(destcode.GetLength());
Tom Sepez 2016/10/04 17:41:21 Drive-by: do we prefer skipping/defaulting the val
npm 2016/10/04 19:24:17 I would say we prefer not crashing whenever possib
dsinclair 2016/10/04 19:27:59 Do we know what a sensible default should be? If t
m_MultiCharBuf << destcode;
}
@@ -255,7 +259,10 @@ void CPDF_ToUnicodeMap::Load(CPDF_Stream* pStream) {
if (len == 1) {
m_Map[code] = destcode.GetAt(0);
} else {
- m_Map[code] = m_MultiCharBuf.GetLength() * 0x10000 + 0xffff;
+ FX_SAFE_UINT32 uni = m_MultiCharBuf.GetLength();
+ uni *= 0x10000;
+ uni += 0xffff;
+ m_Map[code] = uni.ValueOrDie();
m_MultiCharBuf.AppendChar(destcode.GetLength());
m_MultiCharBuf << destcode;
}
@@ -278,7 +285,10 @@ void CPDF_ToUnicodeMap::Load(CPDF_Stream* pStream) {
} else {
retcode = StringDataAdd(destcode);
}
- m_Map[code] = m_MultiCharBuf.GetLength() * 0x10000 + 0xffff;
+ FX_SAFE_UINT32 uni = m_MultiCharBuf.GetLength();
dsinclair 2016/10/04 17:15:31 Followup: These 6 lines are basically the same in
npm 2016/10/04 19:24:17 Sounds good
+ uni *= 0x10000;
+ uni += 0xffff;
+ m_Map[code] = uni.ValueOrDie();
m_MultiCharBuf.AppendChar(retcode.GetLength());
m_MultiCharBuf << retcode;
destcode = retcode;
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