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Unified Diff: third_party/WebKit/Source/core/frame/FrameView.h

Issue 2393313002: reflow comments in core/frame (Closed)
Patch Set: tweak Created 4 years, 2 months ago
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Index: third_party/WebKit/Source/core/frame/FrameView.h
diff --git a/third_party/WebKit/Source/core/frame/FrameView.h b/third_party/WebKit/Source/core/frame/FrameView.h
index ea44632b78c4401df94fa28af0d1d58bc4f0f68d..49ce5857ca1d1397e3ead195a12567ff6d41394c 100644
--- a/third_party/WebKit/Source/core/frame/FrameView.h
+++ b/third_party/WebKit/Source/core/frame/FrameView.h
@@ -4,7 +4,8 @@
(C) 1998, 1999 Torben Weis (weis@kde.org)
(C) 1999 Lars Knoll (knoll@kde.org)
(C) 1999 Antti Koivisto (koivisto@kde.org)
- Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved.
+ Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights
+ reserved.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
@@ -150,14 +151,15 @@ class CORE_EXPORT FrameView final
m_needsUpdateWidgetGeometries = true;
}
- // Methods for getting/setting the size Blink should use to layout the contents.
- // NOTE: Scrollbar exclusion is based on the FrameView's scrollbars. To exclude
- // scrollbars on the root PaintLayer, use LayoutView::layoutSize.
+ // Methods for getting/setting the size Blink should use to layout the
+ // contents.
+ // NOTE: Scrollbar exclusion is based on the FrameView's scrollbars. To
+ // exclude scrollbars on the root PaintLayer, use LayoutView::layoutSize.
IntSize layoutSize(IncludeScrollbarsInRect = ExcludeScrollbars) const;
void setLayoutSize(const IntSize&);
- // If this is set to false, the layout size will need to be explicitly set by the owner.
- // E.g. WebViewImpl sets its mainFrame's layout size manually
+ // If this is set to false, the layout size will need to be explicitly set by
+ // the owner. E.g. WebViewImpl sets its mainFrame's layout size manually
void setLayoutSizeFixedToFrameSize(bool isFixed) {
m_layoutSizeFixedToFrameSize = isFixed;
}
@@ -179,7 +181,8 @@ class CORE_EXPORT FrameView final
bool isTransparent() const;
void setTransparent(bool isTransparent);
- // True if the FrameView is not transparent, and the base background color is opaque.
+ // True if the FrameView is not transparent, and the base background color is
+ // opaque.
bool hasOpaqueBackground() const;
Color baseBackgroundColor() const;
@@ -258,20 +261,25 @@ class CORE_EXPORT FrameView final
Color documentBackgroundColor() const;
- // Run all needed lifecycle stages. After calling this method, all frames will be in the lifecycle state PaintInvalidationClean.
- // If lifecycle throttling is allowed (see DocumentLifecycle::AllowThrottlingScope), some frames may skip the lifecycle update
- // (e.g., based on visibility) and will not end up being PaintInvalidationClean.
+ // Run all needed lifecycle stages. After calling this method, all frames will
+ // be in the lifecycle state PaintInvalidationClean. If lifecycle throttling
+ // is allowed (see DocumentLifecycle::AllowThrottlingScope), some frames may
+ // skip the lifecycle update (e.g., based on visibility) and will not end up
+ // being PaintInvalidationClean.
void updateAllLifecyclePhases();
// Everything except paint (the last phase).
void updateAllLifecyclePhasesExceptPaint();
- // Computes the style, layout and compositing lifecycle stages if needed. After calling this method, all frames will be in a lifecycle
- // state >= CompositingClean, and scrolling has been updated (unless throttling is allowed).
+ // Computes the style, layout and compositing lifecycle stages if needed.
+ // After calling this method, all frames will be in a lifecycle
+ // state >= CompositingClean, and scrolling has been updated (unless
+ // throttling is allowed).
void updateLifecycleToCompositingCleanPlusScrolling();
// Computes only the style and layout lifecycle stages.
- // After calling this method, all frames will be in a lifecycle state >= LayoutClean (unless throttling is allowed).
+ // After calling this method, all frames will be in a lifecycle
+ // state >= LayoutClean (unless throttling is allowed).
void updateLifecycleToLayoutClean();
void scheduleVisualUpdateForPaintInvalidationIfNeeded();
@@ -299,7 +307,8 @@ class CORE_EXPORT FrameView final
void processUrlFragment(const KURL&, UrlFragmentBehavior = UrlFragmentScroll);
void clearFragmentAnchor();
- // Methods to convert points and rects between the coordinate space of the layoutObject, and this view.
+ // Methods to convert points and rects between the coordinate space of the
+ // layoutObject, and this view.
IntRect convertFromLayoutObject(const LayoutObject&, const IntRect&) const;
IntRect convertToLayoutObject(const LayoutObject&, const IntRect&) const;
IntPoint convertFromLayoutObject(const LayoutObject&, const IntPoint&) const;
@@ -365,9 +374,10 @@ class CORE_EXPORT FrameView final
return m_animatingScrollableAreas.get();
}
- // With CSS style "resize:" enabled, a little resizer handle will appear at the bottom
- // right of the object. We keep track of these resizer areas for checking if touches
- // (implemented using Scroll gesture) are targeting the resizer.
+ // With CSS style "resize:" enabled, a little resizer handle will appear at
+ // the bottom right of the object. We keep track of these resizer areas for
+ // checking if touches (implemented using Scroll gesture) are targeting the
+ // resizer.
typedef HashSet<LayoutBox*> ResizerAreaSet;
void addResizerArea(LayoutBox&);
void removeResizerArea(LayoutBox&);
@@ -428,8 +438,8 @@ class CORE_EXPORT FrameView final
const ScrollAlignment& alignY,
ScrollType = ProgrammaticScroll) override;
- // The window that hosts the FrameView. The FrameView will communicate scrolls and repaints to the
- // host window in the window's coordinate space.
+ // The window that hosts the FrameView. The FrameView will communicate scrolls
+ // and repaints to the host window in the window's coordinate space.
HostWindow* getHostWindow() const;
typedef HeapHashSet<Member<Widget>> ChildrenWidgetSet;
@@ -440,8 +450,9 @@ class CORE_EXPORT FrameView final
void addChild(Widget*);
const ChildrenWidgetSet* children() const { return &m_children; }
- // If the scroll view does not use a native widget, then it will have cross-platform Scrollbars. These functions
- // can be used to obtain those scrollbars.
+ // If the scroll view does not use a native widget, then it will have
+ // cross-platform Scrollbars. These functions can be used to obtain those
+ // scrollbars.
Scrollbar* horizontalScrollbar() const override {
return m_horizontalScrollbar.get();
}
@@ -452,11 +463,13 @@ class CORE_EXPORT FrameView final
void positionScrollbarLayers();
- // Functions for setting and retrieving the scrolling mode in each axis (horizontal/vertical). The mode has values of
- // AlwaysOff, AlwaysOn, and Auto. AlwaysOff means never show a scrollbar, AlwaysOn means always show a scrollbar.
- // Auto means show a scrollbar only when one is needed.
- // Note that for platforms with native widgets, these modes are considered advisory. In other words the underlying native
- // widget may choose not to honor the requested modes.
+ // Functions for setting and retrieving the scrolling mode in each axis
+ // (horizontal/vertical). The mode has values of AlwaysOff, AlwaysOn, and
+ // Auto. AlwaysOff means never show a scrollbar, AlwaysOn means always show a
+ // scrollbar. Auto means show a scrollbar only when one is needed.
+ // Note that for platforms with native widgets, these modes are considered
+ // advisory. In other words the underlying native widget may choose not to
+ // honor the requested modes.
void setScrollbarModes(ScrollbarMode horizontalMode,
ScrollbarMode verticalMode,
bool horizontalLock = false,
@@ -507,37 +520,44 @@ class CORE_EXPORT FrameView final
// (e.g. DevTool's viewport override).
void clipPaintRect(FloatRect*) const;
- // Functions for getting/setting the size of the document contained inside the FrameView (as an IntSize or as individual width and height
- // values).
- IntSize contentsSize() const
- override; // Always at least as big as the visibleWidth()/visibleHeight().
+ // Functions for getting/setting the size of the document contained inside the
+ // FrameView (as an IntSize or as individual width and height values).
+ // Always at least as big as the visibleWidth()/visibleHeight().
+ IntSize contentsSize() const override;
int contentsWidth() const { return contentsSize().width(); }
int contentsHeight() const { return contentsSize().height(); }
- // Functions for querying the current scrolled position (both as a point, a size, or as individual X and Y values).
- // Be careful in using the Double version scrollPositionDouble() and scrollOffsetDouble(). They are meant to be
- // used to communicate the fractional scroll position/offset with chromium compositor which can do sub-pixel positioning.
- // Do not call these if the scroll position/offset is used in Blink for positioning. Use the Int version instead.
+ // Functions for querying the current scrolled position (both as a point, a
+ // size, or as individual X and Y values). Be careful in using the Double
+ // version scrollPositionDouble() and scrollOffsetDouble(). They are meant to
+ // be used to communicate the fractional scroll position/offset with chromium
+ // compositor which can do sub-pixel positioning. Do not call these if the
+ // scroll position/offset is used in Blink for positioning. Use the Int
+ // version instead.
IntPoint scrollPosition() const override {
return visibleContentRect().location();
}
DoublePoint scrollPositionDouble() const override { return m_scrollPosition; }
+ // Gets the scrolled position as an IntSize. Convenient for adding to other
+ // sizes.
IntSize scrollOffset() const {
return toIntSize(visibleContentRect().location());
- } // Gets the scrolled position as an IntSize. Convenient for adding to other sizes.
+ }
DoubleSize scrollOffsetDouble() const {
return DoubleSize(m_scrollPosition.x(), m_scrollPosition.y());
}
DoubleSize pendingScrollDelta() const { return m_pendingScrollDelta; }
- IntPoint minimumScrollPosition()
- const override; // The minimum position we can be scrolled to.
+ // The minimum position we can be scrolled to.
+ IntPoint minimumScrollPosition() const override;
int scrollX() const { return scrollPosition().x(); }
int scrollY() const { return scrollPosition().y(); }
- // Scroll the actual contents of the view (either blitting or invalidating as needed).
+ // Scroll the actual contents of the view (either blitting or invalidating as
+ // needed).
void scrollContents(const IntSize& scrollDelta);
- // This gives us a means of blocking updating our scrollbars until the first layout has occurred.
+ // This gives us a means of blocking updating our scrollbars until the first
+ // layout has occurred.
void setScrollbarsSuppressed(bool suppressed) {
m_scrollbarsSuppressed = suppressed;
}
@@ -564,10 +584,11 @@ class CORE_EXPORT FrameView final
IntRect soonToBeRemovedContentsToUnscaledViewport(const IntRect&) const;
IntPoint soonToBeRemovedUnscaledViewportToContents(const IntPoint&) const;
- // Methods for converting between Frame and Content (i.e. Document) coordinates.
- // Frame coordinates are relative to the top left corner of the frame and so
- // they are affected by scroll offset. Content coordinates are relative to the
- // document's top left corner and thus are not affected by scroll offset.
+ // Methods for converting between Frame and Content (i.e. Document)
+ // coordinates. Frame coordinates are relative to the top left corner of the
+ // frame and so they are affected by scroll offset. Content coordinates are
+ // relative to the document's top left corner and thus are not affected by
+ // scroll offset.
IntPoint contentsToFrame(const IntPoint&) const;
IntRect contentsToFrame(const IntRect&) const;
IntPoint frameToContents(const IntPoint&) const;
@@ -577,14 +598,15 @@ class CORE_EXPORT FrameView final
// Functions for converting to screen coordinates.
IntRect contentsToScreen(const IntRect&) const;
- // These functions are used to enable scrollbars to avoid window resizer controls that overlap the scroll view.
- // This happens only on Mac OS X 10.6.
+ // These functions are used to enable scrollbars to avoid window resizer
+ // controls that overlap the scroll view. This happens only on Mac OS X 10.6.
IntRect windowResizerRect() const;
bool containsScrollbarsAvoidingResizer() const;
void adjustScrollbarsAvoidingResizerCount(int overlapDelta);
void windowResizerRectChanged();
- // For platforms that need to hit test scrollbars from within the engine's event handlers (like Win32).
+ // For platforms that need to hit test scrollbars from within the engine's
+ // event handlers (like Win32).
Scrollbar* scrollbarAtFramePoint(const IntPoint&);
IntPoint convertChildToSelf(const Widget* child,
@@ -605,14 +627,16 @@ class CORE_EXPORT FrameView final
return newPoint;
}
- // Widget override. Handles painting of the contents of the view as well as the scrollbars.
+ // Widget override. Handles painting of the contents of the view as well as
+ // the scrollbars.
void paint(GraphicsContext&, const CullRect&) const override;
void paint(GraphicsContext&, const GlobalPaintFlags, const CullRect&) const;
void paintContents(GraphicsContext&,
const GlobalPaintFlags,
const IntRect& damageRect) const;
- // Widget overrides to ensure that our children's visibility status is kept up to date when we get shown and hidden.
+ // Widget overrides to ensure that our children's visibility status is kept up
+ // to date when we get shown and hidden.
void show() override;
void hide() override;
void setParentVisible(bool) override;
@@ -667,7 +691,8 @@ class CORE_EXPORT FrameView final
bool canThrottleRendering() const;
bool isHiddenForThrottling() const { return m_hiddenForThrottling; }
- // For testing, run pending intersection observer notifications for this frame.
+ // For testing, run pending intersection observer notifications for this
+ // frame.
void notifyRenderThrottlingObserversForTesting();
// Paint properties for SPv2 Only.
@@ -718,7 +743,8 @@ class CORE_EXPORT FrameView final
void clearScrollAnchor();
bool shouldPerformScrollAnchoring() const override;
- // For PaintInvalidator temporarily. TODO(wangxianzhu): Move into PaintInvalidator.
+ // For PaintInvalidator temporarily. TODO(wangxianzhu): Move into
+ // PaintInvalidator.
void invalidatePaintIfNeeded(const PaintInvalidationState&);
// Only for SPv2.
@@ -748,7 +774,8 @@ class CORE_EXPORT FrameView final
void updateScrollbarGeometry();
IntRect adjustScrollbarRectForResizer(const IntRect&, Scrollbar&);
- // Called to update the scrollbars to accurately reflect the state of the view.
+ // Called to update the scrollbars to accurately reflect the state of the
+ // view.
void updateScrollbars();
void updateScrollbarsIfNeeded();
@@ -791,7 +818,8 @@ class CORE_EXPORT FrameView final
void clearLayoutSubtreeRootsAndMarkContainingBlocks();
- // Called when our frame rect changes (or the rect/scroll position of an ancestor changes).
+ // Called when our frame rect changes (or the rect/scroll position of an
+ // ancestor changes).
void frameRectsChanged() override;
bool contentsInCompositedLayer() const;
@@ -812,8 +840,8 @@ class CORE_EXPORT FrameView final
void contentsResized() override;
void scrollbarExistenceDidChange();
- // Override Widget methods to do point conversion via layoutObjects, in order to
- // take transforms into account.
+ // Override Widget methods to do point conversion via layoutObjects, in order
+ // to take transforms into account.
IntRect convertToContainingWidget(const IntRect&) const override;
IntRect convertFromContainingWidget(const IntRect&) const override;
IntPoint convertToContainingWidget(const IntPoint&) const override;
@@ -841,7 +869,8 @@ class CORE_EXPORT FrameView final
static bool computeCompositedSelection(LocalFrame&, CompositedSelection&);
void updateCompositedSelectionIfNeeded();
- // Returns true if the FrameView's own scrollbars overlay its content when visible.
+ // Returns true if the FrameView's own scrollbars overlay its content when
+ // visible.
bool hasOverlayScrollbars() const;
// Returns true if the frame should use custom scrollbars. If true, one of
@@ -850,7 +879,8 @@ class CORE_EXPORT FrameView final
bool shouldUseCustomScrollbars(Element*& customScrollbarElement,
LocalFrame*& customScrollbarFrame) const;
- // Returns true if a scrollbar needs to go from native -> custom or vice versa.
+ // Returns true if a scrollbar needs to go from native -> custom or vice
+ // versa.
bool needsScrollbarReconstruction() const;
bool shouldIgnoreOverflowHidden() const;
@@ -875,7 +905,8 @@ class CORE_EXPORT FrameView final
void prepareLayoutAnalyzer();
std::unique_ptr<TracedValue> analyzerCounters();
- // LayoutObject for the viewport-defining element (see Document::viewportDefiningElement).
+ // LayoutObject for the viewport-defining element (see
+ // Document::viewportDefiningElement).
LayoutObject* viewportLayoutObject() const;
void collectAnnotatedRegions(LayoutObject&,
@@ -904,7 +935,8 @@ class CORE_EXPORT FrameView final
typedef HashSet<RefPtr<LayoutEmbeddedObject>> EmbeddedObjectSet;
EmbeddedObjectSet m_partUpdateSet;
- // FIXME: These are just "children" of the FrameView and should be Member<Widget> instead.
+ // FIXME: These are just "children" of the FrameView and should be
+ // Member<Widget> instead.
HashSet<RefPtr<LayoutPart>> m_parts;
// The RefPtr cycle between LocalFrame and FrameView is broken
@@ -1027,14 +1059,17 @@ class CORE_EXPORT FrameView final
// Paint properties for SPv2 Only.
// The hierarchy of transform subtree created by a FrameView.
- // [ preTranslation ] The offset from Widget::frameRect. Establishes viewport.
+ // [ preTranslation ] The offset from Widget::frameRect.
+ // | Establishes viewport.
// +---[ scrollTranslation ] Frame scrolling.
- // TODO(trchen): These will not be needed once settings->rootLayerScrolls() is enabled.
+ // TODO(trchen): These will not be needed once settings->rootLayerScrolls() is
+ // enabled.
RefPtr<TransformPaintPropertyNode> m_preTranslation;
RefPtr<TransformPaintPropertyNode> m_scrollTranslation;
RefPtr<ScrollPaintPropertyNode> m_scroll;
// The content clip clips the document (= LayoutView) but not the scrollbars.
- // TODO(trchen): This will not be needed once settings->rootLayerScrolls() is enabled.
+ // TODO(trchen): This will not be needed once settings->rootLayerScrolls() is
+ // enabled.
RefPtr<ClipPaintPropertyNode> m_contentClip;
// The property tree state that should be used for painting contents. These
// properties are either created by this FrameView or are inherited from
@@ -1067,8 +1102,9 @@ inline void FrameView::incrementVisuallyNonEmptyCharacterCount(unsigned count) {
if (m_isVisuallyNonEmpty)
return;
m_visuallyNonEmptyCharacterCount += count;
- // Use a threshold value to prevent very small amounts of visible content from triggering didMeaningfulLayout.
- // The first few hundred characters rarely contain the interesting content of the page.
+ // Use a threshold value to prevent very small amounts of visible content from
+ // triggering didMeaningfulLayout. The first few hundred characters rarely
+ // contain the interesting content of the page.
static const unsigned visualCharacterThreshold = 200;
if (m_visuallyNonEmptyCharacterCount > visualCharacterThreshold)
setIsVisuallyNonEmpty();
@@ -1079,7 +1115,8 @@ inline void FrameView::incrementVisuallyNonEmptyPixelCount(
if (m_isVisuallyNonEmpty)
return;
m_visuallyNonEmptyPixelCount += size.area();
- // Use a threshold value to prevent very small amounts of visible content from triggering didMeaningfulLayout.
+ // Use a threshold value to prevent very small amounts of visible content from
+ // triggering didMeaningfulLayout.
static const unsigned visualPixelThreshold = 32 * 32;
if (m_visuallyNonEmptyPixelCount > visualPixelThreshold)
setIsVisuallyNonEmpty();
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