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| 1 /* | 1 /* |
| 2 * Copyright (C) 2008 Apple Inc. All rights reserved. | 2 * Copyright (C) 2008 Apple Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * | 7 * |
| 8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
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| 77 } | 77 } |
| 78 | 78 |
| 79 AXObject* AXTableCell::parentTable() const { | 79 AXObject* AXTableCell::parentTable() const { |
| 80 if (!m_layoutObject || !m_layoutObject->isTableCell()) | 80 if (!m_layoutObject || !m_layoutObject->isTableCell()) |
| 81 return 0; | 81 return 0; |
| 82 | 82 |
| 83 // If the document no longer exists, we might not have an axObjectCache. | 83 // If the document no longer exists, we might not have an axObjectCache. |
| 84 if (isDetached()) | 84 if (isDetached()) |
| 85 return 0; | 85 return 0; |
| 86 | 86 |
| 87 // Do not use getOrCreate. parentTable() can be called while the layout tree i
s being modified | 87 // Do not use getOrCreate. parentTable() can be called while the layout tree |
| 88 // by javascript, and creating a table element may try to access the layout tr
ee while in a bad state. | 88 // is being modified by javascript, and creating a table element may try to |
| 89 // By using only get() implies that the AXTable must be created before AXTable
Cells. This should | 89 // access the layout tree while in a bad state. By using only get() implies |
| 90 // always be the case when AT clients access a table. | 90 // that the AXTable must be created before AXTableCells. This should always be |
| 91 // the case when AT clients access a table. |
| 91 // https://bugs.webkit.org/show_bug.cgi?id=42652 | 92 // https://bugs.webkit.org/show_bug.cgi?id=42652 |
| 92 return axObjectCache().get(toLayoutTableCell(m_layoutObject)->table()); | 93 return axObjectCache().get(toLayoutTableCell(m_layoutObject)->table()); |
| 93 } | 94 } |
| 94 | 95 |
| 95 bool AXTableCell::isTableCell() const { | 96 bool AXTableCell::isTableCell() const { |
| 96 AXObject* parent = parentObjectUnignored(); | 97 AXObject* parent = parentObjectUnignored(); |
| 97 if (!parent || !parent->isTableRow()) | 98 if (!parent || !parent->isTableRow()) |
| 98 return false; | 99 return false; |
| 99 | 100 |
| 100 return true; | 101 return true; |
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| 152 } | 153 } |
| 153 | 154 |
| 154 void AXTableCell::rowIndexRange(std::pair<unsigned, unsigned>& rowRange) { | 155 void AXTableCell::rowIndexRange(std::pair<unsigned, unsigned>& rowRange) { |
| 155 if (!m_layoutObject || !m_layoutObject->isTableCell()) | 156 if (!m_layoutObject || !m_layoutObject->isTableCell()) |
| 156 return; | 157 return; |
| 157 | 158 |
| 158 LayoutTableCell* layoutCell = toLayoutTableCell(m_layoutObject); | 159 LayoutTableCell* layoutCell = toLayoutTableCell(m_layoutObject); |
| 159 rowRange.first = layoutCell->rowIndex(); | 160 rowRange.first = layoutCell->rowIndex(); |
| 160 rowRange.second = layoutCell->rowSpan(); | 161 rowRange.second = layoutCell->rowSpan(); |
| 161 | 162 |
| 162 // since our table might have multiple sections, we have to offset our row app
ropriately | 163 // Since our table might have multiple sections, we have to offset our row |
| 164 // appropriately. |
| 163 LayoutTableSection* section = layoutCell->section(); | 165 LayoutTableSection* section = layoutCell->section(); |
| 164 LayoutTable* table = layoutCell->table(); | 166 LayoutTable* table = layoutCell->table(); |
| 165 if (!table || !section) | 167 if (!table || !section) |
| 166 return; | 168 return; |
| 167 | 169 |
| 168 LayoutTableSection* tableSection = table->topSection(); | 170 LayoutTableSection* tableSection = table->topSection(); |
| 169 unsigned rowOffset = 0; | 171 unsigned rowOffset = 0; |
| 170 while (tableSection) { | 172 while (tableSection) { |
| 171 if (tableSection == section) | 173 if (tableSection == section) |
| 172 break; | 174 break; |
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| 201 if (equalIgnoringCase(ariaSort, "ascending")) | 203 if (equalIgnoringCase(ariaSort, "ascending")) |
| 202 return SortDirectionAscending; | 204 return SortDirectionAscending; |
| 203 if (equalIgnoringCase(ariaSort, "descending")) | 205 if (equalIgnoringCase(ariaSort, "descending")) |
| 204 return SortDirectionDescending; | 206 return SortDirectionDescending; |
| 205 if (equalIgnoringCase(ariaSort, "other")) | 207 if (equalIgnoringCase(ariaSort, "other")) |
| 206 return SortDirectionOther; | 208 return SortDirectionOther; |
| 207 return SortDirectionUndefined; | 209 return SortDirectionUndefined; |
| 208 } | 210 } |
| 209 | 211 |
| 210 } // namespace blink | 212 } // namespace blink |
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