Index: third_party/WebKit/Source/platform/transforms/Rotation.h |
diff --git a/third_party/WebKit/Source/platform/transforms/Rotation.h b/third_party/WebKit/Source/platform/transforms/Rotation.h |
index aaa62e00c19668595f97436da86bb85404941bd8..188fde8ec90805ca187456981eb3ed93e6de1ffd 100644 |
--- a/third_party/WebKit/Source/platform/transforms/Rotation.h |
+++ b/third_party/WebKit/Source/platform/transforms/Rotation.h |
@@ -14,16 +14,18 @@ struct PLATFORM_EXPORT Rotation { |
Rotation(const FloatPoint3D& axis, double angle) : axis(axis), angle(angle) {} |
- // If either rotation is effectively "zero" or both rotations share the same normalized axes this function returns true |
- // and the "non-zero" axis is returned as resultAxis and the effective angles are returned as resultAngleA and resultAngleB. |
- // Otherwise false is returned. |
+ // If either rotation is effectively "zero" or both rotations share the same |
+ // normalized axes this function returns true and the "non-zero" axis is |
+ // returned as resultAxis and the effective angles are returned as |
+ // resultAngleA and resultAngleB. Otherwise false is returned. |
static bool getCommonAxis(const Rotation& /*a*/, |
const Rotation& /*b*/, |
FloatPoint3D& resultAxis, |
double& resultAngleA, |
double& resultAngleB); |
- // A progress of 0 corresponds to "from" and a progress of 1 corresponds to "to". |
+ // A progress of 0 corresponds to "from" and a progress of 1 corresponds to |
+ // "to". |
static Rotation slerp(const Rotation& from, |
const Rotation& to, |
double progress); |