| Index: build/precompile.h | 
| diff --git a/build/precompile.h b/build/precompile.h | 
| deleted file mode 100644 | 
| index 32c2f11059a5cb77e6549f63aeba0ba59c6bef25..0000000000000000000000000000000000000000 | 
| --- a/build/precompile.h | 
| +++ /dev/null | 
| @@ -1,109 +0,0 @@ | 
| -// Copyright (c) 2012 The Chromium Authors. All rights reserved. | 
| -// Use of this source code is governed by a BSD-style license that can be | 
| -// found in the LICENSE file. | 
| - | 
| -// Precompiled header for Chromium project on Windows, not used by | 
| -// other build configurations. Using precompiled headers speeds the | 
| -// build up significantly, around 1/4th on VS 2010 on an HP Z600 with 12 | 
| -// GB of memory. | 
| -// | 
| -// Numeric comments beside includes are the number of times they were | 
| -// included under src/chrome/browser on 2011/8/20, which was used as a | 
| -// baseline for deciding what to include in the PCH. Includes without | 
| -// a numeric comment are generally included at least 5 times. It may | 
| -// be possible to tweak the speed of the build by commenting out or | 
| -// removing some of the less frequently used headers. | 
| - | 
| -#if defined(BUILD_PRECOMPILE_H_) | 
| -#error You shouldn't include the precompiled header file more than once. | 
| -#endif | 
| - | 
| -#define BUILD_PRECOMPILE_H_ | 
| - | 
| -#define _USE_MATH_DEFINES | 
| - | 
| -// The Windows header needs to come before almost all the other | 
| -// Windows-specific headers. | 
| -#include <Windows.h> | 
| -#include <dwmapi.h> | 
| -#include <shellapi.h> | 
| -#include <wtypes.h>  // 2 | 
| - | 
| -// Defines in atlbase.h cause conflicts; if we could figure out how | 
| -// this family of headers can be included in the PCH, it might speed | 
| -// up the build as several of them are used frequently. | 
| -/* | 
| -#include <atlbase.h> | 
| -#include <atlapp.h> | 
| -#include <atlcom.h> | 
| -#include <atlcrack.h>  // 2 | 
| -#include <atlctrls.h>  // 2 | 
| -#include <atlmisc.h>  // 2 | 
| -#include <atlsafe.h>  // 1 | 
| -#include <atltheme.h>  // 1 | 
| -#include <atlwin.h>  // 2 | 
| -*/ | 
| - | 
| -// Objbase.h and other files that rely on it bring in [ #define | 
| -// interface struct ] which can cause problems in a multi-platform | 
| -// build like Chrome's. #undef-ing it does not work as there are | 
| -// currently 118 targets that break if we do this, so leaving out of | 
| -// the precompiled header for now. | 
| -//#include <commctrl.h>  // 2 | 
| -//#include <commdlg.h>  // 3 | 
| -//#include <cryptuiapi.h>  // 2 | 
| -//#include <Objbase.h>  // 2 | 
| -//#include <objidl.h>  // 1 | 
| -//#include <ole2.h>  // 1 | 
| -//#include <oleacc.h>  // 2 | 
| -//#include <oleauto.h>  // 1 | 
| -//#include <oleidl.h>  // 1 | 
| -//#include <propkey.h>  // 2 | 
| -//#include <propvarutil.h>  // 2 | 
| -//#include <pstore.h>  // 2 | 
| -//#include <shlguid.h>  // 1 | 
| -//#include <shlwapi.h>  // 1 | 
| -//#include <shobjidl.h>  // 4 | 
| -//#include <urlhist.h>  // 2 | 
| - | 
| -// Caused other conflicts in addition to the 'interface' issue above. | 
| -// #include <shlobj.h> | 
| - | 
| -#include <errno.h> | 
| -#include <fcntl.h> | 
| -#include <limits.h>  // 4 | 
| -#include <math.h> | 
| -#include <memory.h>  // 1 | 
| -#include <signal.h> | 
| -#include <stdarg.h>  // 1 | 
| -#include <stddef.h> | 
| -#include <stdio.h> | 
| -#include <stdlib.h> | 
| -#include <string.h> | 
| -#include <time.h>  // 4 | 
| - | 
| -#include <algorithm> | 
| -#include <bitset>  // 3 | 
| -#include <cmath> | 
| -#include <cstddef> | 
| -#include <cstdio>  // 3 | 
| -#include <cstdlib>  // 2 | 
| -#include <cstring> | 
| -#include <deque> | 
| -#include <fstream>  // 3 | 
| -#include <functional> | 
| -#include <iomanip>  // 2 | 
| -#include <iosfwd>  // 2 | 
| -#include <iterator> | 
| -#include <limits> | 
| -#include <list> | 
| -#include <map> | 
| -#include <numeric>  // 2 | 
| -#include <ostream> | 
| -#include <queue> | 
| -#include <set> | 
| -#include <sstream> | 
| -#include <stack> | 
| -#include <string> | 
| -#include <utility> | 
| -#include <vector> | 
|  |