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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 // Precompiled header for Chromium project on Windows, not used by | |
6 // other build configurations. Using precompiled headers speeds the | |
7 // build up significantly, around 1/4th on VS 2010 on an HP Z600 with 12 | |
8 // GB of memory. | |
9 // | |
10 // Numeric comments beside includes are the number of times they were | |
11 // included under src/chrome/browser on 2011/8/20, which was used as a | |
12 // baseline for deciding what to include in the PCH. Includes without | |
13 // a numeric comment are generally included at least 5 times. It may | |
14 // be possible to tweak the speed of the build by commenting out or | |
15 // removing some of the less frequently used headers. | |
16 | |
17 #if defined(BUILD_PRECOMPILE_H_) | |
18 #error You shouldn't include the precompiled header file more than once. | |
19 #endif | |
20 | |
21 #define BUILD_PRECOMPILE_H_ | |
22 | |
23 #define _USE_MATH_DEFINES | |
24 | |
25 // The Windows header needs to come before almost all the other | |
26 // Windows-specific headers. | |
27 #include <Windows.h> | |
28 #include <dwmapi.h> | |
29 #include <shellapi.h> | |
30 #include <wtypes.h> // 2 | |
31 | |
32 // Defines in atlbase.h cause conflicts; if we could figure out how | |
33 // this family of headers can be included in the PCH, it might speed | |
34 // up the build as several of them are used frequently. | |
35 /* | |
36 #include <atlbase.h> | |
37 #include <atlapp.h> | |
38 #include <atlcom.h> | |
39 #include <atlcrack.h> // 2 | |
40 #include <atlctrls.h> // 2 | |
41 #include <atlmisc.h> // 2 | |
42 #include <atlsafe.h> // 1 | |
43 #include <atltheme.h> // 1 | |
44 #include <atlwin.h> // 2 | |
45 */ | |
46 | |
47 // Objbase.h and other files that rely on it bring in [ #define | |
48 // interface struct ] which can cause problems in a multi-platform | |
49 // build like Chrome's. #undef-ing it does not work as there are | |
50 // currently 118 targets that break if we do this, so leaving out of | |
51 // the precompiled header for now. | |
52 //#include <commctrl.h> // 2 | |
53 //#include <commdlg.h> // 3 | |
54 //#include <cryptuiapi.h> // 2 | |
55 //#include <Objbase.h> // 2 | |
56 //#include <objidl.h> // 1 | |
57 //#include <ole2.h> // 1 | |
58 //#include <oleacc.h> // 2 | |
59 //#include <oleauto.h> // 1 | |
60 //#include <oleidl.h> // 1 | |
61 //#include <propkey.h> // 2 | |
62 //#include <propvarutil.h> // 2 | |
63 //#include <pstore.h> // 2 | |
64 //#include <shlguid.h> // 1 | |
65 //#include <shlwapi.h> // 1 | |
66 //#include <shobjidl.h> // 4 | |
67 //#include <urlhist.h> // 2 | |
68 | |
69 // Caused other conflicts in addition to the 'interface' issue above. | |
70 // #include <shlobj.h> | |
71 | |
72 #include <errno.h> | |
73 #include <fcntl.h> | |
74 #include <limits.h> // 4 | |
75 #include <math.h> | |
76 #include <memory.h> // 1 | |
77 #include <signal.h> | |
78 #include <stdarg.h> // 1 | |
79 #include <stddef.h> | |
80 #include <stdio.h> | |
81 #include <stdlib.h> | |
82 #include <string.h> | |
83 #include <time.h> // 4 | |
84 | |
85 #include <algorithm> | |
86 #include <bitset> // 3 | |
87 #include <cmath> | |
88 #include <cstddef> | |
89 #include <cstdio> // 3 | |
90 #include <cstdlib> // 2 | |
91 #include <cstring> | |
92 #include <deque> | |
93 #include <fstream> // 3 | |
94 #include <functional> | |
95 #include <iomanip> // 2 | |
96 #include <iosfwd> // 2 | |
97 #include <iterator> | |
98 #include <limits> | |
99 #include <list> | |
100 #include <map> | |
101 #include <numeric> // 2 | |
102 #include <ostream> | |
103 #include <queue> | |
104 #include <set> | |
105 #include <sstream> | |
106 #include <stack> | |
107 #include <string> | |
108 #include <utility> | |
109 #include <vector> | |
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