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Side by Side Diff: core/fpdfapi/page/cpdf_shadingpattern.cpp

Issue 2392603004: Move core/fpdfapi/fpdf_parser to core/fpdfapi/parser (Closed)
Patch Set: Rebase to master Created 4 years, 2 months ago
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1 // Copyright 2016 PDFium Authors. All rights reserved. 1 // Copyright 2016 PDFium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com 5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
6 6
7 #include "core/fpdfapi/page/cpdf_shadingpattern.h" 7 #include "core/fpdfapi/page/cpdf_shadingpattern.h"
8 8
9 #include "core/fpdfapi/fpdf_parser/cpdf_array.h"
10 #include "core/fpdfapi/fpdf_parser/cpdf_dictionary.h"
11 #include "core/fpdfapi/fpdf_parser/cpdf_document.h"
12 #include "core/fpdfapi/fpdf_parser/cpdf_object.h"
13 #include "core/fpdfapi/page/pageint.h" 9 #include "core/fpdfapi/page/pageint.h"
10 #include "core/fpdfapi/parser/cpdf_array.h"
11 #include "core/fpdfapi/parser/cpdf_dictionary.h"
12 #include "core/fpdfapi/parser/cpdf_document.h"
13 #include "core/fpdfapi/parser/cpdf_object.h"
14 14
15 namespace { 15 namespace {
16 16
17 ShadingType ToShadingType(int type) { 17 ShadingType ToShadingType(int type) {
18 return (type > static_cast<int>(kInvalidShading) && 18 return (type > static_cast<int>(kInvalidShading) &&
19 type < static_cast<int>(kMaxShading)) 19 type < static_cast<int>(kMaxShading))
20 ? static_cast<ShadingType>(type) 20 ? static_cast<ShadingType>(type)
21 : kInvalidShading; 21 : kInvalidShading;
22 } 22 }
23 23
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88 m_pCountedCS = pDocPageData->FindColorSpacePtr(m_pCS->GetArray()); 88 m_pCountedCS = pDocPageData->FindColorSpacePtr(m_pCS->GetArray());
89 89
90 m_ShadingType = ToShadingType(pShadingDict->GetIntegerFor("ShadingType")); 90 m_ShadingType = ToShadingType(pShadingDict->GetIntegerFor("ShadingType"));
91 91
92 // We expect to have a stream if our shading type is a mesh. 92 // We expect to have a stream if our shading type is a mesh.
93 if (IsMeshShading() && !ToStream(m_pShadingObj)) 93 if (IsMeshShading() && !ToStream(m_pShadingObj))
94 return FALSE; 94 return FALSE;
95 95
96 return TRUE; 96 return TRUE;
97 } 97 }
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