Index: gpu/command_buffer/service/gpu_state_tracer.cc |
diff --git a/gpu/command_buffer/service/gpu_state_tracer.cc b/gpu/command_buffer/service/gpu_state_tracer.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..5b3988c09e8a87e848c1a4677fceb22217bfe60d |
--- /dev/null |
+++ b/gpu/command_buffer/service/gpu_state_tracer.cc |
@@ -0,0 +1,133 @@ |
+// Copyright (c) 2013 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "gpu/command_buffer/service/gpu_state_tracer.h" |
+ |
+#include <sstream> |
+ |
+#include "base/base64.h" |
+#include "base/debug/trace_event.h" |
+#include "context_state.h" |
+#include "ui/gfx/codec/png_codec.h" |
+#include "ui/gl/gl_bindings.h" |
+ |
+namespace gpu { |
+namespace gles2 { |
+namespace { |
+ |
+const int kBytesPerPixel = 4; |
+ |
+class Snapshot : public base::debug::ConvertableToTraceFormat { |
+ public: |
+ static scoped_ptr<Snapshot> Create(const ContextState* state); |
+ |
+ bool SaveScreenshot(); |
+ |
+ // base::debug::ConvertableToTraceFormat implementation. |
+ virtual void AppendAsTraceFormat(std::string* out) const OVERRIDE; |
+ |
+ private: |
+ explicit Snapshot(const ContextState* state); |
+ |
+ const ContextState* state_; |
+ |
+ mutable std::vector<unsigned char> screenshot_pixels_; |
+ gfx::Size screenshot_viewport_; |
+ |
+ DISALLOW_COPY_AND_ASSIGN(Snapshot); |
+}; |
+ |
+} // namespace |
+ |
+Snapshot::Snapshot(const ContextState* state) : state_(state) {} |
+ |
+scoped_ptr<Snapshot> Snapshot::Create(const ContextState* state) { |
+ return scoped_ptr<Snapshot>(new Snapshot(state)); |
+} |
+ |
+bool Snapshot::SaveScreenshot() { |
+ screenshot_viewport_ = |
+ gfx::Size(state_->viewport_width, state_->viewport_height); |
piman
2013/09/09 21:25:54
You're dependent on the current GL state, which ma
|
+ screenshot_pixels_.resize(screenshot_viewport_.width() * |
+ screenshot_viewport_.height() * kBytesPerPixel); |
+ |
+ glPixelStorei(GL_PACK_ALIGNMENT, kBytesPerPixel); |
+ glReadPixels(state_->viewport_x, |
+ state_->viewport_y, |
+ screenshot_viewport_.width(), |
+ screenshot_viewport_.height(), |
+ GL_RGBA, |
+ GL_UNSIGNED_BYTE, |
+ &screenshot_pixels_[0]); |
+ glPixelStorei(GL_PACK_ALIGNMENT, state_->pack_alignment); |
+ return true; |
+} |
+ |
+void Snapshot::AppendAsTraceFormat(std::string* out) const { |
+ *out += "{"; |
+ if (screenshot_pixels_.size()) { |
+ // Flip the screenshot vertically. |
+ int bytes_per_row = screenshot_viewport_.width() * kBytesPerPixel; |
+ for (int y = 0; y < screenshot_viewport_.height() / 2; y++) { |
+ for (int x = 0; x < bytes_per_row; x++) { |
+ std::swap( |
+ screenshot_pixels_[y * bytes_per_row + x], |
+ screenshot_pixels_[ |
+ (screenshot_viewport_.height() - y - 1) * bytes_per_row + x]); |
piman
2013/09/09 21:25:54
Is this why you need screenshot_pixels_ to be muta
|
+ } |
+ } |
+ |
+ std::vector<unsigned char> png_data; |
+ bool png_ok = gfx::PNGCodec::Encode(&screenshot_pixels_[0], |
+ gfx::PNGCodec::FORMAT_RGBA, |
+ screenshot_viewport_, |
+ bytes_per_row, |
+ false, |
+ std::vector<gfx::PNGCodec::Comment>(), |
+ &png_data); |
+ DCHECK(png_ok); |
+ |
+ base::StringPiece base64_input(reinterpret_cast<const char*>(&png_data[0]), |
+ png_data.size()); |
+ std::string base64_output; |
+ Base64Encode(base64_input, &base64_output); |
+ |
+ *out += "\"screenshot\":\"" + base64_output + "\""; |
+ } |
+ *out += "}"; |
+} |
+ |
+scoped_ptr<GPUStateTracer> GPUStateTracer::Create(const ContextState* state) { |
+ return scoped_ptr<GPUStateTracer>(new GPUStateTracer(state)); |
+} |
+ |
+GPUStateTracer::GPUStateTracer(const ContextState* state) : state_(state) { |
+ TRACE_EVENT_OBJECT_CREATED_WITH_ID( |
+ TRACE_DISABLED_BY_DEFAULT("gpu.debug"), "gpu::State", state_); |
+} |
+ |
+GPUStateTracer::~GPUStateTracer() { |
+ TRACE_EVENT_OBJECT_DELETED_WITH_ID( |
+ TRACE_DISABLED_BY_DEFAULT("gpu.debug"), "gpu::State", state_); |
+} |
+ |
+void GPUStateTracer::TakeSnapshot() { |
+ TRACE_EVENT0(TRACE_DISABLED_BY_DEFAULT("gpu.debug"), |
+ "GPUStateTracer::TakeSnapshot"); |
+ |
+ scoped_ptr<Snapshot> snapshot(Snapshot::Create(state_)); |
+ |
+ // Only save a screenshot for now. |
+ if (!snapshot->SaveScreenshot()) |
+ return; |
+ |
+ TRACE_EVENT_OBJECT_SNAPSHOT_WITH_ID( |
+ TRACE_DISABLED_BY_DEFAULT("gpu.debug"), |
+ "gpu::State", |
+ state_, |
+ snapshot.PassAs<base::debug::ConvertableToTraceFormat>()); |
+} |
+ |
+} // namespace gles2 |
+} // namespace gpu |