Chromium Code Reviews| Index: gpu/command_buffer/service/gpu_state_tracer.cc |
| diff --git a/gpu/command_buffer/service/gpu_state_tracer.cc b/gpu/command_buffer/service/gpu_state_tracer.cc |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..5b3988c09e8a87e848c1a4677fceb22217bfe60d |
| --- /dev/null |
| +++ b/gpu/command_buffer/service/gpu_state_tracer.cc |
| @@ -0,0 +1,133 @@ |
| +// Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#include "gpu/command_buffer/service/gpu_state_tracer.h" |
| + |
| +#include <sstream> |
| + |
| +#include "base/base64.h" |
| +#include "base/debug/trace_event.h" |
| +#include "context_state.h" |
| +#include "ui/gfx/codec/png_codec.h" |
| +#include "ui/gl/gl_bindings.h" |
| + |
| +namespace gpu { |
| +namespace gles2 { |
| +namespace { |
| + |
| +const int kBytesPerPixel = 4; |
| + |
| +class Snapshot : public base::debug::ConvertableToTraceFormat { |
| + public: |
| + static scoped_ptr<Snapshot> Create(const ContextState* state); |
| + |
| + bool SaveScreenshot(); |
| + |
| + // base::debug::ConvertableToTraceFormat implementation. |
| + virtual void AppendAsTraceFormat(std::string* out) const OVERRIDE; |
| + |
| + private: |
| + explicit Snapshot(const ContextState* state); |
| + |
| + const ContextState* state_; |
| + |
| + mutable std::vector<unsigned char> screenshot_pixels_; |
| + gfx::Size screenshot_viewport_; |
| + |
| + DISALLOW_COPY_AND_ASSIGN(Snapshot); |
| +}; |
| + |
| +} // namespace |
| + |
| +Snapshot::Snapshot(const ContextState* state) : state_(state) {} |
| + |
| +scoped_ptr<Snapshot> Snapshot::Create(const ContextState* state) { |
| + return scoped_ptr<Snapshot>(new Snapshot(state)); |
| +} |
| + |
| +bool Snapshot::SaveScreenshot() { |
| + screenshot_viewport_ = |
| + gfx::Size(state_->viewport_width, state_->viewport_height); |
|
piman
2013/09/09 21:25:54
You're dependent on the current GL state, which ma
|
| + screenshot_pixels_.resize(screenshot_viewport_.width() * |
| + screenshot_viewport_.height() * kBytesPerPixel); |
| + |
| + glPixelStorei(GL_PACK_ALIGNMENT, kBytesPerPixel); |
| + glReadPixels(state_->viewport_x, |
| + state_->viewport_y, |
| + screenshot_viewport_.width(), |
| + screenshot_viewport_.height(), |
| + GL_RGBA, |
| + GL_UNSIGNED_BYTE, |
| + &screenshot_pixels_[0]); |
| + glPixelStorei(GL_PACK_ALIGNMENT, state_->pack_alignment); |
| + return true; |
| +} |
| + |
| +void Snapshot::AppendAsTraceFormat(std::string* out) const { |
| + *out += "{"; |
| + if (screenshot_pixels_.size()) { |
| + // Flip the screenshot vertically. |
| + int bytes_per_row = screenshot_viewport_.width() * kBytesPerPixel; |
| + for (int y = 0; y < screenshot_viewport_.height() / 2; y++) { |
| + for (int x = 0; x < bytes_per_row; x++) { |
| + std::swap( |
| + screenshot_pixels_[y * bytes_per_row + x], |
| + screenshot_pixels_[ |
| + (screenshot_viewport_.height() - y - 1) * bytes_per_row + x]); |
|
piman
2013/09/09 21:25:54
Is this why you need screenshot_pixels_ to be muta
|
| + } |
| + } |
| + |
| + std::vector<unsigned char> png_data; |
| + bool png_ok = gfx::PNGCodec::Encode(&screenshot_pixels_[0], |
| + gfx::PNGCodec::FORMAT_RGBA, |
| + screenshot_viewport_, |
| + bytes_per_row, |
| + false, |
| + std::vector<gfx::PNGCodec::Comment>(), |
| + &png_data); |
| + DCHECK(png_ok); |
| + |
| + base::StringPiece base64_input(reinterpret_cast<const char*>(&png_data[0]), |
| + png_data.size()); |
| + std::string base64_output; |
| + Base64Encode(base64_input, &base64_output); |
| + |
| + *out += "\"screenshot\":\"" + base64_output + "\""; |
| + } |
| + *out += "}"; |
| +} |
| + |
| +scoped_ptr<GPUStateTracer> GPUStateTracer::Create(const ContextState* state) { |
| + return scoped_ptr<GPUStateTracer>(new GPUStateTracer(state)); |
| +} |
| + |
| +GPUStateTracer::GPUStateTracer(const ContextState* state) : state_(state) { |
| + TRACE_EVENT_OBJECT_CREATED_WITH_ID( |
| + TRACE_DISABLED_BY_DEFAULT("gpu.debug"), "gpu::State", state_); |
| +} |
| + |
| +GPUStateTracer::~GPUStateTracer() { |
| + TRACE_EVENT_OBJECT_DELETED_WITH_ID( |
| + TRACE_DISABLED_BY_DEFAULT("gpu.debug"), "gpu::State", state_); |
| +} |
| + |
| +void GPUStateTracer::TakeSnapshot() { |
| + TRACE_EVENT0(TRACE_DISABLED_BY_DEFAULT("gpu.debug"), |
| + "GPUStateTracer::TakeSnapshot"); |
| + |
| + scoped_ptr<Snapshot> snapshot(Snapshot::Create(state_)); |
| + |
| + // Only save a screenshot for now. |
| + if (!snapshot->SaveScreenshot()) |
| + return; |
| + |
| + TRACE_EVENT_OBJECT_SNAPSHOT_WITH_ID( |
| + TRACE_DISABLED_BY_DEFAULT("gpu.debug"), |
| + "gpu::State", |
| + state_, |
| + snapshot.PassAs<base::debug::ConvertableToTraceFormat>()); |
| +} |
| + |
| +} // namespace gles2 |
| +} // namespace gpu |