Index: third_party/WebKit/Source/platform/geometry/FloatPolygon.cpp |
diff --git a/third_party/WebKit/Source/platform/geometry/FloatPolygon.cpp b/third_party/WebKit/Source/platform/geometry/FloatPolygon.cpp |
index 0cb610ec9ead0d7d2177a477d09b7be67b0ed778..066478853e669ec2fc009680bc064acc80e3c2a1 100644 |
--- a/third_party/WebKit/Source/platform/geometry/FloatPolygon.cpp |
+++ b/third_party/WebKit/Source/platform/geometry/FloatPolygon.cpp |
@@ -218,7 +218,8 @@ bool FloatPolygon::contains(const FloatPoint& point) const { |
bool VertexPair::intersection(const VertexPair& other, |
FloatPoint& point) const { |
- // See: http://paulbourke.net/geometry/pointlineplane/, "Intersection point of two lines in 2 dimensions" |
+ // See: http://paulbourke.net/geometry/pointlineplane/, |
+ // "Intersection point of two lines in 2 dimensions" |
const FloatSize& thisDelta = vertex2() - vertex1(); |
const FloatSize& otherDelta = other.vertex2() - other.vertex1(); |
@@ -226,9 +227,10 @@ bool VertexPair::intersection(const VertexPair& other, |
if (!denominator) |
return false; |
- // The two line segments: "this" vertex1,vertex2 and "other" vertex1,vertex2, have been defined |
- // in parametric form. Each point on the line segment is: vertex1 + u * (vertex2 - vertex1), |
- // when 0 <= u <= 1. We're computing the values of u for each line at their intersection point. |
+ // The two line segments: "this" vertex1,vertex2 and "other" vertex1,vertex2, |
+ // have been defined in parametric form. Each point on the line segment is: |
+ // vertex1 + u * (vertex2 - vertex1), when 0 <= u <= 1. We're computing the |
+ // values of u for each line at their intersection point. |
const FloatSize& vertex1Delta = vertex1() - other.vertex1(); |
float uThisLine = determinant(otherDelta, vertex1Delta) / denominator; |