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Side by Side Diff: third_party/WebKit/Source/platform/geometry/FloatRoundedRect.cpp

Issue 2392543003: reflow comments in platform/geometry (Closed)
Patch Set: Created 4 years, 2 months ago
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1 /* 1 /*
2 * Copyright (C) 2013 Adobe Systems Incorporated. All rights reserved. 2 * Copyright (C) 2013 Adobe Systems Incorporated. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 7 *
8 * 1. Redistributions of source code must retain the above 8 * 1. Redistributions of source code must retain the above
9 * copyright notice, this list of conditions and the following 9 * copyright notice, this list of conditions and the following
10 * disclaimer. 10 * disclaimer.
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195 else 195 else
196 maxXIntercept = m_rect.maxX(); 196 maxXIntercept = m_rect.maxX();
197 197
198 return true; 198 return true;
199 } 199 }
200 200
201 void FloatRoundedRect::inflateWithRadii(int size) { 201 void FloatRoundedRect::inflateWithRadii(int size) {
202 FloatRect old = m_rect; 202 FloatRect old = m_rect;
203 203
204 m_rect.inflate(size); 204 m_rect.inflate(size);
205 // Considering the inflation factor of shorter size to scale the radii seems a ppropriate here 205 // Considering the inflation factor of shorter size to scale the radii seems
206 // appropriate here
206 float factor; 207 float factor;
207 if (m_rect.width() < m_rect.height()) 208 if (m_rect.width() < m_rect.height())
208 factor = old.width() ? (float)m_rect.width() / old.width() : int(0); 209 factor = old.width() ? (float)m_rect.width() / old.width() : int(0);
209 else 210 else
210 factor = old.height() ? (float)m_rect.height() / old.height() : int(0); 211 factor = old.height() ? (float)m_rect.height() / old.height() : int(0);
211 212
212 m_radii.scale(factor); 213 m_radii.scale(factor);
213 } 214 }
214 215
215 bool FloatRoundedRect::intersectsQuad(const FloatQuad& quad) const { 216 bool FloatRoundedRect::intersectsQuad(const FloatQuad& quad) const {
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371 bottomLeft().toString().ascii().data(), 372 bottomLeft().toString().ascii().data(),
372 bottomRight().toString().ascii().data()); 373 bottomRight().toString().ascii().data());
373 } 374 }
374 375
375 String FloatRoundedRect::toString() const { 376 String FloatRoundedRect::toString() const {
376 return String::format("%s radii:(%s)", rect().toString().ascii().data(), 377 return String::format("%s radii:(%s)", rect().toString().ascii().data(),
377 getRadii().toString().ascii().data()); 378 getRadii().toString().ascii().data());
378 } 379 }
379 380
380 } // namespace blink 381 } // namespace blink
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