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1 /* | 1 /* |
2 * Copyright (C) 2003, 2006, 2007 Apple Inc. All rights reserved. | 2 * Copyright (C) 2003, 2006, 2007 Apple Inc. All rights reserved. |
3 * Copyright (C) 2005 Nokia. All rights reserved. | 3 * Copyright (C) 2005 Nokia. All rights reserved. |
4 * | 4 * |
5 * Redistribution and use in source and binary forms, with or without | 5 * Redistribution and use in source and binary forms, with or without |
6 * modification, are permitted provided that the following conditions | 6 * modification, are permitted provided that the following conditions |
7 * are met: | 7 * are met: |
8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
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152 bool intersects(const FloatRect&) const; | 152 bool intersects(const FloatRect&) const; |
153 bool contains(const FloatRect&) const; | 153 bool contains(const FloatRect&) const; |
154 bool contains(const FloatPoint&, ContainsMode = InsideOrOnStroke) const; | 154 bool contains(const FloatPoint&, ContainsMode = InsideOrOnStroke) const; |
155 | 155 |
156 void intersect(const FloatRect&); | 156 void intersect(const FloatRect&); |
157 void unite(const FloatRect&); | 157 void unite(const FloatRect&); |
158 void uniteEvenIfEmpty(const FloatRect&); | 158 void uniteEvenIfEmpty(const FloatRect&); |
159 void uniteIfNonZero(const FloatRect&); | 159 void uniteIfNonZero(const FloatRect&); |
160 void extend(const FloatPoint&); | 160 void extend(const FloatPoint&); |
161 | 161 |
162 // Note, this doesn't match what IntRect::contains(IntPoint&) does; the int ve
rsion | 162 // Note, this doesn't match what IntRect::contains(IntPoint&) does; the int |
163 // is really checking for containment of 1x1 rect, but that doesn't make sense
with floats. | 163 // version is really checking for containment of 1x1 rect, but that doesn't |
| 164 // make sense with floats. |
164 bool contains(float px, float py) const { | 165 bool contains(float px, float py) const { |
165 return px >= x() && px <= maxX() && py >= y() && py <= maxY(); | 166 return px >= x() && px <= maxX() && py >= y() && py <= maxY(); |
166 } | 167 } |
167 | 168 |
168 void inflateX(float dx) { | 169 void inflateX(float dx) { |
169 m_location.setX(m_location.x() - dx); | 170 m_location.setX(m_location.x() - dx); |
170 m_size.setWidth(m_size.width() + dx + dx); | 171 m_size.setWidth(m_size.width() + dx + dx); |
171 } | 172 } |
172 void inflateY(float dy) { | 173 void inflateY(float dy) { |
173 m_location.setY(m_location.y() - dy); | 174 m_location.setY(m_location.y() - dy); |
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267 const FloatRect& srcRect, | 268 const FloatRect& srcRect, |
268 const FloatRect& destRect); | 269 const FloatRect& destRect); |
269 | 270 |
270 // Redeclared here to avoid ODR issues. | 271 // Redeclared here to avoid ODR issues. |
271 // See platform/testing/GeometryPrinters.h. | 272 // See platform/testing/GeometryPrinters.h. |
272 void PrintTo(const FloatRect&, std::ostream*); | 273 void PrintTo(const FloatRect&, std::ostream*); |
273 | 274 |
274 } // namespace blink | 275 } // namespace blink |
275 | 276 |
276 #endif | 277 #endif |
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