| OLD | NEW |
| 1 /* | 1 /* |
| 2 Copyright (C) 2004, 2005, 2006 Nikolas Zimmermann <wildfox@kde.org> | 2 Copyright (C) 2004, 2005, 2006 Nikolas Zimmermann <wildfox@kde.org> |
| 3 2004, 2005 Rob Buis <buis@kde.org> | 3 2004, 2005 Rob Buis <buis@kde.org> |
| 4 2005 Eric Seidel <eric@webkit.org> | 4 2005 Eric Seidel <eric@webkit.org> |
| 5 | 5 |
| 6 This library is free software; you can redistribute it and/or | 6 This library is free software; you can redistribute it and/or |
| 7 modify it under the terms of the GNU Library General Public | 7 modify it under the terms of the GNU Library General Public |
| 8 License as published by the Free Software Foundation; either | 8 License as published by the Free Software Foundation; either |
| 9 version 2 of the License, or (at your option) any later version. | 9 version 2 of the License, or (at your option) any later version. |
| 10 | 10 |
| (...skipping 25 matching lines...) Expand all Loading... |
| 36 m_z /= tempLength; | 36 m_z /= tempLength; |
| 37 } | 37 } |
| 38 } | 38 } |
| 39 | 39 |
| 40 float FloatPoint3D::angleBetween(const FloatPoint3D& y) const { | 40 float FloatPoint3D::angleBetween(const FloatPoint3D& y) const { |
| 41 float xLength = this->length(); | 41 float xLength = this->length(); |
| 42 float yLength = y.length(); | 42 float yLength = y.length(); |
| 43 | 43 |
| 44 if (xLength && yLength) { | 44 if (xLength && yLength) { |
| 45 float cosAngle = this->dot(y) / (xLength * yLength); | 45 float cosAngle = this->dot(y) / (xLength * yLength); |
| 46 // Due to round-off |cosAngle| can have a magnitude greater than 1. Clamp t
he value to [-1, | 46 // Due to round-off |cosAngle| can have a magnitude greater than 1. Clamp |
| 47 // 1] before computing the angle. | 47 // the value to [-1, 1] before computing the angle. |
| 48 return acos(clampTo(cosAngle, -1.0, 1.0)); | 48 return acos(clampTo(cosAngle, -1.0, 1.0)); |
| 49 } | 49 } |
| 50 return 0; | 50 return 0; |
| 51 } | 51 } |
| 52 | 52 |
| 53 String FloatPoint3D::toString() const { | 53 String FloatPoint3D::toString() const { |
| 54 return String::format("%lg,%lg,%lg", x(), y(), z()); | 54 return String::format("%lg,%lg,%lg", x(), y(), z()); |
| 55 } | 55 } |
| 56 | 56 |
| 57 } // namespace blink | 57 } // namespace blink |
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