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1 /* | 1 /* |
2 * Copyright (C) 2004, 2006, 2007 Apple Inc. All rights reserved. | 2 * Copyright (C) 2004, 2006, 2007 Apple Inc. All rights reserved. |
3 * Copyright (C) 2005 Nokia. All rights reserved. | 3 * Copyright (C) 2005 Nokia. All rights reserved. |
4 * | 4 * |
5 * Redistribution and use in source and binary forms, with or without | 5 * Redistribution and use in source and binary forms, with or without |
6 * modification, are permitted provided that the following conditions | 6 * modification, are permitted provided that the following conditions |
7 * are met: | 7 * are met: |
8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
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229 } | 229 } |
230 | 230 |
231 inline IntSize flooredIntSize(const FloatPoint& p) { | 231 inline IntSize flooredIntSize(const FloatPoint& p) { |
232 return IntSize(clampTo<int>(floorf(p.x())), clampTo<int>(floorf(p.y()))); | 232 return IntSize(clampTo<int>(floorf(p.x())), clampTo<int>(floorf(p.y()))); |
233 } | 233 } |
234 | 234 |
235 inline FloatSize toFloatSize(const FloatPoint& a) { | 235 inline FloatSize toFloatSize(const FloatPoint& a) { |
236 return FloatSize(a.x(), a.y()); | 236 return FloatSize(a.x(), a.y()); |
237 } | 237 } |
238 | 238 |
239 // Find point where lines through the two pairs of points intersect. Returns fal
se if the lines don't intersect. | 239 // Find point where lines through the two pairs of points intersect. |
| 240 // Returns false if the lines don't intersect. |
240 PLATFORM_EXPORT bool findIntersection(const FloatPoint& p1, | 241 PLATFORM_EXPORT bool findIntersection(const FloatPoint& p1, |
241 const FloatPoint& p2, | 242 const FloatPoint& p2, |
242 const FloatPoint& d1, | 243 const FloatPoint& d1, |
243 const FloatPoint& d2, | 244 const FloatPoint& d2, |
244 FloatPoint& intersection); | 245 FloatPoint& intersection); |
245 | 246 |
246 // Redeclared here to avoid ODR issues. | 247 // Redeclared here to avoid ODR issues. |
247 // See platform/testing/GeometryPrinters.h. | 248 // See platform/testing/GeometryPrinters.h. |
248 void PrintTo(const FloatPoint&, std::ostream*); | 249 void PrintTo(const FloatPoint&, std::ostream*); |
249 | 250 |
250 } // namespace blink | 251 } // namespace blink |
251 | 252 |
252 #endif | 253 #endif |
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