Index: third_party/WebKit/Source/core/paint/FrameSetPainter.cpp |
diff --git a/third_party/WebKit/Source/core/paint/FrameSetPainter.cpp b/third_party/WebKit/Source/core/paint/FrameSetPainter.cpp |
index 6e3245cdfb07ebb7c6841bcdb91c28d819b1d8a1..33975e424d5ed0d451850e6a4da72e52396e4a74 100644 |
--- a/third_party/WebKit/Source/core/paint/FrameSetPainter.cpp |
+++ b/third_party/WebKit/Source/core/paint/FrameSetPainter.cpp |
@@ -28,7 +28,8 @@ void FrameSetPainter::paintColumnBorder(const PaintInfo& paintInfo, |
if (!paintInfo.cullRect().intersectsCullRect(borderRect)) |
return; |
- // FIXME: We should do something clever when borders from distinct framesets meet at a join. |
+ // FIXME: We should do something clever when borders from distinct framesets |
+ // meet at a join. |
// Fill first. |
GraphicsContext& context = paintInfo.context; |
@@ -37,8 +38,8 @@ void FrameSetPainter::paintColumnBorder(const PaintInfo& paintInfo, |
CSSPropertyBorderLeftColor) |
: borderFillColor()); |
- // Now stroke the edges but only if we have enough room to paint both edges with a little |
- // bit of the fill color showing through. |
+ // Now stroke the edges but only if we have enough room to paint both edges |
+ // with a little bit of the fill color showing through. |
if (borderRect.width() >= 3) { |
context.fillRect( |
IntRect(borderRect.location(), IntSize(1, borderRect.height())), |
@@ -51,7 +52,8 @@ void FrameSetPainter::paintColumnBorder(const PaintInfo& paintInfo, |
void FrameSetPainter::paintRowBorder(const PaintInfo& paintInfo, |
const IntRect& borderRect) { |
- // FIXME: We should do something clever when borders from distinct framesets meet at a join. |
+ // FIXME: We should do something clever when borders from distinct framesets |
+ // meet at a join. |
// Fill first. |
GraphicsContext& context = paintInfo.context; |
@@ -60,8 +62,8 @@ void FrameSetPainter::paintRowBorder(const PaintInfo& paintInfo, |
CSSPropertyBorderLeftColor) |
: borderFillColor()); |
- // Now stroke the edges but only if we have enough room to paint both edges with a little |
- // bit of the fill color showing through. |
+ // Now stroke the edges but only if we have enough room to paint both edges |
+ // with a little bit of the fill color showing through. |
if (borderRect.height() >= 3) { |
context.fillRect( |
IntRect(borderRect.location(), IntSize(borderRect.width(), 1)), |
@@ -134,7 +136,8 @@ void FrameSetPainter::paintChildren(const PaintInfo& paintInfo, |
size_t cols = m_layoutFrameSet.columns().m_sizes.size(); |
for (size_t r = 0; r < rows; r++) { |
for (size_t c = 0; c < cols; c++) { |
- // Self-painting layers are painted during the PaintLayer paint recursion, not LayoutObject. |
+ // Self-painting layers are painted during the PaintLayer paint recursion, |
+ // not LayoutObject. |
if (!child->isBoxModelObject() || |
!toLayoutBoxModelObject(child)->hasSelfPaintingLayer()) |
child->paint(paintInfo, adjustedPaintOffset); |