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Side by Side Diff: third_party/WebKit/Source/core/paint/SVGPaintContext.h

Issue 2392443009: reflow comments in core/paint (Closed)
Patch Set: Created 4 years, 2 months ago
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1 /** 1 /**
2 * Copyright (C) 2007 Rob Buis <buis@kde.org> 2 * Copyright (C) 2007 Rob Buis <buis@kde.org>
3 * Copyright (C) 2007 Nikolas Zimmermann <zimmermann@kde.org> 3 * Copyright (C) 2007 Nikolas Zimmermann <zimmermann@kde.org>
4 * Copyright (C) 2007 Eric Seidel <eric@webkit.org> 4 * Copyright (C) 2007 Eric Seidel <eric@webkit.org>
5 * Copyright (C) 2009 Google, Inc. All rights reserved. 5 * Copyright (C) 2009 Google, Inc. All rights reserved.
6 * Copyright (C) Research In Motion Limited 2010. All rights reserved. 6 * Copyright (C) Research In Motion Limited 2010. All rights reserved.
7 * Copyright (C) 2012 Zoltan Herczeg <zherczeg@webkit.org>. 7 * Copyright (C) 2012 Zoltan Herczeg <zherczeg@webkit.org>.
8 * 8 *
9 * This library is free software; you can redistribute it and/or 9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU Library General Public 10 * modify it under the terms of the GNU Library General Public
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36 #include "platform/transforms/AffineTransform.h" 36 #include "platform/transforms/AffineTransform.h"
37 #include <memory> 37 #include <memory>
38 38
39 namespace blink { 39 namespace blink {
40 40
41 class LayoutObject; 41 class LayoutObject;
42 class LayoutSVGResourceFilter; 42 class LayoutSVGResourceFilter;
43 class LayoutSVGResourceMasker; 43 class LayoutSVGResourceMasker;
44 class SVGResources; 44 class SVGResources;
45 45
46 // This class hooks up the correct paint property transform node when spv2 is en abled, and otherwise 46 // This class hooks up the correct paint property transform node when spv2 is
47 // works like a TransformRecorder which emits Transform display items for spv1. 47 // enabled, and otherwise works like a TransformRecorder which emits Transform
48 // display items for spv1.
48 class SVGTransformContext : public TransformRecorder { 49 class SVGTransformContext : public TransformRecorder {
49 STACK_ALLOCATED(); 50 STACK_ALLOCATED();
50 51
51 public: 52 public:
52 SVGTransformContext(GraphicsContext& context, 53 SVGTransformContext(GraphicsContext& context,
53 const LayoutObject& object, 54 const LayoutObject& object,
54 const AffineTransform& transform) 55 const AffineTransform& transform)
55 : TransformRecorder(context, object, transform) { 56 : TransformRecorder(context, object, transform) {
56 if (RuntimeEnabledFeatures::slimmingPaintV2Enabled()) { 57 if (RuntimeEnabledFeatures::slimmingPaintV2Enabled()) {
57 const auto* objectProperties = object.objectPaintProperties(); 58 const auto* objectProperties = object.objectPaintProperties();
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108 #endif 109 #endif
109 { 110 {
110 } 111 }
111 112
112 ~SVGPaintContext(); 113 ~SVGPaintContext();
113 114
114 PaintInfo& paintInfo() { 115 PaintInfo& paintInfo() {
115 return m_filterPaintInfo ? *m_filterPaintInfo : m_paintInfo; 116 return m_filterPaintInfo ? *m_filterPaintInfo : m_paintInfo;
116 } 117 }
117 118
118 // Return true if these operations aren't necessary or if they are successfull y applied. 119 // Return true if these operations aren't necessary or if they are
120 // successfully applied.
119 bool applyClipMaskAndFilterIfNecessary(); 121 bool applyClipMaskAndFilterIfNecessary();
120 122
121 static void paintSubtree(GraphicsContext&, const LayoutObject*); 123 static void paintSubtree(GraphicsContext&, const LayoutObject*);
122 124
123 // TODO(fs): This functions feels a bit misplaced (we don't want this to 125 // TODO(fs): This functions feels a bit misplaced (we don't want this to
124 // turn into the new kitchen sink). Move it if a better location surfaces. 126 // turn into the new kitchen sink). Move it if a better location surfaces.
125 static bool paintForLayoutObject( 127 static bool paintForLayoutObject(
126 const PaintInfo&, 128 const PaintInfo&,
127 const ComputedStyle&, 129 const ComputedStyle&,
128 const LayoutObject&, 130 const LayoutObject&,
129 LayoutSVGResourceMode, 131 LayoutSVGResourceMode,
130 SkPaint&, 132 SkPaint&,
131 const AffineTransform* additionalPaintServerTransform = nullptr); 133 const AffineTransform* additionalPaintServerTransform = nullptr);
132 134
133 private: 135 private:
134 void applyCompositingIfNecessary(); 136 void applyCompositingIfNecessary();
135 void applyClipIfNecessary(); 137 void applyClipIfNecessary();
136 138
137 // Return true if no masking is necessary or if the mask is successfully appli ed. 139 // Return true if no masking is necessary or if the mask is successfully
140 // applied.
138 bool applyMaskIfNecessary(SVGResources*); 141 bool applyMaskIfNecessary(SVGResources*);
139 142
140 // Return true if no filtering is necessary or if the filter is successfully a pplied. 143 // Return true if no filtering is necessary or if the filter is successfully
144 // applied.
141 bool applyFilterIfNecessary(SVGResources*); 145 bool applyFilterIfNecessary(SVGResources*);
142 146
143 bool isIsolationInstalled() const; 147 bool isIsolationInstalled() const;
144 148
145 const LayoutObject& m_object; 149 const LayoutObject& m_object;
146 PaintInfo m_paintInfo; 150 PaintInfo m_paintInfo;
147 std::unique_ptr<PaintInfo> m_filterPaintInfo; 151 std::unique_ptr<PaintInfo> m_filterPaintInfo;
148 LayoutSVGResourceFilter* m_filter; 152 LayoutSVGResourceFilter* m_filter;
149 LayoutSVGResourceMasker* m_masker; 153 LayoutSVGResourceMasker* m_masker;
150 std::unique_ptr<CompositingRecorder> m_compositingRecorder; 154 std::unique_ptr<CompositingRecorder> m_compositingRecorder;
151 Optional<ClipPathClipper> m_clipPathClipper; 155 Optional<ClipPathClipper> m_clipPathClipper;
152 std::unique_ptr<SVGFilterRecordingContext> m_filterRecordingContext; 156 std::unique_ptr<SVGFilterRecordingContext> m_filterRecordingContext;
153 #if ENABLE(ASSERT) 157 #if ENABLE(ASSERT)
154 bool m_applyClipMaskAndFilterIfNecessaryCalled; 158 bool m_applyClipMaskAndFilterIfNecessaryCalled;
155 #endif 159 #endif
156 }; 160 };
157 161
158 } // namespace blink 162 } // namespace blink
159 163
160 #endif // SVGPaintContext_h 164 #endif // SVGPaintContext_h
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