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Side by Side Diff: third_party/WebKit/Source/core/paint/PaintPropertyTreeBuilder.h

Issue 2392443009: reflow comments in core/paint (Closed)
Patch Set: Created 4 years, 2 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef PaintPropertyTreeBuilder_h 5 #ifndef PaintPropertyTreeBuilder_h
6 #define PaintPropertyTreeBuilder_h 6 #define PaintPropertyTreeBuilder_h
7 7
8 #include "platform/geometry/LayoutPoint.h" 8 #include "platform/geometry/LayoutPoint.h"
9 #include "platform/graphics/paint/ClipPaintPropertyNode.h" 9 #include "platform/graphics/paint/ClipPaintPropertyNode.h"
10 #include "platform/graphics/paint/EffectPaintPropertyNode.h" 10 #include "platform/graphics/paint/EffectPaintPropertyNode.h"
11 #include "platform/graphics/paint/ScrollPaintPropertyNode.h" 11 #include "platform/graphics/paint/ScrollPaintPropertyNode.h"
12 #include "platform/graphics/paint/TransformPaintPropertyNode.h" 12 #include "platform/graphics/paint/TransformPaintPropertyNode.h"
13 #include "wtf/RefPtr.h" 13 #include "wtf/RefPtr.h"
14 14
15 namespace blink { 15 namespace blink {
16 16
17 class FrameView; 17 class FrameView;
18 class LayoutObject; 18 class LayoutObject;
19 class ObjectPaintProperties; 19 class ObjectPaintProperties;
20 20
21 // The context for PaintPropertyTreeBuilder. 21 // The context for PaintPropertyTreeBuilder.
22 // It's responsible for bookkeeping tree state in other order, for example, the most recent 22 // It's responsible for bookkeeping tree state in other order, for example, the
23 // position container seen. 23 // most recent position container seen.
24 struct PaintPropertyTreeBuilderContext { 24 struct PaintPropertyTreeBuilderContext {
25 // State that propagates on the containing block chain (and so is adjusted 25 // State that propagates on the containing block chain (and so is adjusted
26 // when an absolute or fixed position object is encountered). 26 // when an absolute or fixed position object is encountered).
27 struct ContainingBlockContext { 27 struct ContainingBlockContext {
28 // The combination of a transform and paint offset describes a linear space. 28 // The combination of a transform and paint offset describes a linear space.
29 // When a layout object recur to its children, the main context is expected to refer 29 // When a layout object recur to its children, the main context is expected
30 // the object's border box, then the callee will derive its own border box b y translating 30 // to refer the object's border box, then the callee will derive its own
31 // the space with its own layout location. 31 // border box by translating the space with its own layout location.
32 const TransformPaintPropertyNode* transform = nullptr; 32 const TransformPaintPropertyNode* transform = nullptr;
33 LayoutPoint paintOffset; 33 LayoutPoint paintOffset;
34 // Whether newly created children should flatten their inherited transform 34 // Whether newly created children should flatten their inherited transform
35 // (equivalently, draw into the plane of their parent). Should generally 35 // (equivalently, draw into the plane of their parent). Should generally
36 // be updated whenever |transform| is; flattening only needs to happen 36 // be updated whenever |transform| is; flattening only needs to happen
37 // to immediate children. 37 // to immediate children.
38 bool shouldFlattenInheritedTransform = false; 38 bool shouldFlattenInheritedTransform = false;
39 // Rendering context for 3D sorting. See 39 // Rendering context for 3D sorting. See
40 // TransformPaintPropertyNode::renderingContextID. 40 // TransformPaintPropertyNode::renderingContextID.
41 unsigned renderingContextID = 0; 41 unsigned renderingContextID = 0;
42 // The clip node describes the accumulated raster clip for the current subtr ee. 42 // The clip node describes the accumulated raster clip for the current
43 // Note that the computed raster region in canvas space for a clip node is i ndependent from 43 // subtree. Note that the computed raster region in canvas space for a clip
44 // the transform and paint offset above. Also the actual raster region may b e affected 44 // node is independent from the transform and paint offset above. Also the
45 // by layerization and occlusion tracking. 45 // actual raster region may be affected by layerization and occlusion
46 // tracking.
46 const ClipPaintPropertyNode* clip = nullptr; 47 const ClipPaintPropertyNode* clip = nullptr;
47 // The scroll node contains information for scrolling such as the parent scr oll space, the 48 // The scroll node contains information for scrolling such as the parent
48 // extent that can be scrolled, etc. Because scroll nodes reference a scroll offset 49 // scroll space, the extent that can be scrolled, etc. Because scroll nodes
49 // transform, scroll nodes should be updated if the transform tree changes. 50 // reference a scroll offset transform, scroll nodes should be updated if
51 // the transform tree changes.
50 ScrollPaintPropertyNode* scroll = nullptr; 52 ScrollPaintPropertyNode* scroll = nullptr;
51 }; 53 };
52 54
53 ContainingBlockContext current; 55 ContainingBlockContext current;
54 56
55 // Separate context for out-of-flow positioned and fixed positioned elements a re needed 57 // Separate context for out-of-flow positioned and fixed positioned elements
56 // because they don't use DOM parent as their containing block. 58 // are needed because they don't use DOM parent as their containing block.
57 // These additional contexts normally pass through untouched, and are only cop ied from 59 // These additional contexts normally pass through untouched, and are only
58 // the main context when the current element serves as the containing block of corresponding 60 // copied from the main context when the current element serves as the
59 // positioned descendants. 61 // containing block of corresponding positioned descendants. Overflow clips
60 // Overflow clips are also inherited by containing block tree instead of DOM t ree, thus they 62 // are also inherited by containing block tree instead of DOM tree, thus they
61 // are included in the additional context too. 63 // are included in the additional context too.
62 ContainingBlockContext absolutePosition; 64 ContainingBlockContext absolutePosition;
63 const LayoutObject* containerForAbsolutePosition = nullptr; 65 const LayoutObject* containerForAbsolutePosition = nullptr;
64 66
65 ContainingBlockContext fixedPosition; 67 ContainingBlockContext fixedPosition;
66 68
67 // The effect hierarchy is applied by the stacking context tree. It is guarant eed that every 69 // The effect hierarchy is applied by the stacking context tree. It is
68 // DOM descendant is also a stacking context descendant. Therefore, we don't n eed extra 70 // guaranteed that every DOM descendant is also a stacking context descendant.
69 // bookkeeping for effect nodes and can generate the effect tree from a DOM-or der traversal. 71 // Therefore, we don't need extra bookkeeping for effect nodes and can
72 // generate the effect tree from a DOM-order traversal.
70 const EffectPaintPropertyNode* currentEffect = nullptr; 73 const EffectPaintPropertyNode* currentEffect = nullptr;
71 }; 74 };
72 75
73 // Creates paint property tree nodes for special things in the layout tree. 76 // Creates paint property tree nodes for special things in the layout tree.
74 // Special things include but not limit to: overflow clip, transform, fixed-pos, animation, 77 // Special things include but not limit to: overflow clip, transform, fixed-pos,
75 // mask, filter, ... etc. 78 // animation, mask, filter, ... etc.
76 // It expects to be invoked for each layout tree node in DOM order during InPreP aint phase. 79 // It expects to be invoked for each layout tree node in DOM order during
80 // InPrePaint phase.
77 class PaintPropertyTreeBuilder { 81 class PaintPropertyTreeBuilder {
78 public: 82 public:
79 PaintPropertyTreeBuilderContext setupInitialContext(); 83 PaintPropertyTreeBuilderContext setupInitialContext();
80 void buildTreeNodes(FrameView&, PaintPropertyTreeBuilderContext&); 84 void buildTreeNodes(FrameView&, PaintPropertyTreeBuilderContext&);
81 void buildTreeNodesForSelf(const LayoutObject&, 85 void buildTreeNodesForSelf(const LayoutObject&,
82 PaintPropertyTreeBuilderContext&); 86 PaintPropertyTreeBuilderContext&);
83 void buildTreeNodesForChildren(const LayoutObject&, 87 void buildTreeNodesForChildren(const LayoutObject&,
84 PaintPropertyTreeBuilderContext&); 88 PaintPropertyTreeBuilderContext&);
85 89
86 private: 90 private:
(...skipping 23 matching lines...) Expand all
110 static void updateScrollAndScrollTranslation( 114 static void updateScrollAndScrollTranslation(
111 const LayoutObject&, 115 const LayoutObject&,
112 PaintPropertyTreeBuilderContext&); 116 PaintPropertyTreeBuilderContext&);
113 static void updateOutOfFlowContext(const LayoutObject&, 117 static void updateOutOfFlowContext(const LayoutObject&,
114 PaintPropertyTreeBuilderContext&); 118 PaintPropertyTreeBuilderContext&);
115 }; 119 };
116 120
117 } // namespace blink 121 } // namespace blink
118 122
119 #endif // PaintPropertyTreeBuilder_h 123 #endif // PaintPropertyTreeBuilder_h
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