Index: third_party/WebKit/Source/core/style/ShadowData.h |
diff --git a/third_party/WebKit/Source/core/style/ShadowData.h b/third_party/WebKit/Source/core/style/ShadowData.h |
index 39a8c69e7b17bc6de243842590f2c826b4fafd7f..390fdf33f591c4e04c5f481735fb85db8282f842 100644 |
--- a/third_party/WebKit/Source/core/style/ShadowData.h |
+++ b/third_party/WebKit/Source/core/style/ShadowData.h |
@@ -2,7 +2,8 @@ |
* Copyright (C) 2000 Lars Knoll (knoll@kde.org) |
* (C) 2000 Antti Koivisto (koivisto@kde.org) |
* (C) 2000 Dirk Mueller (mueller@kde.org) |
- * Copyright (C) 2003, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved. |
+ * Copyright (C) 2003, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights |
+ * reserved. |
* Copyright (C) 2006 Graham Dennis (graham.dennis@gmail.com) |
* |
* This library is free software; you can redistribute it and/or |
@@ -34,7 +35,8 @@ namespace blink { |
enum ShadowStyle { Normal, Inset }; |
-// This class holds information about shadows for the text-shadow and box-shadow properties. |
+// This class holds information about shadows for the text-shadow and box-shadow |
+// properties. |
class ShadowData { |
USING_FAST_MALLOC(ShadowData); |
@@ -68,8 +70,8 @@ class ShadowData { |
// Outsets needed to adjust a source rectangle to the one cast by this |
// shadow. |
FloatRectOutsets rectOutsets() const { |
- // 3 * skBlurRadiusToSigma(blur()) is how Skia implements the radius of a blur. See also |
- // https://crbug.com/624175. |
+ // 3 * skBlurRadiusToSigma(blur()) is how Skia implements the radius of a |
+ // blur. See also https://crbug.com/624175. |
float blurAndSpread = ceil(3 * skBlurRadiusToSigma(blur())) + spread(); |
return FloatRectOutsets( |
blurAndSpread - y() /* top */, blurAndSpread + x() /* right */, |