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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include "ui/views/mus/window_manager_connection.h" |
| 6 |
| 7 #include "base/message_loop/message_loop.h" |
| 8 #include "services/ui/public/cpp/window.h" |
| 9 #include "services/ui/public/cpp/window_private.h" |
| 10 #include "services/ui/public/cpp/window_tree_client.h" |
| 11 #include "testing/gtest/include/gtest/gtest.h" |
| 12 #include "ui/views/mus/screen_mus.h" |
| 13 #include "ui/views/mus/test_utils.h" |
| 14 #include "ui/views/test/scoped_views_test_helper.h" |
| 15 |
| 16 namespace views { |
| 17 namespace { |
| 18 |
| 19 class WindowManagerConnectionTest : public testing::Test { |
| 20 public: |
| 21 WindowManagerConnectionTest() : message_loop_(base::MessageLoop::TYPE_UI) {} |
| 22 ~WindowManagerConnectionTest() override {} |
| 23 |
| 24 WindowManagerConnection* connection() { |
| 25 return WindowManagerConnection::Get(); |
| 26 } |
| 27 |
| 28 ScreenMusDelegate* screen_mus_delegate() { return connection(); } |
| 29 |
| 30 private: |
| 31 base::MessageLoop message_loop_; |
| 32 ScopedViewsTestHelper helper_; |
| 33 |
| 34 DISALLOW_COPY_AND_ASSIGN(WindowManagerConnectionTest); |
| 35 }; |
| 36 |
| 37 TEST_F(WindowManagerConnectionTest, GetWindowAtScreenPointRecurse) { |
| 38 ui::Window* one = connection()->client()->NewTopLevelWindow(nullptr); |
| 39 one->SetBounds(gfx::Rect(0, 0, 100, 100)); |
| 40 one->SetVisible(true); |
| 41 |
| 42 std::vector<display::Display> displays = |
| 43 display::Screen::GetScreen()->GetAllDisplays(); |
| 44 ASSERT_GE(displays.size(), 1u); |
| 45 ui::WindowPrivate(one).LocalSetDisplay(displays[0].id()); |
| 46 |
| 47 ui::Window* two = connection()->client()->NewWindow(); |
| 48 one->AddChild(two); |
| 49 two->SetBounds(gfx::Rect(10, 10, 80, 80)); |
| 50 two->SetVisible(true); |
| 51 |
| 52 // Ensure that we recurse down to the second window. |
| 53 EXPECT_EQ(two, |
| 54 screen_mus_delegate()->GetWindowAtScreenPoint(gfx::Point(50, 50))); |
| 55 } |
| 56 |
| 57 TEST_F(WindowManagerConnectionTest, GetWindowAtScreenPointRecurseButIgnore) { |
| 58 ui::Window* one = connection()->client()->NewTopLevelWindow(nullptr); |
| 59 one->SetBounds(gfx::Rect(0, 0, 100, 100)); |
| 60 one->SetVisible(true); |
| 61 |
| 62 std::vector<display::Display> displays = |
| 63 display::Screen::GetScreen()->GetAllDisplays(); |
| 64 ASSERT_GE(displays.size(), 1u); |
| 65 ui::WindowPrivate(one).LocalSetDisplay(displays[0].id()); |
| 66 |
| 67 ui::Window* two = connection()->client()->NewWindow(); |
| 68 one->AddChild(two); |
| 69 two->SetBounds(gfx::Rect(5, 5, 10, 10)); |
| 70 two->SetVisible(true); |
| 71 |
| 72 // We'll recurse down, but we'll use the parent anyway because the children |
| 73 // don't match the bounds. |
| 74 EXPECT_EQ(one, |
| 75 screen_mus_delegate()->GetWindowAtScreenPoint(gfx::Point(50, 50))); |
| 76 } |
| 77 |
| 78 TEST_F(WindowManagerConnectionTest, GetWindowAtScreenPointDisplayOffset) { |
| 79 ui::Window* one = connection()->client()->NewTopLevelWindow(nullptr); |
| 80 one->SetBounds(gfx::Rect(5, 5, 5, 5)); |
| 81 one->SetVisible(true); |
| 82 |
| 83 std::vector<display::Display> displays = |
| 84 display::Screen::GetScreen()->GetAllDisplays(); |
| 85 ASSERT_GE(displays.size(), 1u); |
| 86 ui::WindowPrivate(one).LocalSetDisplay(displays[0].id()); |
| 87 |
| 88 // Make the first display offset by 50. |
| 89 test::WindowManagerConnectionTestApi api(connection()); |
| 90 api.screen()->display_list()->FindDisplayById(displays[0].id())-> |
| 91 set_bounds(gfx::Rect(44, 44, 50, 50)); |
| 92 |
| 93 EXPECT_EQ(one, |
| 94 screen_mus_delegate()->GetWindowAtScreenPoint(gfx::Point(50, 50))); |
| 95 } |
| 96 |
| 97 TEST_F(WindowManagerConnectionTest, IgnoresHiddenWindows) { |
| 98 // Hide the one window. |
| 99 ui::Window* one = connection()->client()->NewTopLevelWindow(nullptr); |
| 100 one->SetBounds(gfx::Rect(0, 0, 100, 100)); |
| 101 one->SetVisible(false); |
| 102 |
| 103 std::vector<display::Display> displays = |
| 104 display::Screen::GetScreen()->GetAllDisplays(); |
| 105 ASSERT_GE(displays.size(), 1u); |
| 106 ui::WindowPrivate(one).LocalSetDisplay(displays[0].id()); |
| 107 |
| 108 EXPECT_EQ(nullptr, |
| 109 screen_mus_delegate()->GetWindowAtScreenPoint(gfx::Point(50, 50))); |
| 110 } |
| 111 |
| 112 } // namespace |
| 113 } // namespace views |
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