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Unified Diff: third_party/WebKit/Source/platform/fonts/SimpleFontData.cpp

Issue 2392033002: Correcting text baseline for tiny fonts (Closed)
Patch Set: Rebaseline. Created 4 years, 2 months ago
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Index: third_party/WebKit/Source/platform/fonts/SimpleFontData.cpp
diff --git a/third_party/WebKit/Source/platform/fonts/SimpleFontData.cpp b/third_party/WebKit/Source/platform/fonts/SimpleFontData.cpp
index ec4db7a45e1e83a10db17dfc2517cdcb22b0c53e..1bad4deee0563157ca9e4566a892eb66e25e87a5 100644
--- a/third_party/WebKit/Source/platform/fonts/SimpleFontData.cpp
+++ b/third_party/WebKit/Source/platform/fonts/SimpleFontData.cpp
@@ -58,7 +58,8 @@ static const size_t maxVDMXTableSize = 1024 * 1024; // 1 MB
SimpleFontData::SimpleFontData(const FontPlatformData& platformData,
PassRefPtr<CustomFontData> customData,
- bool isTextOrientationFallback)
+ bool isTextOrientationFallback,
+ bool subpixelAscentDescent)
: m_maxCharWidth(-1),
m_avgCharWidth(-1),
m_platformData(platformData),
@@ -66,7 +67,7 @@ SimpleFontData::SimpleFontData(const FontPlatformData& platformData,
m_verticalData(nullptr),
m_hasVerticalGlyphs(false),
m_customFontData(customData) {
- platformInit();
+ platformInit(subpixelAscentDescent);
platformGlyphInit();
if (platformData.isVerticalAnyUpright() && !isTextOrientationFallback) {
m_verticalData = platformData.verticalData();
@@ -86,7 +87,7 @@ SimpleFontData::SimpleFontData(PassRefPtr<CustomFontData> customData,
m_hasVerticalGlyphs(false),
m_customFontData(customData) {}
-void SimpleFontData::platformInit() {
+void SimpleFontData::platformInit(bool subpixelAscentDescent) {
if (!m_platformData.size()) {
m_fontMetrics.reset();
m_avgCharWidth = 0;
@@ -131,14 +132,24 @@ void SimpleFontData::platformInit() {
float descent;
// Beware those who step here: This code is designed to match Win32 font
- // metrics *exactly* (except the adjustment of ascent/descent on
- // Linux/Android).
+ // metrics *exactly* except:
+ // - the adjustment of ascent/descent on Linux/Android
+ // - metrics.fAscent and .fDesscent are not rounded to int for tiny fonts
if (isVDMXValid) {
ascent = vdmxAscent;
descent = -vdmxDescent;
} else {
- ascent = SkScalarRoundToInt(-metrics.fAscent);
- descent = SkScalarRoundToInt(metrics.fDescent);
+ // For tiny fonts, the rounding of fAscent and fDescent results in equal
+ // baseline for different types of text baselines (crbug.com/338908).
+ // Please see CanvasRenderingContext2D::getFontBaseline for the heuristic.
+ if (subpixelAscentDescent &&
drott 2016/10/18 10:42:17 zakerinasab, did you say the same problem applies
+ (-metrics.fAscent < 3 || -metrics.fAscent + metrics.fDescent < 2)) {
+ ascent = -metrics.fAscent;
+ descent = metrics.fDescent;
+ } else {
+ ascent = SkScalarRoundToScalar(-metrics.fAscent);
+ descent = SkScalarRoundToScalar(metrics.fDescent);
+ }
#if OS(LINUX) || OS(ANDROID)
// When subpixel positioning is enabled, if the descent is rounded down, the
// descent part of the glyph may be truncated when displayed in a 'overflow:
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