Index: third_party/WebKit/Source/platform/graphics/gpu/DrawingBufferTest.cpp |
diff --git a/third_party/WebKit/Source/platform/graphics/gpu/DrawingBufferTest.cpp b/third_party/WebKit/Source/platform/graphics/gpu/DrawingBufferTest.cpp |
index c2f8f244f523b7fcde6112e75bfed1b0f3d1e038..1e48e05dbb1b736c07f0feea27786258f1f6591a 100644 |
--- a/third_party/WebKit/Source/platform/graphics/gpu/DrawingBufferTest.cpp |
+++ b/third_party/WebKit/Source/platform/graphics/gpu/DrawingBufferTest.cpp |
@@ -221,8 +221,8 @@ TEST_F(DrawingBufferTest, verifyOnlyOneRecycledMailboxMustBeKept) { |
m_drawingBuffer->markContentsChanged(); |
releaseCallback2->Run(gpu::SyncToken(), false /* lostResource */); |
- // The first recycled mailbox must be 2. 1 and 3 were deleted by FIFO order because |
- // DrawingBuffer never keeps more than one mailbox. |
+ // The first recycled mailbox must be 2. 1 and 3 were deleted by FIFO order |
+ // because DrawingBuffer never keeps more than one mailbox. |
cc::TextureMailbox recycledTextureMailbox1; |
std::unique_ptr<cc::SingleReleaseCallback> recycledReleaseCallback1; |
m_drawingBuffer->markContentsChanged(); |
@@ -267,14 +267,16 @@ TEST_F(DrawingBufferTest, verifyInsertAndWaitSyncTokenCorrectly) { |
m_drawingBuffer->markContentsChanged(); |
EXPECT_TRUE(m_drawingBuffer->PrepareTextureMailbox(&textureMailbox, |
&releaseCallback)); |
- // m_drawingBuffer waits for the sync point when recycling in PrepareTextureMailbox(). |
+ // m_drawingBuffer waits for the sync point when recycling in |
+ // PrepareTextureMailbox(). |
EXPECT_EQ(waitSyncToken, m_gl->mostRecentlyWaitedSyncToken()); |
m_drawingBuffer->beginDestruction(); |
m_gl->GenSyncTokenCHROMIUM(m_gl->InsertFenceSyncCHROMIUM(), |
waitSyncToken.GetData()); |
releaseCallback->Run(waitSyncToken, false /* lostResource */); |
- // m_drawingBuffer waits for the sync point because the destruction is in progress. |
+ // m_drawingBuffer waits for the sync point because the destruction is in |
+ // progress. |
EXPECT_EQ(waitSyncToken, m_gl->mostRecentlyWaitedSyncToken()); |
} |
@@ -501,11 +503,12 @@ struct DepthStencilTestCase { |
const char* const testCaseName; |
}; |
-// This tests that when the packed depth+stencil extension is supported DrawingBuffer always allocates |
-// a single packed renderbuffer if either is requested and properly computes the actual context attributes |
-// as defined by WebGL. We always allocate a packed buffer in this case since many desktop OpenGL drivers |
-// that support this extension do not consider a framebuffer with only a depth or a stencil buffer attached |
-// to be complete. |
+// This tests that, when the packed depth+stencil extension is supported, and |
+// either depth or stencil is requested, DrawingBuffer always allocates a single |
+// packed renderbuffer and properly computes the actual context attributes as |
+// defined by WebGL. We always allocate a packed buffer in this case since many |
+// desktop OpenGL drivers that support this extension do not consider a |
+// framebuffer with only a depth or a stencil buffer attached to be complete. |
TEST(DrawingBufferDepthStencilTest, packedDepthStencilSupported) { |
DepthStencilTestCase cases[] = { |
DepthStencilTestCase(false, false, 0, "neither"), |