Index: third_party/WebKit/Source/platform/graphics/compositing/PaintArtifactCompositor.h |
diff --git a/third_party/WebKit/Source/platform/graphics/compositing/PaintArtifactCompositor.h b/third_party/WebKit/Source/platform/graphics/compositing/PaintArtifactCompositor.h |
index edac780805469b9e7192f8a327ffc52c5582960f..300504df8e4d782dfa7c26380ef7df40070f766c 100644 |
--- a/third_party/WebKit/Source/platform/graphics/compositing/PaintArtifactCompositor.h |
+++ b/third_party/WebKit/Source/platform/graphics/compositing/PaintArtifactCompositor.h |
@@ -86,10 +86,11 @@ class PLATFORM_EXPORT PaintArtifactCompositor { |
class ContentLayerClientImpl; |
// Builds a leaf layer that represents a single paint chunk. |
- // Note: cc::Layer API assumes the layer bounds to start at (0, 0) but the bounding box of |
- // a paint chunk does not necessarily start at (0, 0) and could even be negative. Internally |
- // the generated layer translates the paint chunk to align the bounding box to (0, 0) and |
- // return the actual origin of the paint chunk in output parameter layerOffset. |
+ // Note: cc::Layer API assumes the layer bounds start at (0, 0), but the |
+ // bounding box of a paint chunk does not necessarily start at (0, 0) (and |
+ // could even be negative). Internally the generated layer translates the |
+ // paint chunk to align the bounding box to (0, 0) and return the actual |
+ // origin of the paint chunk in the |layerOffset| outparam. |
scoped_refptr<cc::Layer> layerForPaintChunk( |
const PaintArtifact&, |
const PaintChunk&, |
@@ -97,8 +98,8 @@ class PLATFORM_EXPORT PaintArtifactCompositor { |
Vector<std::unique_ptr<ContentLayerClientImpl>>& newContentLayerClients, |
RasterInvalidationTracking*); |
- // Finds a client among the current vector of clients that matches the paint chunk's id, |
- // or otherwise allocates a new one. |
+ // Finds a client among the current vector of clients that matches the paint |
+ // chunk's id, or otherwise allocates a new one. |
std::unique_ptr<ContentLayerClientImpl> clientForPaintChunk( |
const PaintChunk&, |
const PaintArtifact&); |