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Side by Side Diff: third_party/WebKit/Source/platform/graphics/gpu/SharedGpuContext.cpp

Issue 2391943002: Rewrap comments to 80 columns in platform/graphics/{compositing,cpu,gpu,skia}/. (Closed)
Patch Set: One space Created 4 years, 2 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "platform/graphics/gpu/SharedGpuContext.h" 5 #include "platform/graphics/gpu/SharedGpuContext.h"
6 6
7 #include "gpu/command_buffer/client/gles2_interface.h" 7 #include "gpu/command_buffer/client/gles2_interface.h"
8 #include "platform/CrossThreadFunctional.h" 8 #include "platform/CrossThreadFunctional.h"
9 #include "platform/WaitableEvent.h" 9 #include "platform/WaitableEvent.h"
10 #include "public/platform/Platform.h" 10 #include "public/platform/Platform.h"
(...skipping 35 matching lines...) Expand 10 before | Expand all | Expand 10 after
46 std::unique_ptr<WebGraphicsContext3DProvider> oldContextProvider = 46 std::unique_ptr<WebGraphicsContext3DProvider> oldContextProvider =
47 std::move(m_contextProvider); 47 std::move(m_contextProvider);
48 if (m_contextProviderFactory) { 48 if (m_contextProviderFactory) {
49 // This path should only be used in unit tests 49 // This path should only be used in unit tests
50 m_contextProvider = m_contextProviderFactory(); 50 m_contextProvider = m_contextProviderFactory();
51 } else if (isMainThread()) { 51 } else if (isMainThread()) {
52 m_contextProvider = 52 m_contextProvider =
53 wrapUnique(blink::Platform::current() 53 wrapUnique(blink::Platform::current()
54 ->createSharedOffscreenGraphicsContext3DProvider()); 54 ->createSharedOffscreenGraphicsContext3DProvider());
55 } else { 55 } else {
56 // This synchronous round-trip to the main thread is the reason why SharedGp uContext 56 // This synchronous round-trip to the main thread is the reason why
57 // encasulates the context provider: so we only have to do this once per thr ead. 57 // SharedGpuContext encasulates the context provider: so we only have to do
58 // this once per thread.
58 WaitableEvent waitableEvent; 59 WaitableEvent waitableEvent;
59 WebTaskRunner* taskRunner = 60 WebTaskRunner* taskRunner =
60 Platform::current()->mainThread()->getWebTaskRunner(); 61 Platform::current()->mainThread()->getWebTaskRunner();
61 taskRunner->postTask( 62 taskRunner->postTask(
62 BLINK_FROM_HERE, 63 BLINK_FROM_HERE,
63 crossThreadBind(&SharedGpuContext::createContextProviderOnMainThread, 64 crossThreadBind(&SharedGpuContext::createContextProviderOnMainThread,
64 crossThreadUnretained(this), 65 crossThreadUnretained(this),
65 crossThreadUnretained(&waitableEvent))); 66 crossThreadUnretained(&waitableEvent)));
66 waitableEvent.wait(); 67 waitableEvent.wait();
67 if (m_contextProvider && !m_contextProvider->bindToCurrentThread()) 68 if (m_contextProvider && !m_contextProvider->bindToCurrentThread())
(...skipping 52 matching lines...) Expand 10 before | Expand all | Expand 10 after
120 121
121 bool SharedGpuContext::isValidWithoutRestoring() { 122 bool SharedGpuContext::isValidWithoutRestoring() {
122 SharedGpuContext* thisPtr = getInstanceForCurrentThread(); 123 SharedGpuContext* thisPtr = getInstanceForCurrentThread();
123 if (!thisPtr->m_contextProvider) 124 if (!thisPtr->m_contextProvider)
124 return false; 125 return false;
125 return thisPtr->m_contextProvider->contextGL()->GetGraphicsResetStatusKHR() == 126 return thisPtr->m_contextProvider->contextGL()->GetGraphicsResetStatusKHR() ==
126 GL_NO_ERROR; 127 GL_NO_ERROR;
127 } 128 }
128 129
129 } // blink 130 } // blink
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