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Side by Side Diff: ui/accelerated_widget_mac/ca_renderer_layer_tree.h

Issue 2391793002: Mac: Fix bugs in Sierra color fix (Closed)
Patch Set: Created 4 years, 2 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_ACCELERATED_WIDGET_MAC_CA_RENDERER_LAYER_TREE_H_ 5 #ifndef UI_ACCELERATED_WIDGET_MAC_CA_RENDERER_LAYER_TREE_H_
6 #define UI_ACCELERATED_WIDGET_MAC_CA_RENDERER_LAYER_TREE_H_ 6 #define UI_ACCELERATED_WIDGET_MAC_CA_RENDERER_LAYER_TREE_H_
7 7
8 #include <IOSurface/IOSurface.h> 8 #include <IOSurface/IOSurface.h>
9 #include <QuartzCore/QuartzCore.h> 9 #include <QuartzCore/QuartzCore.h>
10 10
11 #include <deque> 11 #include <deque>
12 #include <memory> 12 #include <memory>
13 #include <vector> 13 #include <vector>
14 14
15 #include "base/mac/scoped_cftyperef.h" 15 #include "base/mac/scoped_cftyperef.h"
16 #include "base/mac/scoped_nsobject.h" 16 #include "base/mac/scoped_nsobject.h"
17 #include "base/memory/ref_counted.h"
17 #include "ui/accelerated_widget_mac/accelerated_widget_mac_export.h" 18 #include "ui/accelerated_widget_mac/accelerated_widget_mac_export.h"
18 #include "ui/gfx/geometry/rect.h" 19 #include "ui/gfx/geometry/rect.h"
19 #include "ui/gfx/geometry/rect_f.h" 20 #include "ui/gfx/geometry/rect_f.h"
20 #include "ui/gfx/mac/io_surface.h" 21 #include "ui/gfx/mac/io_surface.h"
21 #include "ui/gfx/transform.h" 22 #include "ui/gfx/transform.h"
22 23
23 @class AVSampleBufferDisplayLayer; 24 @class AVSampleBufferDisplayLayer;
24 25
25 namespace ui { 26 namespace ui {
26 27
27 struct CARendererLayerParams; 28 struct CARendererLayerParams;
28 29
29 // The CARendererLayerTree will construct a hierarchy of CALayers from a linear 30 // The CARendererLayerTree will construct a hierarchy of CALayers from a linear
30 // list provided by the CoreAnimation renderer using the algorithm and structure 31 // list provided by the CoreAnimation renderer using the algorithm and structure
31 // referenced described in 32 // referenced described in
32 // https://docs.google.com/document/d/1DtSN9zzvCF44_FQPM7ie01UxGHagQ66zfF5L9Hnig QY/edit?usp=sharing 33 // https://docs.google.com/document/d/1DtSN9zzvCF44_FQPM7ie01UxGHagQ66zfF5L9Hnig QY/edit?usp=sharing
33 class ACCELERATED_WIDGET_MAC_EXPORT CARendererLayerTree { 34 class ACCELERATED_WIDGET_MAC_EXPORT CARendererLayerTree {
34 public: 35 public:
35 CARendererLayerTree(bool allow_av_sample_buffer_display_layer); 36 CARendererLayerTree(bool allow_av_sample_buffer_display_layer,
37 bool allow_solid_color_layers);
36 38
37 // This will remove all CALayers from this tree from their superlayer. 39 // This will remove all CALayers from this tree from their superlayer.
38 ~CARendererLayerTree(); 40 ~CARendererLayerTree();
39 41
40 // Append the description of a new CALayer to the tree. This will not 42 // Append the description of a new CALayer to the tree. This will not
41 // create any new CALayers until CommitScheduledCALayers is called. This 43 // create any new CALayers until CommitScheduledCALayers is called. This
42 // cannot be called anymore after CommitScheduledCALayers has been called. 44 // cannot be called anymore after CommitScheduledCALayers has been called.
43 bool ScheduleCALayer(const CARendererLayerParams& params); 45 bool ScheduleCALayer(const CARendererLayerParams& params);
44 46
45 // Create a CALayer tree for the scheduled layers, and set |superlayer| to 47 // Create a CALayer tree for the scheduled layers, and set |superlayer| to
46 // have only this tree as its sublayers. If |old_tree| is non-null, then try 48 // have only this tree as its sublayers. If |old_tree| is non-null, then try
47 // to re-use the CALayers of |old_tree| as much as possible. |old_tree| will 49 // to re-use the CALayers of |old_tree| as much as possible. |old_tree| will
48 // be destroyed at the end of the function, and any CALayers in it which were 50 // be destroyed at the end of the function, and any CALayers in it which were
49 // not re-used by |this| will be removed from the CALayer hierarchy. 51 // not re-used by |this| will be removed from the CALayer hierarchy.
50 void CommitScheduledCALayers(CALayer* superlayer, 52 void CommitScheduledCALayers(CALayer* superlayer,
51 std::unique_ptr<CARendererLayerTree> old_tree, 53 std::unique_ptr<CARendererLayerTree> old_tree,
52 float scale_factor); 54 float scale_factor);
53 55
54 // Check to see if the CALayer tree can be represented entirely by a video 56 // Check to see if the CALayer tree can be represented entirely by a video
55 // layer on a black background. If so, then set |fullscreen_low_power_layer| 57 // layer on a black background. If so, then set |fullscreen_low_power_layer|
56 // to draw this content and return true. Otherwise return false. This is to 58 // to draw this content and return true. Otherwise return false. This is to
57 // be called after committing scheduled CALayers. 59 // be called after committing scheduled CALayers.
58 bool CommitFullscreenLowPowerLayer( 60 bool CommitFullscreenLowPowerLayer(
59 AVSampleBufferDisplayLayer* fullscreen_low_power_layer); 61 AVSampleBufferDisplayLayer* fullscreen_low_power_layer);
60 62
63 // Returns the contents used for a given solid color.
64 id ContentsForSolidColorForTesting(unsigned int color);
65
61 private: 66 private:
67 class SolidColorContents;
62 struct RootLayer; 68 struct RootLayer;
63 struct ClipAndSortingLayer; 69 struct ClipAndSortingLayer;
64 struct TransformLayer; 70 struct TransformLayer;
65 struct ContentLayer; 71 struct ContentLayer;
66 friend struct ContentLayer; 72 friend struct ContentLayer;
67 73
68 struct RootLayer { 74 struct RootLayer {
69 RootLayer(); 75 RootLayer();
70 76
71 // This will remove |ca_layer| from its superlayer, if |ca_layer| is 77 // This will remove |ca_layer| from its superlayer, if |ca_layer| is
(...skipping 82 matching lines...) Expand 10 before | Expand all | Expand 10 after
154 ~ContentLayer(); 160 ~ContentLayer();
155 void CommitToCA(CALayer* parent, 161 void CommitToCA(CALayer* parent,
156 ContentLayer* old_layer, 162 ContentLayer* old_layer,
157 float scale_factor); 163 float scale_factor);
158 164
159 // Ensure that the IOSurface be marked as in-use as soon as it is received. 165 // Ensure that the IOSurface be marked as in-use as soon as it is received.
160 // When they are committed to the window server, that will also increment 166 // When they are committed to the window server, that will also increment
161 // their use count. 167 // their use count.
162 const gfx::ScopedInUseIOSurface io_surface; 168 const gfx::ScopedInUseIOSurface io_surface;
163 const base::ScopedCFTypeRef<CVPixelBufferRef> cv_pixel_buffer; 169 const base::ScopedCFTypeRef<CVPixelBufferRef> cv_pixel_buffer;
170 scoped_refptr<SolidColorContents> solid_color_contents;
164 gfx::RectF contents_rect; 171 gfx::RectF contents_rect;
165 gfx::Rect rect; 172 gfx::Rect rect;
166 unsigned background_color = 0; 173 unsigned background_color = 0;
167 // Note that the CoreAnimation edge antialiasing mask is not the same as 174 // Note that the CoreAnimation edge antialiasing mask is not the same as
168 // the edge antialiasing mask passed to the constructor. 175 // the edge antialiasing mask passed to the constructor.
169 CAEdgeAntialiasingMask ca_edge_aa_mask = 0; 176 CAEdgeAntialiasingMask ca_edge_aa_mask = 0;
170 float opacity = 1; 177 float opacity = 1;
171 NSString* const ca_filter = nil; 178 NSString* const ca_filter = nil;
172 base::scoped_nsobject<CALayer> ca_layer; 179 base::scoped_nsobject<CALayer> ca_layer;
173 180
174 // If this layer's contents can be represented as an 181 // If this layer's contents can be represented as an
175 // AVSampleBufferDisplayLayer, then |ca_layer| will point to |av_layer|. 182 // AVSampleBufferDisplayLayer, then |ca_layer| will point to |av_layer|.
176 base::scoped_nsobject<AVSampleBufferDisplayLayer> av_layer; 183 base::scoped_nsobject<AVSampleBufferDisplayLayer> av_layer;
177 bool use_av_layer = false; 184 bool use_av_layer = false;
178 185
179 private: 186 private:
180 DISALLOW_COPY_AND_ASSIGN(ContentLayer); 187 DISALLOW_COPY_AND_ASSIGN(ContentLayer);
181 }; 188 };
182 189
183 RootLayer root_layer_; 190 RootLayer root_layer_;
184 float scale_factor_ = 1; 191 float scale_factor_ = 1;
185 bool has_committed_ = false; 192 bool has_committed_ = false;
186 const bool allow_av_sample_buffer_display_layer_ = true; 193 const bool allow_av_sample_buffer_display_layer_ = true;
194 const bool allow_solid_color_layers_ = true;
187 195
188 private: 196 private:
189 DISALLOW_COPY_AND_ASSIGN(CARendererLayerTree); 197 DISALLOW_COPY_AND_ASSIGN(CARendererLayerTree);
190 }; 198 };
191 199
192 } // namespace ui 200 } // namespace ui
193 201
194 #endif // UI_ACCELERATED_WIDGET_MAC_CA_LAYER_TREE_MAC_H_ 202 #endif // UI_ACCELERATED_WIDGET_MAC_CA_LAYER_TREE_MAC_H_
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