| OLD | NEW |
| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "platform/graphics/paint/PaintArtifact.h" | 5 #include "platform/graphics/paint/PaintArtifact.h" |
| 6 | 6 |
| 7 #include "platform/TraceEvent.h" | |
| 8 #include "platform/geometry/IntRect.h" | 7 #include "platform/geometry/IntRect.h" |
| 9 #include "platform/graphics/GraphicsLayer.h" | 8 #include "platform/graphics/GraphicsLayer.h" |
| 10 #include "platform/graphics/paint/DrawingDisplayItem.h" | 9 #include "platform/graphics/paint/DrawingDisplayItem.h" |
| 10 #include "platform/tracing/TraceEvent.h" |
| 11 #include "public/platform/WebDisplayItemList.h" | 11 #include "public/platform/WebDisplayItemList.h" |
| 12 #include "third_party/skia/include/core/SkRegion.h" | 12 #include "third_party/skia/include/core/SkRegion.h" |
| 13 | 13 |
| 14 namespace blink { | 14 namespace blink { |
| 15 | 15 |
| 16 namespace { | 16 namespace { |
| 17 | 17 |
| 18 void computeChunkBoundsAndOpaqueness(const DisplayItemList& displayItems, | 18 void computeChunkBoundsAndOpaqueness(const DisplayItemList& displayItems, |
| 19 Vector<PaintChunk>& paintChunks) { | 19 Vector<PaintChunk>& paintChunks) { |
| 20 for (PaintChunk& chunk : paintChunks) { | 20 for (PaintChunk& chunk : paintChunks) { |
| (...skipping 71 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 92 size_t visualRectIndex = 0; | 92 size_t visualRectIndex = 0; |
| 93 for (const DisplayItem& displayItem : m_displayItemList) { | 93 for (const DisplayItem& displayItem : m_displayItemList) { |
| 94 displayItem.appendToWebDisplayItemList( | 94 displayItem.appendToWebDisplayItemList( |
| 95 m_displayItemList.visualRect(visualRectIndex), list); | 95 m_displayItemList.visualRect(visualRectIndex), list); |
| 96 visualRectIndex++; | 96 visualRectIndex++; |
| 97 } | 97 } |
| 98 list->setIsSuitableForGpuRasterization(isSuitableForGpuRasterization()); | 98 list->setIsSuitableForGpuRasterization(isSuitableForGpuRasterization()); |
| 99 } | 99 } |
| 100 | 100 |
| 101 } // namespace blink | 101 } // namespace blink |
| OLD | NEW |