| Index: mojo/public/bindings/lib/buffer.h
|
| diff --git a/mojo/public/bindings/lib/buffer.h b/mojo/public/bindings/lib/buffer.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..ae843c17b8ddf68dbfa6a438e8b29c746ed95426
|
| --- /dev/null
|
| +++ b/mojo/public/bindings/lib/buffer.h
|
| @@ -0,0 +1,104 @@
|
| +// Copyright 2013 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef MOJO_PUBLIC_BINDINGS_LIB_BUFFER_H_
|
| +#define MOJO_PUBLIC_BINDINGS_LIB_BUFFER_H_
|
| +
|
| +#include <stdint.h>
|
| +
|
| +#include "mojo/public/system/macros.h"
|
| +
|
| +namespace mojo {
|
| +
|
| +class Buffer {
|
| + public:
|
| + virtual ~Buffer() {}
|
| + virtual void* Allocate(uint32_t num_bytes) = 0;
|
| +};
|
| +
|
| +// The following class is designed to be allocated on the stack. If necessary,
|
| +// it will failover to allocating objects on the heap.
|
| +class StackBuffer : public Buffer {
|
| + public:
|
| + StackBuffer();
|
| + virtual ~StackBuffer();
|
| +
|
| + virtual void* Allocate(uint32_t num_bytes) MOJO_OVERRIDE;
|
| +
|
| + private:
|
| + static const uint32_t kMinSegmentSize = 512;
|
| +
|
| + struct Segment {
|
| + Segment* next;
|
| + char* cursor;
|
| + char* end;
|
| + };
|
| +
|
| + void* AllocateInSegment(Segment* segment, uint32_t num_bytes);
|
| + void AddOverflowSegment(uint32_t delta);
|
| +
|
| + char fixed_data_[kMinSegmentSize];
|
| + Segment fixed_;
|
| + Segment* overflow_;
|
| +
|
| + // Not implemented.
|
| + StackBuffer(const StackBuffer&);
|
| + void operator=(const StackBuffer&);
|
| +};
|
| +
|
| +// ContiguousBuffer provides a simple way to allocate objects within a
|
| +// contiguous chunk of memory. Objects are allocated by calling the |Allocate|
|
| +// method, which extends the buffer accordingly. Objects allocated in this way
|
| +// are not freed explicitly. Instead, they remain valid so long as the
|
| +// ContiguousBuffer remains valid. The Leak method may be used to steal the
|
| +// underlying memory from the ContiguousBuffer.
|
| +//
|
| +// Typical usage:
|
| +//
|
| +// {
|
| +// ContiguousBuffer buf;
|
| +//
|
| +// int* a = static_cast<int*>(buf.Allocate(sizeof(int)));
|
| +// *a = 2;
|
| +//
|
| +// double* b = static_cast<double*>(buf.Grow(sizeof(double)));
|
| +// *b = 3.14f;
|
| +//
|
| +// void* data = buf.Leak();
|
| +// Process(data);
|
| +//
|
| +// free(data);
|
| +// }
|
| +//
|
| +class ContiguousBuffer : public Buffer {
|
| + public:
|
| + ContiguousBuffer();
|
| + virtual ~ContiguousBuffer();
|
| +
|
| + // Grows the buffer by |num_bytes| and returns a pointer to the start of the
|
| + // addition. The resulting address is 8-byte aligned, and the contents of the
|
| + // memory is zero-filled.
|
| + virtual void* Allocate(uint32_t num_bytes) MOJO_OVERRIDE;
|
| +
|
| + uint32_t size() const { return size_; }
|
| +
|
| + // Returns the internal memory owned by the Buffer to the caller. The Buffer
|
| + // relinquishes its pointer, effectively resetting the state of the Buffer
|
| + // and leaving the caller responsible for freeing the returned memory address
|
| + // when no longer needed.
|
| + void* Leak();
|
| +
|
| + private:
|
| + char* ptr_;
|
| + uint32_t size_;
|
| + uint32_t capacity_;
|
| +
|
| + // Not implemented.
|
| + ContiguousBuffer(const ContiguousBuffer&);
|
| + void operator=(const ContiguousBuffer&);
|
| +};
|
| +
|
| +} // namespace mojo
|
| +
|
| +#endif // MOJO_PUBLIC_BINDINGS_LIB_BUFFER_H_
|
|
|