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Unified Diff: mojo/public/bindings/lib/buffer.h

Issue 23913008: C++ bindings (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Fix Windows build. Created 7 years, 2 months ago
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Index: mojo/public/bindings/lib/buffer.h
diff --git a/mojo/public/bindings/lib/buffer.h b/mojo/public/bindings/lib/buffer.h
new file mode 100644
index 0000000000000000000000000000000000000000..ae843c17b8ddf68dbfa6a438e8b29c746ed95426
--- /dev/null
+++ b/mojo/public/bindings/lib/buffer.h
@@ -0,0 +1,104 @@
+// Copyright 2013 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef MOJO_PUBLIC_BINDINGS_LIB_BUFFER_H_
+#define MOJO_PUBLIC_BINDINGS_LIB_BUFFER_H_
+
+#include <stdint.h>
+
+#include "mojo/public/system/macros.h"
+
+namespace mojo {
+
+class Buffer {
+ public:
+ virtual ~Buffer() {}
+ virtual void* Allocate(uint32_t num_bytes) = 0;
+};
+
+// The following class is designed to be allocated on the stack. If necessary,
+// it will failover to allocating objects on the heap.
+class StackBuffer : public Buffer {
+ public:
+ StackBuffer();
+ virtual ~StackBuffer();
+
+ virtual void* Allocate(uint32_t num_bytes) MOJO_OVERRIDE;
+
+ private:
+ static const uint32_t kMinSegmentSize = 512;
+
+ struct Segment {
+ Segment* next;
+ char* cursor;
+ char* end;
+ };
+
+ void* AllocateInSegment(Segment* segment, uint32_t num_bytes);
+ void AddOverflowSegment(uint32_t delta);
+
+ char fixed_data_[kMinSegmentSize];
+ Segment fixed_;
+ Segment* overflow_;
+
+ // Not implemented.
+ StackBuffer(const StackBuffer&);
+ void operator=(const StackBuffer&);
+};
+
+// ContiguousBuffer provides a simple way to allocate objects within a
+// contiguous chunk of memory. Objects are allocated by calling the |Allocate|
+// method, which extends the buffer accordingly. Objects allocated in this way
+// are not freed explicitly. Instead, they remain valid so long as the
+// ContiguousBuffer remains valid. The Leak method may be used to steal the
+// underlying memory from the ContiguousBuffer.
+//
+// Typical usage:
+//
+// {
+// ContiguousBuffer buf;
+//
+// int* a = static_cast<int*>(buf.Allocate(sizeof(int)));
+// *a = 2;
+//
+// double* b = static_cast<double*>(buf.Grow(sizeof(double)));
+// *b = 3.14f;
+//
+// void* data = buf.Leak();
+// Process(data);
+//
+// free(data);
+// }
+//
+class ContiguousBuffer : public Buffer {
+ public:
+ ContiguousBuffer();
+ virtual ~ContiguousBuffer();
+
+ // Grows the buffer by |num_bytes| and returns a pointer to the start of the
+ // addition. The resulting address is 8-byte aligned, and the contents of the
+ // memory is zero-filled.
+ virtual void* Allocate(uint32_t num_bytes) MOJO_OVERRIDE;
+
+ uint32_t size() const { return size_; }
+
+ // Returns the internal memory owned by the Buffer to the caller. The Buffer
+ // relinquishes its pointer, effectively resetting the state of the Buffer
+ // and leaving the caller responsible for freeing the returned memory address
+ // when no longer needed.
+ void* Leak();
+
+ private:
+ char* ptr_;
+ uint32_t size_;
+ uint32_t capacity_;
+
+ // Not implemented.
+ ContiguousBuffer(const ContiguousBuffer&);
+ void operator=(const ContiguousBuffer&);
+};
+
+} // namespace mojo
+
+#endif // MOJO_PUBLIC_BINDINGS_LIB_BUFFER_H_

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