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Unified Diff: ash/wm/workspace/workspace_layout_manager_unittest.cc

Issue 2391153002: Converts most of WorkspaceLayoutManager tests to use common code (Closed)
Patch Set: cleanup Created 4 years, 2 months ago
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Index: ash/wm/workspace/workspace_layout_manager_unittest.cc
diff --git a/ash/wm/workspace/workspace_layout_manager_unittest.cc b/ash/wm/workspace/workspace_layout_manager_unittest.cc
index bc492d9ee7adf1ab0943348978e3e0ef9bb2c2c8..c659bfed04de3f7912a61d176577b7498382c78e 100644
--- a/ash/wm/workspace/workspace_layout_manager_unittest.cc
+++ b/ash/wm/workspace/workspace_layout_manager_unittest.cc
@@ -14,10 +14,15 @@
#include "ash/common/shelf/wm_shelf.h"
#include "ash/common/shell_observer.h"
#include "ash/common/shell_window_ids.h"
+#include "ash/common/test/ash_test.h"
+#include "ash/common/wm/fullscreen_window_finder.h"
#include "ash/common/wm/maximize_mode/workspace_backdrop_delegate.h"
#include "ash/common/wm/window_state.h"
#include "ash/common/wm/wm_event.h"
+#include "ash/common/wm/wm_screen_util.h"
#include "ash/common/wm/workspace/workspace_window_resizer.h"
+#include "ash/common/wm_lookup.h"
+#include "ash/common/wm_root_window_controller.h"
#include "ash/common/wm_shell.h"
#include "ash/display/display_manager.h"
#include "ash/root_window_controller.h"
@@ -30,10 +35,6 @@
#include "base/command_line.h"
#include "base/compiler_specific.h"
#include "base/run_loop.h"
-#include "ui/aura/client/aura_constants.h"
-#include "ui/aura/test/test_windows.h"
-#include "ui/aura/window.h"
-#include "ui/aura/window_event_dispatcher.h"
#include "ui/base/ui_base_switches.h"
#include "ui/base/ui_base_types.h"
#include "ui/display/manager/display_layout.h"
@@ -96,33 +97,33 @@ class TestShellObserver : public ShellObserver {
} // namespace
-typedef test::AshTestBase WorkspaceLayoutManagerTest;
+using WorkspaceLayoutManagerTest = AshTest;
// Verifies that a window containing a restore coordinate will be restored to
// to the size prior to minimize, keeping the restore rectangle in tact (if
// there is one).
TEST_F(WorkspaceLayoutManagerTest, RestoreFromMinimizeKeepsRestore) {
- std::unique_ptr<aura::Window> window(
- CreateTestWindowInShellWithBounds(gfx::Rect(1, 2, 3, 4)));
+ std::unique_ptr<WindowOwner> window_owner(
+ CreateTestWindow(gfx::Rect(1, 2, 3, 4)));
+ WmWindow* window = window_owner->window();
gfx::Rect bounds(10, 15, 25, 35);
window->SetBounds(bounds);
- wm::WindowState* window_state = wm::GetWindowState(window.get());
+ wm::WindowState* window_state = window->GetWindowState();
// This will not be used for un-minimizing window.
window_state->SetRestoreBoundsInScreen(gfx::Rect(0, 0, 100, 100));
window_state->Minimize();
window_state->Restore();
EXPECT_EQ("0,0 100x100", window_state->GetRestoreBoundsInScreen().ToString());
- EXPECT_EQ("10,15 25x35", window.get()->bounds().ToString());
+ EXPECT_EQ("10,15 25x35", window->GetBounds().ToString());
if (!SupportsMultipleDisplays())
return;
UpdateDisplay("400x300,500x400");
- window->SetBoundsInScreen(gfx::Rect(600, 0, 100, 100),
- ScreenUtil::GetSecondaryDisplay());
- EXPECT_EQ(Shell::GetAllRootWindows()[1], window->GetRootWindow());
+ window->SetBoundsInScreen(gfx::Rect(600, 0, 100, 100), GetSecondaryDisplay());
+ EXPECT_EQ(WmShell::Get()->GetAllRootWindows()[1], window->GetRootWindow());
window_state->Minimize();
// This will not be used for un-minimizing window.
window_state->SetRestoreBoundsInScreen(gfx::Rect(0, 0, 100, 100));
@@ -134,9 +135,9 @@ TEST_F(WorkspaceLayoutManagerTest, RestoreFromMinimizeKeepsRestore) {
window_state->Minimize();
UpdateDisplay("400x300");
window_state->Restore();
- EXPECT_EQ(Shell::GetPrimaryRootWindow(), window->GetRootWindow());
- EXPECT_TRUE(
- Shell::GetPrimaryRootWindow()->bounds().Intersects(window->bounds()));
+ EXPECT_EQ(WmShell::Get()->GetPrimaryRootWindow(), window->GetRootWindow());
+ EXPECT_TRUE(WmShell::Get()->GetPrimaryRootWindow()->GetBounds().Intersects(
+ window->GetBounds()));
}
TEST_F(WorkspaceLayoutManagerTest, KeepMinimumVisibilityInDisplays) {
@@ -144,20 +145,23 @@ TEST_F(WorkspaceLayoutManagerTest, KeepMinimumVisibilityInDisplays) {
return;
UpdateDisplay("300x400,400x500");
- aura::Window::Windows root_windows = Shell::GetAllRootWindows();
+ WmWindow::Windows root_windows = WmShell::Get()->GetAllRootWindows();
+
+ if (!SetSecondaryDisplayPlacement(display::DisplayPlacement::TOP, 0))
+ return;
- Shell::GetInstance()->display_manager()->SetLayoutForCurrentDisplays(
- test::CreateDisplayLayout(display::DisplayPlacement::TOP, 0));
EXPECT_EQ("0,-500 400x500", root_windows[1]->GetBoundsInScreen().ToString());
- std::unique_ptr<aura::Window> window1(
- CreateTestWindowInShellWithBounds(gfx::Rect(10, -400, 200, 200)));
- EXPECT_EQ("10,-400 200x200", window1->GetBoundsInScreen().ToString());
+ std::unique_ptr<WindowOwner> window1_owner(
+ CreateTestWindow(gfx::Rect(10, -400, 200, 200)));
+ EXPECT_EQ("10,-400 200x200",
+ window1_owner->window()->GetBoundsInScreen().ToString());
// Make sure the caption is visible.
- std::unique_ptr<aura::Window> window2(
- CreateTestWindowInShellWithBounds(gfx::Rect(10, -600, 200, 200)));
- EXPECT_EQ("10,-500 200x200", window2->GetBoundsInScreen().ToString());
+ std::unique_ptr<WindowOwner> window2_owner(
+ CreateTestWindow(gfx::Rect(10, -600, 200, 200)));
+ EXPECT_EQ("10,-500 200x200",
+ window2_owner->window()->GetBoundsInScreen().ToString());
}
TEST_F(WorkspaceLayoutManagerTest, NoMinimumVisibilityForPopupWindows) {
@@ -165,49 +169,50 @@ TEST_F(WorkspaceLayoutManagerTest, NoMinimumVisibilityForPopupWindows) {
// Create a popup window out of display boundaries and make sure it is not
// moved to have minimum visibility.
- std::unique_ptr<aura::Window> window(
- CreateTestWindowInShellWithDelegateAndType(
- nullptr, ui::wm::WINDOW_TYPE_POPUP, 0, gfx::Rect(400, 100, 50, 50)));
- EXPECT_EQ("400,100 50x50", window->GetBoundsInScreen().ToString());
+ std::unique_ptr<WindowOwner> window_owner(
+ CreateTestWindow(gfx::Rect(400, 100, 50, 50), ui::wm::WINDOW_TYPE_POPUP));
+ EXPECT_EQ("400,100 50x50",
+ window_owner->window()->GetBoundsInScreen().ToString());
}
TEST_F(WorkspaceLayoutManagerTest, KeepRestoredWindowInDisplay) {
- std::unique_ptr<aura::Window> window(
- CreateTestWindowInShellWithBounds(gfx::Rect(1, 2, 30, 40)));
- wm::WindowState* window_state = wm::GetWindowState(window.get());
+ std::unique_ptr<WindowOwner> window_owner(
+ CreateTestWindow(gfx::Rect(1, 2, 30, 40)));
+ WmWindow* window = window_owner->window();
+ wm::WindowState* window_state = window->GetWindowState();
// Maximized -> Normal transition.
window_state->Maximize();
window_state->SetRestoreBoundsInScreen(gfx::Rect(-100, -100, 30, 40));
window_state->Restore();
- EXPECT_TRUE(
- Shell::GetPrimaryRootWindow()->bounds().Intersects(window->bounds()));
+ EXPECT_TRUE(WmShell::Get()->GetPrimaryRootWindow()->GetBounds().Intersects(
+ window->GetBounds()));
// Y bounds should not be negative.
- EXPECT_EQ("-5,0 30x40", window->bounds().ToString());
+ EXPECT_EQ("-5,0 30x40", window->GetBounds().ToString());
// Minimized -> Normal transition.
window->SetBounds(gfx::Rect(-100, -100, 30, 40));
window_state->Minimize();
- EXPECT_FALSE(
- Shell::GetPrimaryRootWindow()->bounds().Intersects(window->bounds()));
- EXPECT_EQ("-100,-100 30x40", window->bounds().ToString());
+ EXPECT_FALSE(WmShell::Get()->GetPrimaryRootWindow()->GetBounds().Intersects(
+ window->GetBounds()));
+ EXPECT_EQ("-100,-100 30x40", window->GetBounds().ToString());
window->Show();
- EXPECT_TRUE(
- Shell::GetPrimaryRootWindow()->bounds().Intersects(window->bounds()));
+ EXPECT_TRUE(WmShell::Get()->GetPrimaryRootWindow()->GetBounds().Intersects(
+ window->GetBounds()));
// Y bounds should not be negative.
- EXPECT_EQ("-5,0 30x40", window->bounds().ToString());
+ EXPECT_EQ("-5,0 30x40", window->GetBounds().ToString());
// Fullscreen -> Normal transition.
window->SetBounds(gfx::Rect(0, 0, 30, 40)); // reset bounds.
- ASSERT_EQ("0,0 30x40", window->bounds().ToString());
- window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_FULLSCREEN);
- EXPECT_EQ(window->bounds(), window->GetRootWindow()->bounds());
+ ASSERT_EQ("0,0 30x40", window->GetBounds().ToString());
+ window->SetShowState(ui::SHOW_STATE_FULLSCREEN);
+ EXPECT_EQ(window->GetBounds(), window->GetRootWindow()->GetBounds());
window_state->SetRestoreBoundsInScreen(gfx::Rect(-100, -100, 30, 40));
window_state->Restore();
- EXPECT_TRUE(
- Shell::GetPrimaryRootWindow()->bounds().Intersects(window->bounds()));
+ EXPECT_TRUE(WmShell::Get()->GetPrimaryRootWindow()->GetBounds().Intersects(
+ window->GetBounds()));
// Y bounds should not be negative.
- EXPECT_EQ("-5,0 30x40", window->bounds().ToString());
+ EXPECT_EQ("-5,0 30x40", window->GetBounds().ToString());
}
TEST_F(WorkspaceLayoutManagerTest, MaximizeInDisplayToBeRestored) {
@@ -215,13 +220,14 @@ TEST_F(WorkspaceLayoutManagerTest, MaximizeInDisplayToBeRestored) {
return;
UpdateDisplay("300x400,400x500");
- aura::Window::Windows root_windows = Shell::GetAllRootWindows();
+ WmWindow::Windows root_windows = WmShell::Get()->GetAllRootWindows();
- std::unique_ptr<aura::Window> window(
- CreateTestWindowInShellWithBounds(gfx::Rect(1, 2, 30, 40)));
+ std::unique_ptr<WindowOwner> window_owner(
+ CreateTestWindow(gfx::Rect(1, 2, 30, 40)));
+ WmWindow* window = window_owner->window();
EXPECT_EQ(root_windows[0], window->GetRootWindow());
- wm::WindowState* window_state = wm::GetWindowState(window.get());
+ wm::WindowState* window_state = window->GetWindowState();
window_state->SetRestoreBoundsInScreen(gfx::Rect(400, 0, 30, 40));
// Maximize the window in 2nd display as the restore bounds
// is inside 2nd display.
@@ -253,16 +259,21 @@ TEST_F(WorkspaceLayoutManagerTest, MaximizeInDisplayToBeRestored) {
views::Widget::InitParams params;
params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
params.delegate = new MaximizeDelegateView(gfx::Rect(400, 0, 30, 40));
- params.context = root_windows[0];
+ ConfigureWidgetInitParamsForDisplay(root_windows[0], &params);
w1->Init(params);
+ WmLookup* wm_lookup = WmLookup::Get();
+ EXPECT_EQ(root_windows[0],
+ wm_lookup->GetWindowForWidget(w1.get())->GetRootWindow());
w1->Show();
EXPECT_TRUE(w1->IsMaximized());
- EXPECT_EQ(root_windows[1], w1->GetNativeView()->GetRootWindow());
+ EXPECT_EQ(root_windows[1],
+ wm_lookup->GetWindowForWidget(w1.get())->GetRootWindow());
EXPECT_EQ(
gfx::Rect(300, 0, 400, 500 - GetShelfConstant(SHELF_SIZE)).ToString(),
w1->GetWindowBoundsInScreen().ToString());
w1->Restore();
- EXPECT_EQ(root_windows[1], w1->GetNativeView()->GetRootWindow());
+ EXPECT_EQ(root_windows[1],
+ wm_lookup->GetWindowForWidget(w1.get())->GetRootWindow());
EXPECT_EQ("400,0 30x40", w1->GetWindowBoundsInScreen().ToString());
}
@@ -271,17 +282,18 @@ TEST_F(WorkspaceLayoutManagerTest, FullscreenInDisplayToBeRestored) {
return;
UpdateDisplay("300x400,400x500");
- aura::Window::Windows root_windows = Shell::GetAllRootWindows();
+ WmWindow::Windows root_windows = WmShell::Get()->GetAllRootWindows();
- std::unique_ptr<aura::Window> window(
- CreateTestWindowInShellWithBounds(gfx::Rect(1, 2, 30, 40)));
+ std::unique_ptr<WindowOwner> window_owner(
+ CreateTestWindow(gfx::Rect(1, 2, 30, 40)));
+ WmWindow* window = window_owner->window();
EXPECT_EQ(root_windows[0], window->GetRootWindow());
- wm::WindowState* window_state = wm::GetWindowState(window.get());
+ wm::WindowState* window_state = window->GetWindowState();
window_state->SetRestoreBoundsInScreen(gfx::Rect(400, 0, 30, 40));
// Maximize the window in 2nd display as the restore bounds
// is inside 2nd display.
- window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_FULLSCREEN);
+ window->SetShowState(ui::SHOW_STATE_FULLSCREEN);
EXPECT_EQ(root_windows[1], window->GetRootWindow());
EXPECT_EQ("300,0 400x500", window->GetBoundsInScreen().ToString());
@@ -292,7 +304,7 @@ TEST_F(WorkspaceLayoutManagerTest, FullscreenInDisplayToBeRestored) {
// If the restore bounds intersects with the current display,
// don't move.
window_state->SetRestoreBoundsInScreen(gfx::Rect(295, 0, 30, 40));
- window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_FULLSCREEN);
+ window->SetShowState(ui::SHOW_STATE_FULLSCREEN);
EXPECT_EQ(root_windows[1], window->GetRootWindow());
EXPECT_EQ("300,0 400x500", window->GetBoundsInScreen().ToString());
@@ -301,37 +313,38 @@ TEST_F(WorkspaceLayoutManagerTest, FullscreenInDisplayToBeRestored) {
EXPECT_EQ("295,0 30x40", window->GetBoundsInScreen().ToString());
}
-// WindowObserver implementation used by DontClobberRestoreBoundsWindowObserver.
-// This code mirrors what BrowserFrameAsh does. In particular when this code
-// sees the window was maximized it changes the bounds of a secondary
-// window. The secondary window mirrors the status window.
-class DontClobberRestoreBoundsWindowObserver : public aura::WindowObserver {
+// WmWindowObserver implementation used by
+// DontClobberRestoreBoundsWindowObserver. This code mirrors what
+// BrowserFrameAsh does. In particular when this code sees the window was
+// maximized it changes the bounds of a secondary window. The secondary window
+// mirrors the status window.
+class DontClobberRestoreBoundsWindowObserver : public WmWindowObserver {
public:
- DontClobberRestoreBoundsWindowObserver() : window_(nullptr) {}
+ explicit DontClobberRestoreBoundsWindowObserver(AshTest* ash_test)
+ : ash_test_(ash_test), window_(nullptr) {}
- void set_window(aura::Window* window) { window_ = window; }
+ void set_window(WmWindow* window) { window_ = window; }
// aura::WindowObserver:
James Cook 2016/10/04 23:16:05 WmWindowObserver
sky 2016/10/06 17:57:07 Done.
- void OnWindowPropertyChanged(aura::Window* window,
- const void* key,
- intptr_t old) override {
+ void OnWindowPropertyChanged(WmWindow* window,
+ WmWindowProperty property) override {
if (!window_)
return;
- if (wm::GetWindowState(window)->IsMaximized()) {
- aura::Window* w = window_;
+ if (window->GetWindowState()->IsMaximized()) {
+ WmWindow* w = window_;
window_ = nullptr;
- gfx::Rect shelf_bounds(
- test::AshTestBase::GetPrimaryShelf()->GetIdealBounds());
- const gfx::Rect& window_bounds(w->bounds());
+ gfx::Rect shelf_bounds(ash_test_->GetPrimaryShelf()->GetIdealBounds());
James Cook 2016/10/04 23:16:05 GetPrimaryShelf() being static would help here
sky 2016/10/06 17:57:07 Done.
+ const gfx::Rect& window_bounds(w->GetBounds());
w->SetBounds(gfx::Rect(window_bounds.x(), shelf_bounds.y() - 1,
window_bounds.width(), window_bounds.height()));
}
}
private:
- aura::Window* window_;
+ AshTest* ash_test_;
+ WmWindow* window_;
DISALLOW_COPY_AND_ASSIGN(DontClobberRestoreBoundsWindowObserver);
};
@@ -340,26 +353,27 @@ class DontClobberRestoreBoundsWindowObserver : public aura::WindowObserver {
// notification sets the bounds of a window to overlap the shelf. Verifies this
// doesn't effect the restore bounds.
TEST_F(WorkspaceLayoutManagerTest, DontClobberRestoreBounds) {
- DontClobberRestoreBoundsWindowObserver window_observer;
- std::unique_ptr<aura::Window> window(new aura::Window(nullptr));
- window->SetType(ui::wm::WINDOW_TYPE_NORMAL);
- window->Init(ui::LAYER_TEXTURED);
+ DontClobberRestoreBoundsWindowObserver window_observer(this);
+ WindowOwner window_owner(WmShell::Get()->NewWindow(ui::wm::WINDOW_TYPE_NORMAL,
+ ui::LAYER_TEXTURED));
+ WmWindow* window = window_owner.window();
window->SetBounds(gfx::Rect(10, 20, 30, 40));
// NOTE: for this test to exercise the failure the observer needs to be added
// before the parent set. This mimics what BrowserFrameAsh does.
window->AddObserver(&window_observer);
- ParentWindowInPrimaryRootWindow(window.get());
+ ParentWindowInPrimaryRootWindow(window);
window->Show();
- wm::WindowState* window_state = wm::GetWindowState(window.get());
+ wm::WindowState* window_state = window->GetWindowState();
window_state->Activate();
- std::unique_ptr<aura::Window> window2(
- CreateTestWindowInShellWithBounds(gfx::Rect(12, 20, 30, 40)));
- ::wm::AddTransientChild(window.get(), window2.get());
+ std::unique_ptr<WindowOwner> window_owner2(
+ CreateTestWindow(gfx::Rect(12, 20, 30, 40)));
+ WmWindow* window2 = window_owner2->window();
+ AddTransientChild(window, window2);
window2->Show();
- window_observer.set_window(window2.get());
+ window_observer.set_window(window2);
window_state->Maximize();
EXPECT_EQ("10,20 30x40", window_state->GetRestoreBoundsInScreen().ToString());
window->RemoveObserver(&window_observer);
@@ -367,28 +381,30 @@ TEST_F(WorkspaceLayoutManagerTest, DontClobberRestoreBounds) {
// Verifies when a window is maximized all descendant windows have a size.
TEST_F(WorkspaceLayoutManagerTest, ChildBoundsResetOnMaximize) {
- std::unique_ptr<aura::Window> window(
- CreateTestWindowInShellWithBounds(gfx::Rect(10, 20, 30, 40)));
+ std::unique_ptr<WindowOwner> window_owner(
+ CreateTestWindow(gfx::Rect(10, 20, 30, 40)));
+ WmWindow* window = window_owner->window();
window->Show();
- wm::WindowState* window_state = wm::GetWindowState(window.get());
+ wm::WindowState* window_state = window->GetWindowState();
window_state->Activate();
- std::unique_ptr<aura::Window> child_window(
- aura::test::CreateTestWindowWithBounds(gfx::Rect(5, 6, 7, 8),
- window.get()));
- child_window->Show();
+ std::unique_ptr<WindowOwner> child_window_owner(
+ CreateChildWindow(window, gfx::Rect(5, 6, 7, 8)));
+ WmWindow* child_window = child_window_owner->window();
window_state->Maximize();
- EXPECT_EQ("5,6 7x8", child_window->bounds().ToString());
+ EXPECT_EQ("5,6 7x8", child_window->GetBounds().ToString());
}
// Verifies a window created with maximized state has the maximized
// bounds.
TEST_F(WorkspaceLayoutManagerTest, MaximizeWithEmptySize) {
- std::unique_ptr<aura::Window> window(
- aura::test::CreateTestWindowWithBounds(gfx::Rect(0, 0, 0, 0), nullptr));
- wm::GetWindowState(window.get())->Maximize();
- aura::Window* default_container = Shell::GetContainer(
- Shell::GetPrimaryRootWindow(), kShellWindowId_DefaultContainer);
- default_container->AddChild(window.get());
+ WindowOwner window_owner(WmShell::Get()->NewWindow(ui::wm::WINDOW_TYPE_NORMAL,
+ ui::LAYER_TEXTURED));
+ WmWindow* window = window_owner.window();
+ window->GetWindowState()->Maximize();
+ WmWindow* default_container =
+ WmShell::Get()->GetPrimaryRootWindowController()->GetContainer(
+ kShellWindowId_DefaultContainer);
+ default_container->AddChild(window);
window->Show();
gfx::Rect work_area(
display::Screen::GetScreen()->GetPrimaryDisplay().work_area());
@@ -398,33 +414,34 @@ TEST_F(WorkspaceLayoutManagerTest, MaximizeWithEmptySize) {
TEST_F(WorkspaceLayoutManagerTest, WindowShouldBeOnScreenWhenAdded) {
// Normal window bounds shouldn't be changed.
gfx::Rect window_bounds(100, 100, 200, 200);
- std::unique_ptr<aura::Window> window(
- CreateTestWindowInShellWithBounds(window_bounds));
- EXPECT_EQ(window_bounds, window->bounds());
+ std::unique_ptr<WindowOwner> window_owner(CreateTestWindow(window_bounds));
+ WmWindow* window = window_owner->window();
+ EXPECT_EQ(window_bounds, window->GetBounds());
// If the window is out of the workspace, it would be moved on screen.
gfx::Rect root_window_bounds =
- Shell::GetInstance()->GetPrimaryRootWindow()->bounds();
+ WmShell::Get()->GetPrimaryRootWindow()->GetBounds();
window_bounds.Offset(root_window_bounds.width(), root_window_bounds.height());
ASSERT_FALSE(window_bounds.Intersects(root_window_bounds));
- std::unique_ptr<aura::Window> out_window(
- CreateTestWindowInShellWithBounds(window_bounds));
- EXPECT_EQ(window_bounds.size(), out_window->bounds().size());
- gfx::Rect bounds = out_window->bounds();
+ std::unique_ptr<WindowOwner> out_window_owner(
+ CreateTestWindow(window_bounds));
+ WmWindow* out_window = out_window_owner->window();
+ EXPECT_EQ(window_bounds.size(), out_window->GetBounds().size());
+ gfx::Rect bounds = out_window->GetBounds();
bounds.Intersect(root_window_bounds);
// 30% of the window edge must be visible.
- EXPECT_GT(bounds.width(), out_window->bounds().width() * 0.29);
- EXPECT_GT(bounds.height(), out_window->bounds().height() * 0.29);
+ EXPECT_GT(bounds.width(), out_window->GetBounds().width() * 0.29);
+ EXPECT_GT(bounds.height(), out_window->GetBounds().height() * 0.29);
- aura::Window* parent = out_window->parent();
- parent->RemoveChild(out_window.get());
+ WmWindow* parent = out_window->GetParent();
+ parent->RemoveChild(out_window);
out_window->SetBounds(gfx::Rect(-200, -200, 200, 200));
// UserHasChangedWindowPositionOrSize flag shouldn't turn off this behavior.
- wm::GetWindowState(window.get())->set_bounds_changed_by_user(true);
- parent->AddChild(out_window.get());
- EXPECT_GT(bounds.width(), out_window->bounds().width() * 0.29);
- EXPECT_GT(bounds.height(), out_window->bounds().height() * 0.29);
+ window->GetWindowState()->set_bounds_changed_by_user(true);
+ parent->AddChild(out_window);
+ EXPECT_GT(bounds.width(), out_window->GetBounds().width() * 0.29);
+ EXPECT_GT(bounds.height(), out_window->GetBounds().height() * 0.29);
// Make sure we always make more than 1/3 of the window edge visible even
// if the initial bounds intersects with display.
@@ -434,32 +451,35 @@ TEST_F(WorkspaceLayoutManagerTest, WindowShouldBeOnScreenWhenAdded) {
// Make sure that the initial bounds' visible area is less than 26%
// so that the auto adjustment logic kicks in.
- ASSERT_LT(bounds.width(), out_window->bounds().width() * 0.26);
- ASSERT_LT(bounds.height(), out_window->bounds().height() * 0.26);
+ ASSERT_LT(bounds.width(), out_window->GetBounds().width() * 0.26);
+ ASSERT_LT(bounds.height(), out_window->GetBounds().height() * 0.26);
ASSERT_TRUE(window_bounds.Intersects(root_window_bounds));
- std::unique_ptr<aura::Window> partially_out_window(
- CreateTestWindowInShellWithBounds(window_bounds));
- EXPECT_EQ(window_bounds.size(), partially_out_window->bounds().size());
- bounds = partially_out_window->bounds();
+ std::unique_ptr<WindowOwner> partially_out_window_owner(
+ CreateTestWindow(window_bounds));
+ WmWindow* partially_out_window = partially_out_window_owner->window();
+ EXPECT_EQ(window_bounds.size(), partially_out_window->GetBounds().size());
+ bounds = partially_out_window->GetBounds();
bounds.Intersect(root_window_bounds);
- EXPECT_GT(bounds.width(), out_window->bounds().width() * 0.29);
- EXPECT_GT(bounds.height(), out_window->bounds().height() * 0.29);
+ EXPECT_GT(bounds.width(), out_window->GetBounds().width() * 0.29);
+ EXPECT_GT(bounds.height(), out_window->GetBounds().height() * 0.29);
// Make sure the window whose 30% width/height is bigger than display
// will be placed correctly.
window_bounds.SetRect(-1900, -1900, 3000, 3000);
- std::unique_ptr<aura::Window> window_bigger_than_display(
- CreateTestWindowInShellWithBounds(window_bounds));
+ std::unique_ptr<WindowOwner> window_bigger_than_display_owner(
+ CreateTestWindow(window_bounds));
+ WmWindow* window_bigger_than_display =
+ window_bigger_than_display_owner->window();
EXPECT_GE(root_window_bounds.width(),
- window_bigger_than_display->bounds().width());
+ window_bigger_than_display->GetBounds().width());
EXPECT_GE(root_window_bounds.height(),
- window_bigger_than_display->bounds().height());
+ window_bigger_than_display->GetBounds().height());
- bounds = window_bigger_than_display->bounds();
+ bounds = window_bigger_than_display->GetBounds();
bounds.Intersect(root_window_bounds);
- EXPECT_GT(bounds.width(), out_window->bounds().width() * 0.29);
- EXPECT_GT(bounds.height(), out_window->bounds().height() * 0.29);
+ EXPECT_GT(bounds.width(), out_window->GetBounds().width() * 0.29);
+ EXPECT_GT(bounds.height(), out_window->GetBounds().height() * 0.29);
}
// Verifies the size of a window is enforced to be smaller than the work area.
@@ -469,26 +489,28 @@ TEST_F(WorkspaceLayoutManagerTest, SizeToWorkArea) {
display::Screen::GetScreen()->GetPrimaryDisplay().work_area().size());
const gfx::Rect window_bounds(100, 101, work_area.width() + 1,
work_area.height() + 2);
- std::unique_ptr<aura::Window> window(
- CreateTestWindowInShellWithBounds(window_bounds));
+ std::unique_ptr<WindowOwner> window_owner(CreateTestWindow(window_bounds));
+ WmWindow* window = window_owner->window();
EXPECT_EQ(gfx::Rect(gfx::Point(100, 101), work_area).ToString(),
- window->bounds().ToString());
+ window->GetBounds().ToString());
// Directly setting the bounds triggers a slightly different code path. Verify
// that too.
window->SetBounds(window_bounds);
EXPECT_EQ(gfx::Rect(gfx::Point(100, 101), work_area).ToString(),
- window->bounds().ToString());
+ window->GetBounds().ToString());
}
TEST_F(WorkspaceLayoutManagerTest, NotifyFullscreenChanges) {
TestShellObserver observer;
- std::unique_ptr<aura::Window> window1(
- CreateTestWindowInShellWithBounds(gfx::Rect(1, 2, 30, 40)));
- std::unique_ptr<aura::Window> window2(
- CreateTestWindowInShellWithBounds(gfx::Rect(1, 2, 30, 40)));
- wm::WindowState* window_state1 = wm::GetWindowState(window1.get());
- wm::WindowState* window_state2 = wm::GetWindowState(window2.get());
+ std::unique_ptr<WindowOwner> window1_owner(
+ CreateTestWindow(gfx::Rect(1, 2, 30, 40)));
+ WmWindow* window1 = window1_owner->window();
+ std::unique_ptr<WindowOwner> window2_owner(
James Cook 2016/10/04 23:16:05 How about consistently using either |window2_owner
sky 2016/10/06 17:57:07 Done.
+ CreateTestWindow(gfx::Rect(1, 2, 30, 40)));
+ WmWindow* window2 = window2_owner->window();
+ wm::WindowState* window_state1 = window1->GetWindowState();
+ wm::WindowState* window_state2 = window2->GetWindowState();
window_state2->Activate();
const wm::WMEvent toggle_fullscreen_event(wm::WM_EVENT_TOGGLE_FULLSCREEN);
@@ -515,69 +537,61 @@ TEST_F(WorkspaceLayoutManagerTest, NotifyFullscreenChanges) {
EXPECT_TRUE(observer.is_fullscreen());
// Closing the window should change the fullscreen state.
- window2.reset();
+ window2_owner.reset();
EXPECT_EQ(6, observer.call_count());
EXPECT_FALSE(observer.is_fullscreen());
}
// Following "Solo" tests were originally written for BaseLayoutManager.
-namespace {
-
-class WorkspaceLayoutManagerSoloTest : public test::AshTestBase {
- public:
- WorkspaceLayoutManagerSoloTest() {}
- ~WorkspaceLayoutManagerSoloTest() override {}
-
- aura::Window* CreateTestWindow(const gfx::Rect& bounds) {
- return CreateTestWindowInShellWithBounds(bounds);
- }
-
- private:
- DISALLOW_COPY_AND_ASSIGN(WorkspaceLayoutManagerSoloTest);
-};
-
-} // namespace
+using WorkspaceLayoutManagerSoloTest = AshTest;
// Tests normal->maximize->normal.
TEST_F(WorkspaceLayoutManagerSoloTest, Maximize) {
gfx::Rect bounds(100, 100, 200, 200);
- std::unique_ptr<aura::Window> window(CreateTestWindow(bounds));
- window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_MAXIMIZED);
+ std::unique_ptr<WindowOwner> window_owner(CreateTestWindow(bounds));
+ WmWindow* window = window_owner->window();
+ window->SetShowState(ui::SHOW_STATE_MAXIMIZED);
// Maximized window fills the work area, not the whole display.
- EXPECT_EQ(
- ScreenUtil::GetMaximizedWindowBoundsInParent(window.get()).ToString(),
- window->bounds().ToString());
- window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_NORMAL);
- EXPECT_EQ(bounds.ToString(), window->bounds().ToString());
+ EXPECT_EQ(wm::GetMaximizedWindowBoundsInParent(window).ToString(),
+ window->GetBounds().ToString());
+ window->SetShowState(ui::SHOW_STATE_NORMAL);
+ EXPECT_EQ(bounds.ToString(), window->GetBounds().ToString());
}
// Tests normal->minimize->normal.
TEST_F(WorkspaceLayoutManagerSoloTest, Minimize) {
gfx::Rect bounds(100, 100, 200, 200);
- std::unique_ptr<aura::Window> window(CreateTestWindow(bounds));
- window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_MINIMIZED);
+ std::unique_ptr<WindowOwner> window_owner(CreateTestWindow(bounds));
+ WmWindow* window = window_owner->window();
+ window->SetShowState(ui::SHOW_STATE_MINIMIZED);
// Note: Currently minimize doesn't do anything except set the state.
// See crbug.com/104571.
- EXPECT_EQ(bounds.ToString(), window->bounds().ToString());
- window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_NORMAL);
- EXPECT_EQ(bounds.ToString(), window->bounds().ToString());
+ EXPECT_EQ(bounds.ToString(), window->GetBounds().ToString());
+ window->SetShowState(ui::SHOW_STATE_NORMAL);
+ EXPECT_EQ(bounds.ToString(), window->GetBounds().ToString());
}
-// A WindowDelegate which sets the focus when the window
+// A WmWindowObserver which sets the focus when the window
// becomes visible.
-class FocusDelegate : public aura::test::TestWindowDelegate {
+class FocusDelegate : public WmWindowObserver {
James Cook 2016/10/04 23:16:05 Rename to FocusObserver (or something other than D
sky 2016/10/06 17:57:07 FocusOwner seemed like a confusing name to me, so
public:
FocusDelegate() : window_(nullptr), show_state_(ui::SHOW_STATE_END) {}
- ~FocusDelegate() override {}
-
- void set_window(aura::Window* window) { window_ = window; }
+ ~FocusDelegate() override { SetWindow(nullptr); }
+
+ void SetWindow(WmWindow* window) {
+ if (window_)
+ window_->RemoveObserver(this);
+ window_ = window;
+ if (window_)
+ window_->AddObserver(this);
+ }
- // aura::test::TestWindowDelegate overrides:
- void OnWindowTargetVisibilityChanged(bool visible) override {
+ // WmWindowObserver:
+ void OnWindowVisibilityChanged(WmWindow* window, bool visible) override {
if (window_) {
if (visible)
- window_->Focus();
- show_state_ = window_->GetProperty(aura::client::kShowStateKey);
+ window_->SetFocused();
+ show_state_ = window_->GetShowState();
}
}
@@ -588,7 +602,7 @@ class FocusDelegate : public aura::test::TestWindowDelegate {
}
private:
- aura::Window* window_;
+ WmWindow* window_;
ui::WindowShowState show_state_;
DISALLOW_COPY_AND_ASSIGN(FocusDelegate);
@@ -600,15 +614,17 @@ class FocusDelegate : public aura::test::TestWindowDelegate {
// crbug.com/168383.
TEST_F(WorkspaceLayoutManagerSoloTest, FocusDuringUnminimize) {
FocusDelegate delegate;
- std::unique_ptr<aura::Window> window(CreateTestWindowInShellWithDelegate(
- &delegate, 0, gfx::Rect(100, 100, 100, 100)));
- delegate.set_window(window.get());
- window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_MINIMIZED);
+ std::unique_ptr<WindowOwner> window_owner(
+ CreateTestWindow(gfx::Rect(100, 100, 100, 100)));
+ WmWindow* window = window_owner->window();
+ delegate.SetWindow(window);
+ window->SetShowState(ui::SHOW_STATE_MINIMIZED);
EXPECT_FALSE(window->IsVisible());
EXPECT_EQ(ui::SHOW_STATE_MINIMIZED, delegate.GetShowStateAndReset());
window->Show();
EXPECT_TRUE(window->IsVisible());
EXPECT_EQ(ui::SHOW_STATE_NORMAL, delegate.GetShowStateAndReset());
+ delegate.SetWindow(nullptr);
}
// Tests maximized window size during root window resize.
@@ -620,186 +636,180 @@ TEST_F(WorkspaceLayoutManagerSoloTest, FocusDuringUnminimize) {
#endif
TEST_F(WorkspaceLayoutManagerSoloTest, MAYBE_MaximizeRootWindowResize) {
gfx::Rect bounds(100, 100, 200, 200);
- std::unique_ptr<aura::Window> window(CreateTestWindow(bounds));
- window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_MAXIMIZED);
+ std::unique_ptr<WindowOwner> window_owner(CreateTestWindow(bounds));
+ WmWindow* window = window_owner->window();
+ window->SetShowState(ui::SHOW_STATE_MAXIMIZED);
gfx::Rect initial_work_area_bounds =
- ScreenUtil::GetMaximizedWindowBoundsInParent(window.get());
- EXPECT_EQ(initial_work_area_bounds.ToString(), window->bounds().ToString());
+ wm::GetMaximizedWindowBoundsInParent(window);
+ EXPECT_EQ(initial_work_area_bounds.ToString(),
+ window->GetBounds().ToString());
// Enlarge the root window. We should still match the work area size.
UpdateDisplay("900x700");
- EXPECT_EQ(
- ScreenUtil::GetMaximizedWindowBoundsInParent(window.get()).ToString(),
- window->bounds().ToString());
- EXPECT_NE(
- initial_work_area_bounds.ToString(),
- ScreenUtil::GetMaximizedWindowBoundsInParent(window.get()).ToString());
+ EXPECT_EQ(wm::GetMaximizedWindowBoundsInParent(window).ToString(),
+ window->GetBounds().ToString());
+ EXPECT_NE(initial_work_area_bounds.ToString(),
+ wm::GetMaximizedWindowBoundsInParent(window).ToString());
}
// Tests normal->fullscreen->normal.
TEST_F(WorkspaceLayoutManagerSoloTest, Fullscreen) {
gfx::Rect bounds(100, 100, 200, 200);
- std::unique_ptr<aura::Window> window(CreateTestWindow(bounds));
- window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_FULLSCREEN);
+ std::unique_ptr<WindowOwner> window_owner(CreateTestWindow(bounds));
+ WmWindow* window = window_owner->window();
+ window->SetShowState(ui::SHOW_STATE_FULLSCREEN);
// Fullscreen window fills the whole display.
- EXPECT_EQ(display::Screen::GetScreen()
- ->GetDisplayNearestWindow(window.get())
- .bounds()
- .ToString(),
- window->bounds().ToString());
- window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_NORMAL);
- EXPECT_EQ(bounds.ToString(), window->bounds().ToString());
+ EXPECT_EQ(window->GetDisplayNearestWindow().bounds().ToString(),
+ window->GetBounds().ToString());
+ window->SetShowState(ui::SHOW_STATE_NORMAL);
+ EXPECT_EQ(bounds.ToString(), window->GetBounds().ToString());
}
// Tests that fullscreen window causes always_on_top windows to stack below.
TEST_F(WorkspaceLayoutManagerSoloTest, FullscreenSuspendsAlwaysOnTop) {
gfx::Rect bounds(100, 100, 200, 200);
- std::unique_ptr<aura::Window> fullscreen_window(CreateTestWindow(bounds));
- std::unique_ptr<aura::Window> always_on_top_window1(CreateTestWindow(bounds));
- std::unique_ptr<aura::Window> always_on_top_window2(CreateTestWindow(bounds));
- always_on_top_window1->SetProperty(aura::client::kAlwaysOnTopKey, true);
- always_on_top_window2->SetProperty(aura::client::kAlwaysOnTopKey, true);
+ std::unique_ptr<WindowOwner> fullscreen_window_owner(
+ CreateTestWindow(bounds));
+ WmWindow* fullscreen_window = fullscreen_window_owner->window();
+ std::unique_ptr<WindowOwner> always_on_top_window1_owner(
+ CreateTestWindow(bounds));
+ WmWindow* always_on_top_window1 = always_on_top_window1_owner->window();
+ std::unique_ptr<WindowOwner> always_on_top_window2_owner(
+ CreateTestWindow(bounds));
+ WmWindow* always_on_top_window2 = always_on_top_window2_owner->window();
+ always_on_top_window1->SetAlwaysOnTop(true);
+ always_on_top_window2->SetAlwaysOnTop(true);
// Making a window fullscreen temporarily suspends always on top state.
- fullscreen_window->SetProperty(aura::client::kShowStateKey,
- ui::SHOW_STATE_FULLSCREEN);
- EXPECT_FALSE(
- always_on_top_window1->GetProperty(aura::client::kAlwaysOnTopKey));
- EXPECT_FALSE(
- always_on_top_window2->GetProperty(aura::client::kAlwaysOnTopKey));
- EXPECT_NE(nullptr, GetRootWindowController(fullscreen_window->GetRootWindow())
- ->GetWindowForFullscreenMode());
+ fullscreen_window->SetShowState(ui::SHOW_STATE_FULLSCREEN);
+ EXPECT_FALSE(always_on_top_window1->IsAlwaysOnTop());
+ EXPECT_FALSE(always_on_top_window2->IsAlwaysOnTop());
+ EXPECT_NE(nullptr, wm::GetWindowForFullscreenMode(fullscreen_window));
// Adding a new always-on-top window is not affected by fullscreen.
- std::unique_ptr<aura::Window> always_on_top_window3(CreateTestWindow(bounds));
- always_on_top_window3->SetProperty(aura::client::kAlwaysOnTopKey, true);
- EXPECT_TRUE(
- always_on_top_window3->GetProperty(aura::client::kAlwaysOnTopKey));
+ std::unique_ptr<WindowOwner> always_on_top_window3_owner(
+ CreateTestWindow(bounds));
+ WmWindow* always_on_top_window3 = always_on_top_window3_owner->window();
+ always_on_top_window3->SetAlwaysOnTop(true);
+ EXPECT_TRUE(always_on_top_window3->IsAlwaysOnTop());
// Making fullscreen window normal restores always on top windows.
- fullscreen_window->SetProperty(aura::client::kShowStateKey,
- ui::SHOW_STATE_NORMAL);
- EXPECT_TRUE(
- always_on_top_window1->GetProperty(aura::client::kAlwaysOnTopKey));
- EXPECT_TRUE(
- always_on_top_window2->GetProperty(aura::client::kAlwaysOnTopKey));
- EXPECT_TRUE(
- always_on_top_window3->GetProperty(aura::client::kAlwaysOnTopKey));
- EXPECT_EQ(nullptr, GetRootWindowController(fullscreen_window->GetRootWindow())
- ->GetWindowForFullscreenMode());
+ fullscreen_window->SetShowState(ui::SHOW_STATE_NORMAL);
+ EXPECT_TRUE(always_on_top_window1->IsAlwaysOnTop());
+ EXPECT_TRUE(always_on_top_window2->IsAlwaysOnTop());
+ EXPECT_TRUE(always_on_top_window3->IsAlwaysOnTop());
+ EXPECT_EQ(nullptr, wm::GetWindowForFullscreenMode(fullscreen_window));
}
// Similary, pinned window causes always_on_top_ windows to stack below.
TEST_F(WorkspaceLayoutManagerSoloTest, PinnedSuspendsAlwaysOnTop) {
+ // TODO: mash doesn't support pinning yet http://crbug.com/622486.
+ if (IsMash())
+ return;
+
gfx::Rect bounds(100, 100, 200, 200);
- std::unique_ptr<aura::Window> pinned_window(CreateTestWindow(bounds));
- std::unique_ptr<aura::Window> always_on_top_window1(CreateTestWindow(bounds));
- std::unique_ptr<aura::Window> always_on_top_window2(CreateTestWindow(bounds));
- always_on_top_window1->SetProperty(aura::client::kAlwaysOnTopKey, true);
- always_on_top_window2->SetProperty(aura::client::kAlwaysOnTopKey, true);
+ std::unique_ptr<WindowOwner> pinned_window_owner(CreateTestWindow(bounds));
+ WmWindow* pinned_window = pinned_window_owner->window();
+ std::unique_ptr<WindowOwner> always_on_top_window1_owner(
+ CreateTestWindow(bounds));
+ WmWindow* always_on_top_window1 = always_on_top_window1_owner->window();
+ std::unique_ptr<WindowOwner> always_on_top_window2_owner(
+ CreateTestWindow(bounds));
+ WmWindow* always_on_top_window2 = always_on_top_window2_owner->window();
+ always_on_top_window1->SetAlwaysOnTop(true);
+ always_on_top_window2->SetAlwaysOnTop(true);
// Making a window pinned temporarily suspends always on top state.
- wm::PinWindow(pinned_window.get(), /* trusted */ false);
- EXPECT_FALSE(
- always_on_top_window1->GetProperty(aura::client::kAlwaysOnTopKey));
- EXPECT_FALSE(
- always_on_top_window2->GetProperty(aura::client::kAlwaysOnTopKey));
+ const bool trusted = false;
+ pinned_window->SetPinned(trusted);
+ EXPECT_FALSE(always_on_top_window1->IsAlwaysOnTop());
+ EXPECT_FALSE(always_on_top_window2->IsAlwaysOnTop());
// Adding a new always-on-top window also is affected by pinned mode.
- std::unique_ptr<aura::Window> always_on_top_window3(CreateTestWindow(bounds));
- always_on_top_window3->SetProperty(aura::client::kAlwaysOnTopKey, true);
- EXPECT_FALSE(
- always_on_top_window3->GetProperty(aura::client::kAlwaysOnTopKey));
+ std::unique_ptr<WindowOwner> always_on_top_window3_owner(
+ CreateTestWindow(bounds));
+ WmWindow* always_on_top_window3 = always_on_top_window3_owner->window();
+ always_on_top_window3->SetAlwaysOnTop(true);
+ EXPECT_FALSE(always_on_top_window3->IsAlwaysOnTop());
// Making pinned window normal restores always on top windows.
- WmWindowAura::Get(pinned_window.get())->GetWindowState()->Restore();
- EXPECT_TRUE(
- always_on_top_window1->GetProperty(aura::client::kAlwaysOnTopKey));
- EXPECT_TRUE(
- always_on_top_window2->GetProperty(aura::client::kAlwaysOnTopKey));
- EXPECT_TRUE(
- always_on_top_window3->GetProperty(aura::client::kAlwaysOnTopKey));
+ pinned_window->GetWindowState()->Restore();
+ EXPECT_TRUE(always_on_top_window1->IsAlwaysOnTop());
+ EXPECT_TRUE(always_on_top_window2->IsAlwaysOnTop());
+ EXPECT_TRUE(always_on_top_window3->IsAlwaysOnTop());
}
// Tests fullscreen window size during root window resize.
TEST_F(WorkspaceLayoutManagerSoloTest, FullscreenRootWindowResize) {
gfx::Rect bounds(100, 100, 200, 200);
- std::unique_ptr<aura::Window> window(CreateTestWindow(bounds));
+ std::unique_ptr<WindowOwner> window_owner(CreateTestWindow(bounds));
+ WmWindow* window = window_owner->window();
// Fullscreen window fills the whole display.
- window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_FULLSCREEN);
- EXPECT_EQ(display::Screen::GetScreen()
- ->GetDisplayNearestWindow(window.get())
- .bounds()
- .ToString(),
- window->bounds().ToString());
+ window->SetShowState(ui::SHOW_STATE_FULLSCREEN);
+ EXPECT_EQ(window->GetDisplayNearestWindow().bounds().ToString(),
+ window->GetBounds().ToString());
// Enlarge the root window. We should still match the display size.
UpdateDisplay("800x600");
- EXPECT_EQ(display::Screen::GetScreen()
- ->GetDisplayNearestWindow(window.get())
- .bounds()
- .ToString(),
- window->bounds().ToString());
+ EXPECT_EQ(window->GetDisplayNearestWindow().bounds().ToString(),
+ window->GetBounds().ToString());
}
// Tests that when the screen gets smaller the windows aren't bigger than
// the screen.
TEST_F(WorkspaceLayoutManagerSoloTest, RootWindowResizeShrinksWindows) {
- std::unique_ptr<aura::Window> window(
+ std::unique_ptr<WindowOwner> window_owner(
CreateTestWindow(gfx::Rect(10, 20, 500, 400)));
- gfx::Rect work_area = display::Screen::GetScreen()
- ->GetDisplayNearestWindow(window.get())
- .work_area();
+ WmWindow* window = window_owner->window();
+ gfx::Rect work_area = window->GetDisplayNearestWindow().work_area();
// Invariant: Window is smaller than work area.
- EXPECT_LE(window->bounds().width(), work_area.width());
- EXPECT_LE(window->bounds().height(), work_area.height());
+ EXPECT_LE(window->GetBounds().width(), work_area.width());
+ EXPECT_LE(window->GetBounds().height(), work_area.height());
// Make the root window narrower than our window.
UpdateDisplay("300x400");
- work_area = display::Screen::GetScreen()
- ->GetDisplayNearestWindow(window.get())
- .work_area();
- EXPECT_LE(window->bounds().width(), work_area.width());
- EXPECT_LE(window->bounds().height(), work_area.height());
+ work_area = window->GetDisplayNearestWindow().work_area();
+ EXPECT_LE(window->GetBounds().width(), work_area.width());
+ EXPECT_LE(window->GetBounds().height(), work_area.height());
// Make the root window shorter than our window.
UpdateDisplay("300x200");
- work_area = display::Screen::GetScreen()
- ->GetDisplayNearestWindow(window.get())
- .work_area();
- EXPECT_LE(window->bounds().width(), work_area.width());
- EXPECT_LE(window->bounds().height(), work_area.height());
+ work_area = window->GetDisplayNearestWindow().work_area();
+ EXPECT_LE(window->GetBounds().width(), work_area.width());
+ EXPECT_LE(window->GetBounds().height(), work_area.height());
// Enlarging the root window does not change the window bounds.
- gfx::Rect old_bounds = window->bounds();
+ gfx::Rect old_bounds = window->GetBounds();
UpdateDisplay("800x600");
- EXPECT_EQ(old_bounds.width(), window->bounds().width());
- EXPECT_EQ(old_bounds.height(), window->bounds().height());
+ EXPECT_EQ(old_bounds.width(), window->GetBounds().width());
+ EXPECT_EQ(old_bounds.height(), window->GetBounds().height());
}
// Verifies maximizing sets the restore bounds, and restoring
// restores the bounds.
TEST_F(WorkspaceLayoutManagerSoloTest, MaximizeSetsRestoreBounds) {
- std::unique_ptr<aura::Window> window(
+ std::unique_ptr<WindowOwner> window_owner(
CreateTestWindow(gfx::Rect(10, 20, 30, 40)));
- wm::WindowState* window_state = wm::GetWindowState(window.get());
+ WmWindow* window = window_owner->window();
+ wm::WindowState* window_state = window->GetWindowState();
// Maximize it, which will keep the previous restore bounds.
- window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_MAXIMIZED);
+ window->SetShowState(ui::SHOW_STATE_MAXIMIZED);
EXPECT_EQ("10,20 30x40", window_state->GetRestoreBoundsInParent().ToString());
// Restore it, which should restore bounds and reset restore bounds.
- window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_NORMAL);
- EXPECT_EQ("10,20 30x40", window->bounds().ToString());
+ window->SetShowState(ui::SHOW_STATE_NORMAL);
+ EXPECT_EQ("10,20 30x40", window->GetBounds().ToString());
EXPECT_FALSE(window_state->HasRestoreBounds());
}
// Verifies maximizing keeps the restore bounds if set.
TEST_F(WorkspaceLayoutManagerSoloTest, MaximizeResetsRestoreBounds) {
- std::unique_ptr<aura::Window> window(CreateTestWindow(gfx::Rect(1, 2, 3, 4)));
-
- wm::WindowState* window_state = wm::GetWindowState(window.get());
+ std::unique_ptr<WindowOwner> window_owner(
+ CreateTestWindow(gfx::Rect(1, 2, 3, 4)));
+ WmWindow* window = window_owner->window();
+ wm::WindowState* window_state = window->GetWindowState();
window_state->SetRestoreBoundsInParent(gfx::Rect(10, 11, 12, 13));
// Maximize it, which will keep the previous restore bounds.
- window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_MAXIMIZED);
+ window->SetShowState(ui::SHOW_STATE_MAXIMIZED);
EXPECT_EQ("10,11 12x13", window_state->GetRestoreBoundsInParent().ToString());
}
@@ -807,11 +817,13 @@ TEST_F(WorkspaceLayoutManagerSoloTest, MaximizeResetsRestoreBounds) {
// maximzied state from a minimized state.
TEST_F(WorkspaceLayoutManagerSoloTest,
BoundsAfterRestoringToMaximizeFromMinimize) {
- std::unique_ptr<aura::Window> window(CreateTestWindow(gfx::Rect(1, 2, 3, 4)));
+ std::unique_ptr<WindowOwner> window_owner(
+ CreateTestWindow(gfx::Rect(1, 2, 3, 4)));
+ WmWindow* window = window_owner->window();
gfx::Rect bounds(10, 15, 25, 35);
window->SetBounds(bounds);
- wm::WindowState* window_state = wm::GetWindowState(window.get());
+ wm::WindowState* window_state = window->GetWindowState();
// Maximize it, which should reset restore bounds.
window_state->Maximize();
EXPECT_EQ(bounds.ToString(),
@@ -829,73 +841,67 @@ TEST_F(WorkspaceLayoutManagerSoloTest,
EXPECT_TRUE(window_state->IsMaximized());
window_state->Restore();
- EXPECT_EQ(bounds.ToString(), window->bounds().ToString());
+ EXPECT_EQ(bounds.ToString(), window->GetBounds().ToString());
}
// Verify if the window is not resized during screen lock. See: crbug.com/173127
TEST_F(WorkspaceLayoutManagerSoloTest, NotResizeWhenScreenIsLocked) {
SetCanLockScreen(true);
- std::unique_ptr<aura::Window> window(CreateTestWindow(gfx::Rect(1, 2, 3, 4)));
+ std::unique_ptr<WindowOwner> window_owner(
+ CreateTestWindow(gfx::Rect(1, 2, 3, 4)));
+ WmWindow* window = window_owner->window();
// window with AlwaysOnTop will be managed by BaseLayoutManager.
- window->SetProperty(aura::client::kAlwaysOnTopKey, true);
+ window->SetAlwaysOnTop(true);
window->Show();
WmShelf* shelf = GetPrimaryShelf();
shelf->SetAutoHideBehavior(SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS);
- window->SetBounds(ScreenUtil::GetMaximizedWindowBoundsInParent(window.get()));
- gfx::Rect window_bounds = window->bounds();
- EXPECT_EQ(
- ScreenUtil::GetMaximizedWindowBoundsInParent(window.get()).ToString(),
- window_bounds.ToString());
+ window->SetBounds(wm::GetMaximizedWindowBoundsInParent(window));
+ gfx::Rect window_bounds = window->GetBounds();
+ EXPECT_EQ(wm::GetMaximizedWindowBoundsInParent(window).ToString(),
+ window_bounds.ToString());
// The window size should not get touched while we are in lock screen.
WmShell::Get()->GetSessionStateDelegate()->LockScreen();
ShelfLayoutManager* shelf_layout_manager = shelf->shelf_layout_manager();
shelf_layout_manager->UpdateVisibilityState();
- EXPECT_EQ(window_bounds.ToString(), window->bounds().ToString());
+ EXPECT_EQ(window_bounds.ToString(), window->GetBounds().ToString());
// Coming out of the lock screen the window size should still remain.
WmShell::Get()->GetSessionStateDelegate()->UnlockScreen();
shelf_layout_manager->UpdateVisibilityState();
- EXPECT_EQ(
- ScreenUtil::GetMaximizedWindowBoundsInParent(window.get()).ToString(),
- window_bounds.ToString());
- EXPECT_EQ(window_bounds.ToString(), window->bounds().ToString());
+ EXPECT_EQ(wm::GetMaximizedWindowBoundsInParent(window).ToString(),
+ window_bounds.ToString());
+ EXPECT_EQ(window_bounds.ToString(), window->GetBounds().ToString());
}
// Following tests are written to test the backdrop functionality.
namespace {
-WorkspaceLayoutManager* GetWorkspaceLayoutManager(aura::Window* container) {
- return static_cast<WorkspaceLayoutManager*>(
- WmWindowAura::Get(container)->GetLayoutManager());
+WorkspaceLayoutManager* GetWorkspaceLayoutManager(WmWindow* container) {
+ return static_cast<WorkspaceLayoutManager*>(container->GetLayoutManager());
}
-class WorkspaceLayoutManagerBackdropTest : public test::AshTestBase {
+class WorkspaceLayoutManagerBackdropTest : public AshTest {
public:
WorkspaceLayoutManagerBackdropTest() : default_container_(nullptr) {}
~WorkspaceLayoutManagerBackdropTest() override {}
void SetUp() override {
- test::AshTestBase::SetUp();
+ AshTest::SetUp();
UpdateDisplay("800x600");
- default_container_ = Shell::GetContainer(Shell::GetPrimaryRootWindow(),
- kShellWindowId_DefaultContainer);
- }
-
- aura::Window* CreateTestWindow(const gfx::Rect& bounds) {
- aura::Window* window = CreateTestWindowInShellWithBounds(bounds);
- return window;
+ default_container_ =
+ WmShell::Get()->GetPrimaryRootWindowController()->GetContainer(
+ kShellWindowId_DefaultContainer);
}
// Turn the top window back drop on / off.
void ShowTopWindowBackdrop(bool show) {
std::unique_ptr<WorkspaceLayoutManagerBackdropDelegate> backdrop;
if (show) {
- backdrop.reset(new WorkspaceBackdropDelegate(
- WmWindowAura::Get(default_container_)));
+ backdrop.reset(new WorkspaceBackdropDelegate(default_container_));
}
GetWorkspaceLayoutManager(default_container_)
->SetMaximizeBackdropDelegate(std::move(backdrop));
@@ -904,29 +910,29 @@ class WorkspaceLayoutManagerBackdropTest : public test::AshTestBase {
}
// Return the default container.
- aura::Window* default_container() { return default_container_; }
+ WmWindow* default_container() { return default_container_; }
// Return the order of windows (top most first) as they are in the default
// container. If the window is visible it will be a big letter, otherwise a
// small one. The backdrop will be an X and unknown windows will be shown as
// '!'.
- std::string GetWindowOrderAsString(aura::Window* backdrop,
- aura::Window* wa,
- aura::Window* wb,
- aura::Window* wc) {
+ std::string GetWindowOrderAsString(WmWindow* backdrop,
+ WmWindow* wa,
+ WmWindow* wb,
+ WmWindow* wc) {
std::string result;
- for (int i = static_cast<int>(default_container()->children().size()) - 1;
- i >= 0; --i) {
+ WmWindow::Windows children = default_container()->GetChildren();
+ for (int i = static_cast<int>(children.size()) - 1; i >= 0; --i) {
James Cook 2016/10/04 23:16:05 nice. easier to read both the loop and the code be
sky 2016/10/06 17:57:07 Acknowledged.
if (!result.empty())
result += ",";
- if (default_container()->children()[i] == wa)
- result += default_container()->children()[i]->IsVisible() ? "A" : "a";
- else if (default_container()->children()[i] == wb)
- result += default_container()->children()[i]->IsVisible() ? "B" : "b";
- else if (default_container()->children()[i] == wc)
- result += default_container()->children()[i]->IsVisible() ? "C" : "c";
- else if (default_container()->children()[i] == backdrop)
- result += default_container()->children()[i]->IsVisible() ? "X" : "x";
+ if (children[i] == wa)
+ result += children[i]->IsVisible() ? "A" : "a";
+ else if (children[i] == wb)
+ result += children[i]->IsVisible() ? "B" : "b";
+ else if (children[i] == wc)
+ result += children[i]->IsVisible() ? "C" : "c";
+ else if (children[i] == backdrop)
+ result += children[i]->IsVisible() ? "X" : "x";
else
result += "!";
}
@@ -935,7 +941,7 @@ class WorkspaceLayoutManagerBackdropTest : public test::AshTestBase {
private:
// The default container.
- aura::Window* default_container_;
+ WmWindow* default_container_;
DISALLOW_COPY_AND_ASSIGN(WorkspaceLayoutManagerBackdropTest);
};
@@ -945,103 +951,120 @@ class WorkspaceLayoutManagerBackdropTest : public test::AshTestBase {
// Check that creating the BackDrop without destroying it does not lead into
// a crash.
TEST_F(WorkspaceLayoutManagerBackdropTest, BackdropCrashTest) {
+ // TODO: Triggers crash in mash: http://crbug.com/652871.
+ if (IsMash())
+ return;
+
ShowTopWindowBackdrop(true);
}
// Verify basic assumptions about the backdrop.
TEST_F(WorkspaceLayoutManagerBackdropTest, BasicBackdropTests) {
+ // TODO: Triggers crash in mash: http://crbug.com/652871.
+ if (IsMash())
+ return;
+
// Create a backdrop and see that there is one window (the backdrop) and
// that the size is the same as the default container as well as that it is
// not visible.
ShowTopWindowBackdrop(true);
- ASSERT_EQ(1U, default_container()->children().size());
- EXPECT_FALSE(default_container()->children()[0]->IsVisible());
+ ASSERT_EQ(1U, default_container()->GetChildren().size());
+ EXPECT_FALSE(default_container()->GetChildren()[0]->IsVisible());
{
// Add a window and make sure that the backdrop is the second child.
- std::unique_ptr<aura::Window> window(
+ std::unique_ptr<WindowOwner> window_owner(
CreateTestWindow(gfx::Rect(1, 2, 3, 4)));
+ WmWindow* window = window_owner->window();
window->Show();
- ASSERT_EQ(2U, default_container()->children().size());
- EXPECT_TRUE(default_container()->children()[0]->IsVisible());
- EXPECT_TRUE(default_container()->children()[1]->IsVisible());
- EXPECT_EQ(window.get(), default_container()->children()[1]);
- EXPECT_EQ(default_container()->bounds().ToString(),
- default_container()->children()[0]->bounds().ToString());
+ ASSERT_EQ(2U, default_container()->GetChildren().size());
+ EXPECT_TRUE(default_container()->GetChildren()[0]->IsVisible());
+ EXPECT_TRUE(default_container()->GetChildren()[1]->IsVisible());
+ EXPECT_EQ(window, default_container()->GetChildren()[1]);
+ EXPECT_EQ(default_container()->GetBounds().ToString(),
+ default_container()->GetChildren()[0]->GetBounds().ToString());
}
// With the window gone the backdrop should be invisible again.
- ASSERT_EQ(1U, default_container()->children().size());
- EXPECT_FALSE(default_container()->children()[0]->IsVisible());
+ ASSERT_EQ(1U, default_container()->GetChildren().size());
+ EXPECT_FALSE(default_container()->GetChildren()[0]->IsVisible());
// Destroying the Backdrop should empty the container.
ShowTopWindowBackdrop(false);
- ASSERT_EQ(0U, default_container()->children().size());
+ ASSERT_EQ(0U, default_container()->GetChildren().size());
}
// Verify that the backdrop gets properly created and placed.
TEST_F(WorkspaceLayoutManagerBackdropTest, VerifyBackdropAndItsStacking) {
- std::unique_ptr<aura::Window> window1(
+ // TODO: Triggers crash in mash: http://crbug.com/652871.
+ if (IsMash())
+ return;
+
+ std::unique_ptr<WindowOwner> window1_owner(
CreateTestWindow(gfx::Rect(1, 2, 3, 4)));
+ WmWindow* window1 = window1_owner->window();
window1->Show();
// Get the default container and check that only a single window is in there.
- ASSERT_EQ(1U, default_container()->children().size());
- EXPECT_EQ(window1.get(), default_container()->children()[0]);
- EXPECT_EQ("A",
- GetWindowOrderAsString(nullptr, window1.get(), nullptr, nullptr));
+ ASSERT_EQ(1U, default_container()->GetChildren().size());
+ EXPECT_EQ(window1, default_container()->GetChildren()[0]);
+ EXPECT_EQ("A", GetWindowOrderAsString(nullptr, window1, nullptr, nullptr));
// Create 2 more windows and check that they are also in the container.
- std::unique_ptr<aura::Window> window2(
+ std::unique_ptr<WindowOwner> window2_owner(
CreateTestWindow(gfx::Rect(10, 2, 3, 4)));
- std::unique_ptr<aura::Window> window3(
+ WmWindow* window2 = window2_owner->window();
+ std::unique_ptr<WindowOwner> window3_owner(
CreateTestWindow(gfx::Rect(20, 2, 3, 4)));
+ WmWindow* window3 = window3_owner->window();
window2->Show();
window3->Show();
- aura::Window* backdrop = nullptr;
- EXPECT_EQ("C,B,A", GetWindowOrderAsString(backdrop, window1.get(),
- window2.get(), window3.get()));
+ WmWindow* backdrop = nullptr;
+ EXPECT_EQ("C,B,A",
+ GetWindowOrderAsString(backdrop, window1, window2, window3));
// Turn on the backdrop mode and check that the window shows up where it
// should be (second highest number).
ShowTopWindowBackdrop(true);
- backdrop = default_container()->children()[2];
- EXPECT_EQ("C,X,B,A", GetWindowOrderAsString(backdrop, window1.get(),
- window2.get(), window3.get()));
+ backdrop = default_container()->GetChildren()[2];
+ EXPECT_EQ("C,X,B,A",
+ GetWindowOrderAsString(backdrop, window1, window2, window3));
// Switch the order of windows and check that it still remains in that
// location.
- default_container()->StackChildAtTop(window2.get());
- EXPECT_EQ("B,X,C,A", GetWindowOrderAsString(backdrop, window1.get(),
- window2.get(), window3.get()));
+ default_container()->StackChildAtTop(window2);
+ EXPECT_EQ("B,X,C,A",
+ GetWindowOrderAsString(backdrop, window1, window2, window3));
// Make the top window invisible and check.
- window2.get()->Hide();
- EXPECT_EQ("b,C,X,A", GetWindowOrderAsString(backdrop, window1.get(),
- window2.get(), window3.get()));
+ window2->Hide();
+ EXPECT_EQ("b,C,X,A",
+ GetWindowOrderAsString(backdrop, window1, window2, window3));
// Then delete window after window and see that everything is in order.
- window1.reset();
- EXPECT_EQ("b,C,X", GetWindowOrderAsString(backdrop, window1.get(),
- window2.get(), window3.get()));
- window3.reset();
- EXPECT_EQ("b,x", GetWindowOrderAsString(backdrop, window1.get(),
- window2.get(), window3.get()));
+ window1_owner.reset();
+ EXPECT_EQ("b,C,X",
+ GetWindowOrderAsString(backdrop, window1, window2, window3));
+ window3_owner.reset();
+ EXPECT_EQ("b,x", GetWindowOrderAsString(backdrop, window1, window2, window3));
ShowTopWindowBackdrop(false);
- EXPECT_EQ("b", GetWindowOrderAsString(nullptr, window1.get(), window2.get(),
- window3.get()));
+ EXPECT_EQ("b", GetWindowOrderAsString(nullptr, window1, window2, window3));
}
// Tests that when hidding the shelf, that the backdrop resizes to fill the
// entire workspace area.
TEST_F(WorkspaceLayoutManagerBackdropTest, ShelfVisibilityChangesBounds) {
+ // TODO: Triggers crash in mash: http://crbug.com/652871.
+ if (IsMash())
+ return;
+
WmShelf* shelf = GetPrimaryShelf();
ShelfLayoutManager* shelf_layout_manager = shelf->shelf_layout_manager();
ShowTopWindowBackdrop(true);
RunAllPendingInMessageLoop();
ASSERT_EQ(SHELF_VISIBLE, shelf_layout_manager->visibility_state());
- gfx::Rect initial_bounds = default_container()->children()[0]->bounds();
+ gfx::Rect initial_bounds = default_container()->GetChildren()[0]->GetBounds();
shelf->SetAutoHideBehavior(SHELF_AUTO_HIDE_ALWAYS_HIDDEN);
shelf_layout_manager->UpdateVisibilityState();
@@ -1049,45 +1072,42 @@ TEST_F(WorkspaceLayoutManagerBackdropTest, ShelfVisibilityChangesBounds) {
// including the backdrop.
shelf->SetAutoHideBehavior(SHELF_AUTO_HIDE_BEHAVIOR_NEVER);
shelf_layout_manager->UpdateVisibilityState();
- gfx::Rect reduced_bounds = default_container()->children()[0]->bounds();
+ gfx::Rect reduced_bounds = default_container()->GetChildren()[0]->GetBounds();
EXPECT_LT(reduced_bounds.height(), initial_bounds.height());
shelf->SetAutoHideBehavior(SHELF_AUTO_HIDE_ALWAYS_HIDDEN);
shelf_layout_manager->UpdateVisibilityState();
- EXPECT_GT(default_container()->children()[0]->bounds().height(),
+ EXPECT_GT(default_container()->GetChildren()[0]->GetBounds().height(),
reduced_bounds.height());
}
-class WorkspaceLayoutManagerKeyboardTest : public test::AshTestBase {
+class WorkspaceLayoutManagerKeyboardTest : public AshTest {
public:
WorkspaceLayoutManagerKeyboardTest() : layout_manager_(nullptr) {}
~WorkspaceLayoutManagerKeyboardTest() override {}
void SetUp() override {
- test::AshTestBase::SetUp();
+ AshTest::SetUp();
UpdateDisplay("800x600");
- aura::Window* default_container = Shell::GetContainer(
- Shell::GetPrimaryRootWindow(), kShellWindowId_DefaultContainer);
+ WmWindow* default_container =
+ WmShell::Get()->GetPrimaryRootWindowController()->GetContainer(
+ kShellWindowId_DefaultContainer);
layout_manager_ = GetWorkspaceLayoutManager(default_container);
}
- aura::Window* CreateTestWindow(const gfx::Rect& bounds) {
- return CreateTestWindowInShellWithBounds(bounds);
- }
-
void ShowKeyboard() {
layout_manager_->OnKeyboardBoundsChanging(keyboard_bounds_);
restore_work_area_insets_ =
display::Screen::GetScreen()->GetPrimaryDisplay().GetWorkAreaInsets();
- Shell::GetInstance()->SetDisplayWorkAreaInsets(
- Shell::GetPrimaryRootWindow(),
+ WmShell::Get()->SetDisplayWorkAreaInsets(
+ WmShell::Get()->GetPrimaryRootWindow(),
gfx::Insets(0, 0, keyboard_bounds_.height(), 0));
}
void HideKeyboard() {
- Shell::GetInstance()->SetDisplayWorkAreaInsets(
- Shell::GetPrimaryRootWindow(), restore_work_area_insets_);
+ WmShell::Get()->SetDisplayWorkAreaInsets(
+ WmShell::Get()->GetPrimaryRootWindow(), restore_work_area_insets_);
layout_manager_->OnKeyboardBoundsChanging(gfx::Rect());
}
@@ -1124,15 +1144,14 @@ TEST_F(WorkspaceLayoutManagerKeyboardTest, ChildWindowFocused) {
gfx::Rect work_area(
display::Screen::GetScreen()->GetPrimaryDisplay().work_area());
- aura::test::TestWindowDelegate delegate1;
- std::unique_ptr<aura::Window> parent_window(
- CreateTestWindowInShellWithDelegate(&delegate1, -1, work_area));
- aura::test::TestWindowDelegate delegate2;
- std::unique_ptr<aura::Window> window(
- CreateTestWindowInShellWithDelegate(&delegate2, -1, work_area));
- parent_window->AddChild(window.get());
+ std::unique_ptr<WindowOwner> parent_window_owner(
+ CreateToplevelTestWindow(work_area));
+ WmWindow* parent_window = parent_window_owner->window();
+ std::unique_ptr<WindowOwner> window_owner(CreateTestWindow(work_area));
+ WmWindow* window = window_owner->window();
+ parent_window->AddChild(window);
- wm::ActivateWindow(window.get());
+ window->Activate();
int available_height =
display::Screen::GetScreen()->GetPrimaryDisplay().bounds().height() -
@@ -1141,13 +1160,13 @@ TEST_F(WorkspaceLayoutManagerKeyboardTest, ChildWindowFocused) {
gfx::Rect initial_window_bounds(50, 50, 100, 500);
parent_window->SetBounds(initial_window_bounds);
EXPECT_EQ(initial_window_bounds.ToString(),
- parent_window->bounds().ToString());
+ parent_window->GetBounds().ToString());
ShowKeyboard();
EXPECT_EQ(gfx::Rect(50, 0, 100, available_height).ToString(),
- parent_window->bounds().ToString());
+ parent_window->GetBounds().ToString());
HideKeyboard();
EXPECT_EQ(initial_window_bounds.ToString(),
- parent_window->bounds().ToString());
+ parent_window->GetBounds().ToString());
}
TEST_F(WorkspaceLayoutManagerKeyboardTest, AdjustWindowForA11yKeyboard) {
@@ -1155,33 +1174,33 @@ TEST_F(WorkspaceLayoutManagerKeyboardTest, AdjustWindowForA11yKeyboard) {
gfx::Rect work_area(
display::Screen::GetScreen()->GetPrimaryDisplay().work_area());
- aura::test::TestWindowDelegate delegate;
- std::unique_ptr<aura::Window> window(
- CreateTestWindowInShellWithDelegate(&delegate, -1, work_area));
+ std::unique_ptr<WindowOwner> window_owner(
+ CreateToplevelTestWindow(work_area));
+ WmWindow* window = window_owner->window();
int available_height =
display::Screen::GetScreen()->GetPrimaryDisplay().bounds().height() -
keyboard_bounds().height();
- wm::ActivateWindow(window.get());
+ window->Activate();
- EXPECT_EQ(gfx::Rect(work_area).ToString(), window->bounds().ToString());
+ EXPECT_EQ(gfx::Rect(work_area).ToString(), window->GetBounds().ToString());
ShowKeyboard();
EXPECT_EQ(gfx::Rect(work_area.origin(),
gfx::Size(work_area.width(), available_height))
.ToString(),
- window->bounds().ToString());
+ window->GetBounds().ToString());
HideKeyboard();
- EXPECT_EQ(gfx::Rect(work_area).ToString(), window->bounds().ToString());
+ EXPECT_EQ(gfx::Rect(work_area).ToString(), window->GetBounds().ToString());
gfx::Rect small_window_bound(50, 50, 100, 500);
window->SetBounds(small_window_bound);
- EXPECT_EQ(small_window_bound.ToString(), window->bounds().ToString());
+ EXPECT_EQ(small_window_bound.ToString(), window->GetBounds().ToString());
ShowKeyboard();
EXPECT_EQ(gfx::Rect(50, 0, 100, available_height).ToString(),
- window->bounds().ToString());
+ window->GetBounds().ToString());
HideKeyboard();
- EXPECT_EQ(small_window_bound.ToString(), window->bounds().ToString());
+ EXPECT_EQ(small_window_bound.ToString(), window->GetBounds().ToString());
gfx::Rect occluded_window_bounds(
50, keyboard_bounds().y() + keyboard_bounds().height() / 2, 50,
@@ -1194,23 +1213,23 @@ TEST_F(WorkspaceLayoutManagerKeyboardTest, AdjustWindowForA11yKeyboard) {
gfx::Rect(50, keyboard_bounds().y() - keyboard_bounds().height() / 2,
occluded_window_bounds.width(), occluded_window_bounds.height())
.ToString(),
- window->bounds().ToString());
+ window->GetBounds().ToString());
HideKeyboard();
- EXPECT_EQ(occluded_window_bounds.ToString(), window->bounds().ToString());
+ EXPECT_EQ(occluded_window_bounds.ToString(), window->GetBounds().ToString());
}
-TEST_F(WorkspaceLayoutManagerKeyboardTest, IgnoreKeyboardBoundsChagne) {
+TEST_F(WorkspaceLayoutManagerKeyboardTest, IgnoreKeyboardBoundsChange) {
InitKeyboardBounds();
- aura::test::TestWindowDelegate delegate2;
- std::unique_ptr<aura::Window> window(
- CreateTestWindowInShellWithDelegate(&delegate2, -1, keyboard_bounds()));
- wm::GetWindowState(window.get())->set_ignore_keyboard_bounds_change(true);
- wm::ActivateWindow(window.get());
+ std::unique_ptr<WindowOwner> window_owner(
+ CreateTestWindow(keyboard_bounds()));
+ WmWindow* window = window_owner->window();
+ window->GetWindowState()->set_ignore_keyboard_bounds_change(true);
+ window->Activate();
- EXPECT_EQ(keyboard_bounds(), window->bounds());
+ EXPECT_EQ(keyboard_bounds(), window->GetBounds());
ShowKeyboard();
- EXPECT_EQ(keyboard_bounds(), window->bounds());
+ EXPECT_EQ(keyboard_bounds(), window->GetBounds());
}
TEST_F(WorkspaceLayoutManagerKeyboardTest, ChangeWorkAreaInNonStickyMode) {
@@ -1223,41 +1242,41 @@ TEST_F(WorkspaceLayoutManagerKeyboardTest, ChangeWorkAreaInNonStickyMode) {
gfx::Rect work_area(
display::Screen::GetScreen()->GetPrimaryDisplay().work_area());
- aura::test::TestWindowDelegate delegate;
gfx::Rect orig_window_bounds(0, 100, work_area.width(),
work_area.height() - 100);
- std::unique_ptr<aura::Window> window(
- CreateTestWindowInShellWithDelegate(&delegate, -1, orig_window_bounds));
+ std::unique_ptr<WindowOwner> window_owner(
+ CreateToplevelTestWindow(orig_window_bounds));
+ WmWindow* window = window_owner->window();
- wm::ActivateWindow(window.get());
- EXPECT_EQ(orig_window_bounds, window->bounds());
+ window->Activate();
+ EXPECT_EQ(orig_window_bounds, window->GetBounds());
// Open keyboard in non-sticky mode.
kb_controller->ShowKeyboard(false);
kb_controller->ui()->GetKeyboardWindow()->SetBounds(
keyboard::FullWidthKeyboardBoundsFromRootBounds(
- Shell::GetPrimaryRootWindow()->bounds(), 100));
+ WmShell::Get()->GetPrimaryRootWindow()->GetBounds(), 100));
int shift =
work_area.height() - kb_controller->GetContainerWindow()->bounds().y();
gfx::Rect changed_window_bounds(orig_window_bounds);
changed_window_bounds.Offset(0, -shift);
// Window should be shifted up.
- EXPECT_EQ(changed_window_bounds, window->bounds());
+ EXPECT_EQ(changed_window_bounds, window->GetBounds());
kb_controller->HideKeyboard(
keyboard::KeyboardController::HIDE_REASON_AUTOMATIC);
- EXPECT_EQ(orig_window_bounds, window->bounds());
+ EXPECT_EQ(orig_window_bounds, window->GetBounds());
// Open keyboard in sticky mode.
kb_controller->ShowKeyboard(true);
// Window should be shifted up.
- EXPECT_EQ(changed_window_bounds, window->bounds());
+ EXPECT_EQ(changed_window_bounds, window->GetBounds());
kb_controller->HideKeyboard(
keyboard::KeyboardController::HIDE_REASON_AUTOMATIC);
- EXPECT_EQ(orig_window_bounds, window->bounds());
+ EXPECT_EQ(orig_window_bounds, window->GetBounds());
}
// When kAshUseNewVKWindowBehavior flag enabled, do not change accessibility
@@ -1276,27 +1295,27 @@ TEST_F(WorkspaceLayoutManagerKeyboardTest,
gfx::Rect work_area(
display::Screen::GetScreen()->GetPrimaryDisplay().work_area());
- aura::test::TestWindowDelegate delegate;
gfx::Rect orig_window_bounds(0, 100, work_area.width(),
work_area.height() - 100);
- std::unique_ptr<aura::Window> window(
- CreateTestWindowInShellWithDelegate(&delegate, -1, orig_window_bounds));
+ std::unique_ptr<WindowOwner> window_owner(
+ CreateToplevelTestWindow(orig_window_bounds));
+ WmWindow* window = window_owner->window();
- wm::ActivateWindow(window.get());
- EXPECT_EQ(orig_window_bounds, window->bounds());
+ window->Activate();
+ EXPECT_EQ(orig_window_bounds, window->GetBounds());
// Open keyboard in non-sticky mode.
kb_controller->ShowKeyboard(false);
kb_controller->ui()->GetKeyboardWindow()->SetBounds(
keyboard::FullWidthKeyboardBoundsFromRootBounds(
- Shell::GetPrimaryRootWindow()->bounds(), 100));
+ WmShell::Get()->GetPrimaryRootWindow()->GetBounds(), 100));
// Window should not be shifted up.
- EXPECT_EQ(orig_window_bounds, window->bounds());
+ EXPECT_EQ(orig_window_bounds, window->GetBounds());
kb_controller->HideKeyboard(
keyboard::KeyboardController::HIDE_REASON_AUTOMATIC);
- EXPECT_EQ(orig_window_bounds, window->bounds());
+ EXPECT_EQ(orig_window_bounds, window->GetBounds());
// Open keyboard in sticky mode.
kb_controller->ShowKeyboard(true);
@@ -1306,11 +1325,11 @@ TEST_F(WorkspaceLayoutManagerKeyboardTest,
gfx::Rect changed_window_bounds(orig_window_bounds);
changed_window_bounds.Offset(0, -shift);
// Window should be shifted up.
- EXPECT_EQ(changed_window_bounds, window->bounds());
+ EXPECT_EQ(changed_window_bounds, window->GetBounds());
kb_controller->HideKeyboard(
keyboard::KeyboardController::HIDE_REASON_AUTOMATIC);
- EXPECT_EQ(orig_window_bounds, window->bounds());
+ EXPECT_EQ(orig_window_bounds, window->GetBounds());
}
James Cook 2016/10/04 23:16:05 Wow, this file looks like it was a lot of work to
sky 2016/10/06 17:57:07 Tedious, but mostly mechanical changes. Hopefully
} // namespace ash

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