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Unified Diff: ash/common/test/ash_test.h

Issue 2391153002: Converts most of WorkspaceLayoutManager tests to use common code (Closed)
Patch Set: cleanup Created 4 years, 2 months ago
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Index: ash/common/test/ash_test.h
diff --git a/ash/common/test/ash_test.h b/ash/common/test/ash_test.h
index 161732a552dce5320cf291be8a6c168df4a8d5cf..841b144076ace4f03e4e541adf6eee6e42909399 100644
--- a/ash/common/test/ash_test.h
+++ b/ash/common/test/ash_test.h
@@ -13,6 +13,7 @@
#include "testing/gtest/include/gtest/gtest.h"
#include "ui/display/manager/display_layout.h"
#include "ui/gfx/geometry/rect.h"
+#include "ui/views/widget/widget.h"
#include "ui/wm/public/window_types.h"
namespace display {
@@ -22,6 +23,7 @@ class Display;
namespace ash {
class AshTestImpl;
+class WmShelf;
class WmWindow;
// Wraps a WmWindow calling WmWindow::Destroy() from the destructor. WmWindow is
@@ -54,6 +56,9 @@ class AshTest : public testing::Test {
AshTest();
~AshTest() override;
+ // Returns true if running in mash.
+ static bool IsMash();
James Cook 2016/10/04 23:16:04 We have WmShell::Get()->IsRunningInMash() now. How
sky 2016/10/06 17:57:06 I forgot about that one. Done.
+
bool SupportsMultipleDisplays() const;
// Update the display configuration as given in |display_spec|.
@@ -69,6 +74,12 @@ class AshTest : public testing::Test {
ui::wm::WindowType type = ui::wm::WINDOW_TYPE_NORMAL,
int shell_window_id = kShellWindowId_Invalid);
+ // Creates a visible top-level window. For aura a top-level window is a Window
James Cook 2016/10/04 23:16:04 From the description it's a little hard to tell ho
sky 2016/10/06 17:57:06 I added a reference to aura::Window::GetToplevelWi
+ // that has a delegate.
+ std::unique_ptr<WindowOwner> CreateToplevelTestWindow(
+ const gfx::Rect& bounds_in_screen = gfx::Rect(),
+ int shell_window_id = kShellWindowId_Invalid);
+
// Creates a visible window parented to |parent| with the specified bounds and
// id.
std::unique_ptr<WindowOwner> CreateChildWindow(
@@ -87,6 +98,25 @@ class AshTest : public testing::Test {
display::DisplayPlacement::Position position,
int offset);
+ // Configures |init_params| so that the widget will be created on the same
+ // display as |window|.
+ void ConfigureWidgetInitParamsForDisplay(
+ WmWindow* window,
+ views::Widget::InitParams* init_params);
+
+ // Returns the WmShelf for the primary display.
+ WmShelf* GetPrimaryShelf();
James Cook 2016/10/04 23:16:04 static and (optionally) move up I think there are
sky 2016/10/06 17:57:06 Done.
+
+ // Adds |window| to the appropriate container in the primary root window.
+ void ParentWindowInPrimaryRootWindow(WmWindow* window);
+
+ // Adds |window| as as a transient child of |parent|.
+ void AddTransientChild(WmWindow* parent, WmWindow* window);
+
+ void SetCanLockScreen(bool can_lock_screen);
James Cook 2016/10/04 23:16:04 Function comment? "Lock" means signout-related-loc
sky 2016/10/06 17:57:06 Done.
+
+ void RunAllPendingInMessageLoop();
+
protected:
// testing::Test:
void SetUp() override;

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