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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_AURA_WINDOW_H_ | 5 #ifndef UI_AURA_WINDOW_H_ |
6 #define UI_AURA_WINDOW_H_ | 6 #define UI_AURA_WINDOW_H_ |
7 | 7 |
8 #include <stdint.h> | 8 #include <stdint.h> |
9 | 9 |
10 #include <map> | 10 #include <map> |
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259 // within this Window's bounds. | 259 // within this Window's bounds. |
260 bool ContainsPoint(const gfx::Point& local_point) const; | 260 bool ContainsPoint(const gfx::Point& local_point) const; |
261 | 261 |
262 // Returns the Window that most closely encloses |local_point| for the | 262 // Returns the Window that most closely encloses |local_point| for the |
263 // purposes of event targeting. | 263 // purposes of event targeting. |
264 Window* GetEventHandlerForPoint(const gfx::Point& local_point); | 264 Window* GetEventHandlerForPoint(const gfx::Point& local_point); |
265 | 265 |
266 // Returns the topmost Window with a delegate containing |local_point|. | 266 // Returns the topmost Window with a delegate containing |local_point|. |
267 Window* GetTopWindowContainingPoint(const gfx::Point& local_point); | 267 Window* GetTopWindowContainingPoint(const gfx::Point& local_point); |
268 | 268 |
269 // Returns this window's toplevel window (the highest-up-the-tree anscestor | 269 // Returns this window's toplevel window (the highest-up-the-tree ancestor |
270 // that has a delegate set). The toplevel window may be |this|. | 270 // that has a delegate set). The toplevel window may be |this|. |
271 Window* GetToplevelWindow(); | 271 Window* GetToplevelWindow(); |
272 | 272 |
273 // Claims focus. | 273 // Claims focus. |
274 void Focus(); | 274 void Focus(); |
275 | 275 |
276 // Returns true if the Window is currently the focused window. | 276 // Returns true if the Window is currently the focused window. |
277 bool HasFocus() const; | 277 bool HasFocus() const; |
278 | 278 |
279 // Returns true if the Window can be focused. | 279 // Returns true if the Window can be focused. |
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523 }; | 523 }; |
524 | 524 |
525 std::map<const void*, Value> prop_map_; | 525 std::map<const void*, Value> prop_map_; |
526 | 526 |
527 DISALLOW_COPY_AND_ASSIGN(Window); | 527 DISALLOW_COPY_AND_ASSIGN(Window); |
528 }; | 528 }; |
529 | 529 |
530 } // namespace aura | 530 } // namespace aura |
531 | 531 |
532 #endif // UI_AURA_WINDOW_H_ | 532 #endif // UI_AURA_WINDOW_H_ |
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