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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/mus/non_client_frame_controller.h" | 5 #include "ash/mus/non_client_frame_controller.h" |
6 | 6 |
7 #include <stdint.h> | 7 #include <stdint.h> |
8 | 8 |
9 #include <memory> | 9 #include <memory> |
10 #include <string> | 10 #include <string> |
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21 #include "ash/mus/shadow.h" | 21 #include "ash/mus/shadow.h" |
22 #include "ash/shared/immersive_fullscreen_controller_delegate.h" | 22 #include "ash/shared/immersive_fullscreen_controller_delegate.h" |
23 #include "base/macros.h" | 23 #include "base/macros.h" |
24 #include "base/strings/utf_string_conversions.h" | 24 #include "base/strings/utf_string_conversions.h" |
25 #include "services/ui/public/cpp/property_type_converters.h" | 25 #include "services/ui/public/cpp/property_type_converters.h" |
26 #include "services/ui/public/cpp/window.h" | 26 #include "services/ui/public/cpp/window.h" |
27 #include "services/ui/public/cpp/window_manager_delegate.h" | 27 #include "services/ui/public/cpp/window_manager_delegate.h" |
28 #include "services/ui/public/cpp/window_property.h" | 28 #include "services/ui/public/cpp/window_property.h" |
29 #include "services/ui/public/cpp/window_tree_client.h" | 29 #include "services/ui/public/cpp/window_tree_client.h" |
30 #include "services/ui/public/interfaces/window_manager.mojom.h" | 30 #include "services/ui/public/interfaces/window_manager.mojom.h" |
31 #include "services/ui/public/interfaces/window_tree_host.mojom.h" | |
32 #include "ui/aura/layout_manager.h" | 31 #include "ui/aura/layout_manager.h" |
33 #include "ui/aura/window.h" | 32 #include "ui/aura/window.h" |
34 #include "ui/aura/window_tree_host.h" | 33 #include "ui/aura/window_tree_host.h" |
35 #include "ui/base/hit_test.h" | 34 #include "ui/base/hit_test.h" |
36 #include "ui/compositor/layer.h" | 35 #include "ui/compositor/layer.h" |
37 #include "ui/gfx/geometry/vector2d.h" | 36 #include "ui/gfx/geometry/vector2d.h" |
38 #include "ui/views/mus/native_widget_mus.h" | 37 #include "ui/views/mus/native_widget_mus.h" |
39 #include "ui/views/widget/widget.h" | 38 #include "ui/views/widget/widget.h" |
40 | 39 |
41 namespace ash { | 40 namespace ash { |
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459 } | 458 } |
460 } | 459 } |
461 | 460 |
462 void NonClientFrameController::OnWindowDestroyed(ui::Window* window) { | 461 void NonClientFrameController::OnWindowDestroyed(ui::Window* window) { |
463 window_->RemoveObserver(this); | 462 window_->RemoveObserver(this); |
464 window_ = nullptr; | 463 window_ = nullptr; |
465 } | 464 } |
466 | 465 |
467 } // namespace mus | 466 } // namespace mus |
468 } // namespace ash | 467 } // namespace ash |
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