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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CompositorAnimationPlayer_h | 5 #ifndef CompositorAnimationPlayer_h |
6 #define CompositorAnimationPlayer_h | 6 #define CompositorAnimationPlayer_h |
7 | 7 |
8 #include "base/memory/ref_counted.h" | 8 #include "base/memory/ref_counted.h" |
9 #include "cc/animation/animation_delegate.h" | 9 #include "cc/animation/animation_delegate.h" |
10 #include "cc/animation/animation_player.h" | 10 #include "cc/animation/animation_player.h" |
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29 | 29 |
30 public: | 30 public: |
31 static std::unique_ptr<CompositorAnimationPlayer> create() { | 31 static std::unique_ptr<CompositorAnimationPlayer> create() { |
32 return wrapUnique(new CompositorAnimationPlayer()); | 32 return wrapUnique(new CompositorAnimationPlayer()); |
33 } | 33 } |
34 | 34 |
35 ~CompositorAnimationPlayer(); | 35 ~CompositorAnimationPlayer(); |
36 | 36 |
37 cc::AnimationPlayer* ccAnimationPlayer() const; | 37 cc::AnimationPlayer* ccAnimationPlayer() const; |
38 | 38 |
39 // An animation delegate is notified when animations are started and | 39 // An animation delegate is notified when animations are started and stopped. |
40 // stopped. The CompositorAnimationPlayer does not take ownership of the deleg
ate, and it is | 40 // The CompositorAnimationPlayer does not take ownership of the delegate, and |
41 // the responsibility of the client to reset the layer's delegate before | 41 // it is the responsibility of the client to reset the layer's delegate before |
42 // deleting the delegate. | 42 // deleting the delegate. |
43 void setAnimationDelegate(CompositorAnimationDelegate*); | 43 void setAnimationDelegate(CompositorAnimationDelegate*); |
44 | 44 |
45 void attachElement(const CompositorElementId&); | 45 void attachElement(const CompositorElementId&); |
46 void detachElement(); | 46 void detachElement(); |
47 bool isElementAttached() const; | 47 bool isElementAttached() const; |
48 | 48 |
49 void addAnimation(std::unique_ptr<CompositorAnimation>); | 49 void addAnimation(std::unique_ptr<CompositorAnimation>); |
50 void removeAnimation(int animationId); | 50 void removeAnimation(int animationId); |
51 void pauseAnimation(int animationId, double timeOffset); | 51 void pauseAnimation(int animationId, double timeOffset); |
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69 double animationStartTime, | 69 double animationStartTime, |
70 std::unique_ptr<cc::AnimationCurve>) override; | 70 std::unique_ptr<cc::AnimationCurve>) override; |
71 | 71 |
72 scoped_refptr<cc::AnimationPlayer> m_animationPlayer; | 72 scoped_refptr<cc::AnimationPlayer> m_animationPlayer; |
73 CompositorAnimationDelegate* m_delegate; | 73 CompositorAnimationDelegate* m_delegate; |
74 }; | 74 }; |
75 | 75 |
76 } // namespace blink | 76 } // namespace blink |
77 | 77 |
78 #endif // CompositorAnimationPlayer_h | 78 #endif // CompositorAnimationPlayer_h |
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