| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright (C) 2011 Apple Inc. All rights reserved. | 2 * Copyright (C) 2011 Apple Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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| 70 blend(from.y(), to.y(), progress)); | 70 blend(from.y(), to.y(), progress)); |
| 71 } | 71 } |
| 72 | 72 |
| 73 inline FloatPoint blend(const FloatPoint& from, | 73 inline FloatPoint blend(const FloatPoint& from, |
| 74 const FloatPoint& to, | 74 const FloatPoint& to, |
| 75 double progress) { | 75 double progress) { |
| 76 return FloatPoint(blend(from.x(), to.x(), progress), | 76 return FloatPoint(blend(from.x(), to.x(), progress), |
| 77 blend(from.y(), to.y(), progress)); | 77 blend(from.y(), to.y(), progress)); |
| 78 } | 78 } |
| 79 | 79 |
| 80 // Calculates the accuracy for evaluating a timing function for an animation wit
h the specified duration. | 80 // Calculates the accuracy for evaluating a timing function for an animation |
| 81 // with the specified duration. |
| 81 inline double accuracyForDuration(double duration) { | 82 inline double accuracyForDuration(double duration) { |
| 82 return std::max(1.0 / (200.0 * duration), | 83 return std::max(1.0 / (200.0 * duration), |
| 83 gfx::CubicBezier::GetDefaultEpsilon()); | 84 gfx::CubicBezier::GetDefaultEpsilon()); |
| 84 } | 85 } |
| 85 | 86 |
| 86 } // namespace blink | 87 } // namespace blink |
| 87 | 88 |
| 88 #endif // AnimationUtilities_h | 89 #endif // AnimationUtilities_h |
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