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Side by Side Diff: content/renderer/media/android/stream_texture_factory.h

Issue 2390783003: Make stream_id internal to StreamTextureHost. (Closed)
Patch Set: Addressed review comments. Created 4 years, 2 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CONTENT_RENDERER_MEDIA_ANDROID_STREAM_TEXTURE_FACTORY_H_ 5 #ifndef CONTENT_RENDERER_MEDIA_ANDROID_STREAM_TEXTURE_FACTORY_H_
6 #define CONTENT_RENDERER_MEDIA_ANDROID_STREAM_TEXTURE_FACTORY_H_ 6 #define CONTENT_RENDERER_MEDIA_ANDROID_STREAM_TEXTURE_FACTORY_H_
7 7
8 #include <stdint.h> 8 #include <stdint.h>
9 9
10 #include <memory> 10 #include <memory>
(...skipping 23 matching lines...) Expand all
34 // The proxy class for the gpu thread to notify the compositor thread 34 // The proxy class for the gpu thread to notify the compositor thread
35 // when a new video frame is available. 35 // when a new video frame is available.
36 class StreamTextureProxy : public StreamTextureHost::Listener { 36 class StreamTextureProxy : public StreamTextureHost::Listener {
37 public: 37 public:
38 ~StreamTextureProxy() override; 38 ~StreamTextureProxy() override;
39 39
40 // Initialize and bind to |task_runner|, which becomes the thread that the 40 // Initialize and bind to |task_runner|, which becomes the thread that the
41 // provided callback will be run on. This can be called on any thread, but 41 // provided callback will be run on. This can be called on any thread, but
42 // must be called with the same |task_runner| every time. 42 // must be called with the same |task_runner| every time.
43 void BindToTaskRunner( 43 void BindToTaskRunner(
44 int32_t stream_id,
45 const base::Closure& received_frame_cb, 44 const base::Closure& received_frame_cb,
46 scoped_refptr<base::SingleThreadTaskRunner> task_runner); 45 scoped_refptr<base::SingleThreadTaskRunner> task_runner);
47 46
48 // StreamTextureHost::Listener implementation: 47 // StreamTextureHost::Listener implementation:
49 void OnFrameAvailable() override; 48 void OnFrameAvailable() override;
50 49
50 // Set the streamTexture size.
51 void SetStreamTextureSize(const gfx::Size& size);
52
53 // Send an IPC message to the browser process to request a java surface
54 // object for the given route_id. After the the surface is created,
55 // it will be passed back to the WebMediaPlayerAndroid object identified by
56 // the player_id.
57 void EstablishPeer(int player_id, int frame_id);
58
59 // Sends an IPC to the GPU process.
60 // Asks the StreamTexture to forward its SurfaceTexture to the
61 // ScopedSurfaceRequestManager, using the gpu::ScopedSurfaceRequestConduit.
62 void ForwardStreamTextureForSurfaceRequest(
63 const base::UnguessableToken& request_token);
64
51 struct Deleter { 65 struct Deleter {
52 inline void operator()(StreamTextureProxy* ptr) const { ptr->Release(); } 66 inline void operator()(StreamTextureProxy* ptr) const { ptr->Release(); }
53 }; 67 };
54 private: 68 private:
55 friend class StreamTextureFactory; 69 friend class StreamTextureFactory;
56 explicit StreamTextureProxy(StreamTextureHost* host); 70 explicit StreamTextureProxy(StreamTextureHost* host);
57 71
58 void BindOnThread(int32_t stream_id); 72 void BindOnThread();
59 void Release(); 73 void Release();
60 74
61 const std::unique_ptr<StreamTextureHost> host_; 75 const std::unique_ptr<StreamTextureHost> host_;
62 76
63 // Protects access to |received_frame_cb_| and |task_runner_|. 77 // Protects access to |received_frame_cb_| and |task_runner_|.
64 base::Lock lock_; 78 base::Lock lock_;
65 base::Closure received_frame_cb_; 79 base::Closure received_frame_cb_;
66 scoped_refptr<base::SingleThreadTaskRunner> task_runner_; 80 scoped_refptr<base::SingleThreadTaskRunner> task_runner_;
67 81
68 DISALLOW_IMPLICIT_CONSTRUCTORS(StreamTextureProxy); 82 DISALLOW_IMPLICIT_CONSTRUCTORS(StreamTextureProxy);
69 }; 83 };
70 84
71 typedef std::unique_ptr<StreamTextureProxy, StreamTextureProxy::Deleter> 85 typedef std::unique_ptr<StreamTextureProxy, StreamTextureProxy::Deleter>
72 ScopedStreamTextureProxy; 86 ScopedStreamTextureProxy;
73 87
74 // Factory class for managing stream textures. 88 // Factory class for managing stream textures.
75 class CONTENT_EXPORT StreamTextureFactory 89 class CONTENT_EXPORT StreamTextureFactory
76 : public base::RefCounted<StreamTextureFactory> { 90 : public base::RefCounted<StreamTextureFactory> {
77 public: 91 public:
78 static scoped_refptr<StreamTextureFactory> Create( 92 static scoped_refptr<StreamTextureFactory> Create(
79 scoped_refptr<ContextProviderCommandBuffer> context_provider); 93 scoped_refptr<ContextProviderCommandBuffer> context_provider);
80 94
81 // Create the StreamTextureProxy object. 95 // Create the StreamTextureProxy object.
liberato (no reviews please) 2016/10/10 16:46:13 please comment the function args, now that the cal
sivag 2016/10/12 11:25:33 Done.
82 StreamTextureProxy* CreateProxy(); 96 StreamTextureProxy* CreateProxy(unsigned texture_target,
83 97 unsigned* texture_id,
84 // Send an IPC message to the browser process to request a java surface 98 gpu::Mailbox* texture_mailbox);
85 // object for the given stream_id. After the the surface is created,
86 // it will be passed back to the WebMediaPlayerAndroid object identified by
87 // the player_id.
88 void EstablishPeer(int32_t stream_id, int player_id, int frame_id);
89
90 // Sends an IPC to the GPU process.
91 // Asks the StreamTexture to forward its SurfaceTexture to the
92 // ScopedSurfaceRequestManager, using the gpu::ScopedSurfaceRequestConduit.
93 void ForwardStreamTextureForSurfaceRequest(
94 int32_t stream_id,
95 const base::UnguessableToken& request_token);
96
97 // Creates a gpu::StreamTexture and returns its id. Sets |*texture_id| to the
98 // client-side id of the gpu::StreamTexture. The texture is produced into
99 // a mailbox so it can be shipped in a VideoFrame.
100 unsigned CreateStreamTexture(unsigned texture_target,
101 unsigned* texture_id,
102 gpu::Mailbox* texture_mailbox);
103
104 // Set the streamTexture size for the given stream Id.
105 void SetStreamTextureSize(int32_t texture_id, const gfx::Size& size);
106 99
107 gpu::gles2::GLES2Interface* ContextGL(); 100 gpu::gles2::GLES2Interface* ContextGL();
108 101
109 private: 102 private:
110 friend class base::RefCounted<StreamTextureFactory>; 103 friend class base::RefCounted<StreamTextureFactory>;
111 StreamTextureFactory( 104 StreamTextureFactory(
112 scoped_refptr<ContextProviderCommandBuffer> context_provider); 105 scoped_refptr<ContextProviderCommandBuffer> context_provider);
113 ~StreamTextureFactory(); 106 ~StreamTextureFactory();
107 // Creates a gpu::StreamTexture and returns its id. Sets |*texture_id| to the
108 // client-side id of the gpu::StreamTexture. The texture is produced into
109 // a mailbox so it can be shipped in a VideoFrame.
110 unsigned CreateStreamTexture(unsigned texture_target,
111 unsigned* texture_id,
112 gpu::Mailbox* texture_mailbox);
114 113
115 scoped_refptr<ContextProviderCommandBuffer> context_provider_; 114 scoped_refptr<ContextProviderCommandBuffer> context_provider_;
116 scoped_refptr<gpu::GpuChannelHost> channel_; 115 scoped_refptr<gpu::GpuChannelHost> channel_;
117 116
118 DISALLOW_IMPLICIT_CONSTRUCTORS(StreamTextureFactory); 117 DISALLOW_IMPLICIT_CONSTRUCTORS(StreamTextureFactory);
119 }; 118 };
120 119
121 } // namespace content 120 } // namespace content
122 121
123 #endif // CONTENT_RENDERER_MEDIA_ANDROID_STREAM_TEXTURE_FACTORY_H_ 122 #endif // CONTENT_RENDERER_MEDIA_ANDROID_STREAM_TEXTURE_FACTORY_H_
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