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1 /* | 1 /* |
2 * Copyright (C) 2004, 2005, 2006, 2008 Nikolas Zimmermann <zimmermann@kde.org> | 2 * Copyright (C) 2004, 2005, 2006, 2008 Nikolas Zimmermann <zimmermann@kde.org> |
3 * Copyright (C) 2004, 2005 Rob Buis <buis@kde.org> | 3 * Copyright (C) 2004, 2005 Rob Buis <buis@kde.org> |
4 * | 4 * |
5 * This library is free software; you can redistribute it and/or | 5 * This library is free software; you can redistribute it and/or |
6 * modify it under the terms of the GNU Library General Public | 6 * modify it under the terms of the GNU Library General Public |
7 * License as published by the Free Software Foundation; either | 7 * License as published by the Free Software Foundation; either |
8 * version 2 of the License, or (at your option) any later version. | 8 * version 2 of the License, or (at your option) any later version. |
9 * | 9 * |
10 * This library is distributed in the hope that it will be useful, | 10 * This library is distributed in the hope that it will be useful, |
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141 effectiveFrom.x(), effectiveTo.x(), | 141 effectiveFrom.x(), effectiveTo.x(), |
142 effectiveToAtEnd.x(), animatedX); | 142 effectiveToAtEnd.x(), animatedX); |
143 animationElement->animateAdditiveNumber(percentage, repeatCount, | 143 animationElement->animateAdditiveNumber(percentage, repeatCount, |
144 effectiveFrom.y(), effectiveTo.y(), | 144 effectiveFrom.y(), effectiveTo.y(), |
145 effectiveToAtEnd.y(), animatedY); | 145 effectiveToAtEnd.y(), animatedY); |
146 at(i)->setValue(FloatPoint(animatedX, animatedY)); | 146 at(i)->setValue(FloatPoint(animatedX, animatedY)); |
147 } | 147 } |
148 } | 148 } |
149 | 149 |
150 float SVGPointList::calculateDistance(SVGPropertyBase* to, SVGElement*) { | 150 float SVGPointList::calculateDistance(SVGPropertyBase* to, SVGElement*) { |
151 // FIXME: Distance calculation is not possible for SVGPointList right now. We
need the distance for every single value. | 151 // FIXME: Distance calculation is not possible for SVGPointList right now. We |
| 152 // need the distance for every single value. |
152 return -1; | 153 return -1; |
153 } | 154 } |
154 | 155 |
155 } // namespace blink | 156 } // namespace blink |
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