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Side by Side Diff: src/heap/remembered-set.cc

Issue 2390743005: [heap] Concurrently free empty slot set buckets. (Closed)
Patch Set: Created 4 years, 2 months ago
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1 // Copyright 2016 the V8 project authors. All rights reserved. 1 // Copyright 2016 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "src/heap/remembered-set.h" 5 #include "src/heap/remembered-set.h"
6 #include "src/heap/heap-inl.h" 6 #include "src/heap/heap-inl.h"
7 #include "src/heap/heap.h" 7 #include "src/heap/heap.h"
8 #include "src/heap/mark-compact.h" 8 #include "src/heap/mark-compact.h"
9 #include "src/heap/slot-set.h" 9 #include "src/heap/slot-set.h"
10 #include "src/heap/spaces.h" 10 #include "src/heap/spaces.h"
11 #include "src/heap/store-buffer.h" 11 #include "src/heap/store-buffer.h"
12 #include "src/macro-assembler.h" 12 #include "src/macro-assembler.h"
13 13
14 namespace v8 { 14 namespace v8 {
15 namespace internal { 15 namespace internal {
16 16
17 template <PointerDirection direction> 17 template <PointerDirection direction>
18 void RememberedSet<direction>::ClearInvalidSlots(Heap* heap) { 18 void RememberedSet<direction>::ClearInvalidSlots(Heap* heap) {
19 STATIC_ASSERT(direction == OLD_TO_NEW); 19 STATIC_ASSERT(direction == OLD_TO_NEW);
20 for (MemoryChunk* chunk : *heap->old_space()) { 20 for (MemoryChunk* chunk : *heap->old_space()) {
21 SlotSet* slots = GetSlotSet(chunk); 21 SlotSet* slots = GetSlotSet(chunk);
22 if (slots != nullptr) { 22 if (slots != nullptr) {
23 slots->Iterate([heap, chunk](Address addr) { 23 slots->Iterate(
24 Object** slot = reinterpret_cast<Object**>(addr); 24 [heap, chunk](Address addr) {
25 return IsValidSlot(heap, chunk, slot) ? KEEP_SLOT : REMOVE_SLOT; 25 Object** slot = reinterpret_cast<Object**>(addr);
26 }); 26 return IsValidSlot(heap, chunk, slot) ? KEEP_SLOT : REMOVE_SLOT;
27 },
28 SlotSet::PREFREE_EMPTY_BUCKETS);
27 } 29 }
28 } 30 }
29 for (MemoryChunk* chunk : *heap->code_space()) { 31 for (MemoryChunk* chunk : *heap->code_space()) {
30 TypedSlotSet* slots = GetTypedSlotSet(chunk); 32 TypedSlotSet* slots = GetTypedSlotSet(chunk);
31 if (slots != nullptr) { 33 if (slots != nullptr) {
32 slots->Iterate( 34 slots->Iterate(
33 [heap, chunk](SlotType type, Address host_addr, Address addr) { 35 [heap, chunk](SlotType type, Address host_addr, Address addr) {
34 if (Marking::IsBlack(ObjectMarking::MarkBitFrom(host_addr))) { 36 if (Marking::IsBlack(ObjectMarking::MarkBitFrom(host_addr))) {
35 return KEEP_SLOT; 37 return KEEP_SLOT;
36 } else { 38 } else {
37 return REMOVE_SLOT; 39 return REMOVE_SLOT;
38 } 40 }
39 }, 41 },
40 TypedSlotSet::PREFREE_EMPTY_CHUNKS); 42 TypedSlotSet::PREFREE_EMPTY_CHUNKS);
41 } 43 }
42 } 44 }
43 for (MemoryChunk* chunk : *heap->map_space()) { 45 for (MemoryChunk* chunk : *heap->map_space()) {
44 SlotSet* slots = GetSlotSet(chunk); 46 SlotSet* slots = GetSlotSet(chunk);
45 if (slots != nullptr) { 47 if (slots != nullptr) {
46 slots->Iterate([heap, chunk](Address addr) { 48 slots->Iterate(
47 Object** slot = reinterpret_cast<Object**>(addr); 49 [heap, chunk](Address addr) {
48 // TODO(mlippautz): In map space all allocations would ideally be map 50 Object** slot = reinterpret_cast<Object**>(addr);
49 // aligned. After establishing this invariant IsValidSlot could just 51 // TODO(mlippautz): In map space all allocations would ideally be
50 // refer to the containing object using alignment and check the mark 52 // map
51 // bits. 53 // aligned. After establishing this invariant IsValidSlot could just
52 return IsValidSlot(heap, chunk, slot) ? KEEP_SLOT : REMOVE_SLOT; 54 // refer to the containing object using alignment and check the mark
53 }); 55 // bits.
56 return IsValidSlot(heap, chunk, slot) ? KEEP_SLOT : REMOVE_SLOT;
57 },
58 SlotSet::PREFREE_EMPTY_BUCKETS);
54 } 59 }
55 } 60 }
56 } 61 }
57 62
58 template <PointerDirection direction> 63 template <PointerDirection direction>
59 void RememberedSet<direction>::VerifyValidSlots(Heap* heap) { 64 void RememberedSet<direction>::VerifyValidSlots(Heap* heap) {
60 Iterate(heap, [heap](Address addr) { 65 Iterate(heap, [heap](Address addr) {
61 HeapObject* obj = 66 HeapObject* obj =
62 heap->mark_compact_collector()->FindBlackObjectBySlotSlow(addr); 67 heap->mark_compact_collector()->FindBlackObjectBySlotSlow(addr);
63 if (obj == nullptr) { 68 if (obj == nullptr) {
(...skipping 29 matching lines...) Expand all
93 heap->mark_compact_collector()->IsSlotInBlackObject( 98 heap->mark_compact_collector()->IsSlotInBlackObject(
94 chunk, reinterpret_cast<Address>(slot)); 99 chunk, reinterpret_cast<Address>(slot));
95 } 100 }
96 101
97 template void RememberedSet<OLD_TO_NEW>::ClearInvalidSlots(Heap* heap); 102 template void RememberedSet<OLD_TO_NEW>::ClearInvalidSlots(Heap* heap);
98 template void RememberedSet<OLD_TO_NEW>::VerifyValidSlots(Heap* heap); 103 template void RememberedSet<OLD_TO_NEW>::VerifyValidSlots(Heap* heap);
99 template void RememberedSet<OLD_TO_OLD>::VerifyValidSlots(Heap* heap); 104 template void RememberedSet<OLD_TO_OLD>::VerifyValidSlots(Heap* heap);
100 105
101 } // namespace internal 106 } // namespace internal
102 } // namespace v8 107 } // namespace v8
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