OLD | NEW |
1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ | 5 #ifndef CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ |
6 #define CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ | 6 #define CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ |
7 | 7 |
8 #include <string> | 8 #include <string> |
9 | 9 |
10 #include "base/basictypes.h" | 10 #include "base/basictypes.h" |
(...skipping 45 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
56 BEGIN_IMPL_FRAME_STATE_INSIDE_BEGIN_FRAME, | 56 BEGIN_IMPL_FRAME_STATE_INSIDE_BEGIN_FRAME, |
57 BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE, | 57 BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE, |
58 }; | 58 }; |
59 static const char* BeginImplFrameStateToString(BeginImplFrameState state); | 59 static const char* BeginImplFrameStateToString(BeginImplFrameState state); |
60 | 60 |
61 enum CommitState { | 61 enum CommitState { |
62 COMMIT_STATE_IDLE, | 62 COMMIT_STATE_IDLE, |
63 COMMIT_STATE_BEGIN_MAIN_FRAME_SENT, | 63 COMMIT_STATE_BEGIN_MAIN_FRAME_SENT, |
64 COMMIT_STATE_BEGIN_MAIN_FRAME_STARTED, | 64 COMMIT_STATE_BEGIN_MAIN_FRAME_STARTED, |
65 COMMIT_STATE_READY_TO_COMMIT, | 65 COMMIT_STATE_READY_TO_COMMIT, |
| 66 COMMIT_STATE_WAITING_FOR_ACTIVATION, |
66 COMMIT_STATE_WAITING_FOR_FIRST_DRAW, | 67 COMMIT_STATE_WAITING_FOR_FIRST_DRAW, |
67 }; | 68 }; |
68 static const char* CommitStateToString(CommitState state); | 69 static const char* CommitStateToString(CommitState state); |
69 | 70 |
70 enum TextureState { | 71 enum TextureState { |
71 LAYER_TEXTURE_STATE_UNLOCKED, | 72 LAYER_TEXTURE_STATE_UNLOCKED, |
72 LAYER_TEXTURE_STATE_ACQUIRED_BY_MAIN_THREAD, | 73 LAYER_TEXTURE_STATE_ACQUIRED_BY_MAIN_THREAD, |
73 LAYER_TEXTURE_STATE_ACQUIRED_BY_IMPL_THREAD, | 74 LAYER_TEXTURE_STATE_ACQUIRED_BY_IMPL_THREAD, |
74 }; | 75 }; |
75 static const char* TextureStateToString(TextureState state); | 76 static const char* TextureStateToString(TextureState state); |
(...skipping 17 matching lines...) Expand all Loading... |
93 FORCED_REDRAW_STATE_WAITING_FOR_DRAW, | 94 FORCED_REDRAW_STATE_WAITING_FOR_DRAW, |
94 }; | 95 }; |
95 static const char* ForcedRedrawOnTimeoutStateToString( | 96 static const char* ForcedRedrawOnTimeoutStateToString( |
96 ForcedRedrawOnTimeoutState state); | 97 ForcedRedrawOnTimeoutState state); |
97 | 98 |
98 bool CommitPending() const { | 99 bool CommitPending() const { |
99 return commit_state_ == COMMIT_STATE_BEGIN_MAIN_FRAME_SENT || | 100 return commit_state_ == COMMIT_STATE_BEGIN_MAIN_FRAME_SENT || |
100 commit_state_ == COMMIT_STATE_BEGIN_MAIN_FRAME_STARTED || | 101 commit_state_ == COMMIT_STATE_BEGIN_MAIN_FRAME_STARTED || |
101 commit_state_ == COMMIT_STATE_READY_TO_COMMIT; | 102 commit_state_ == COMMIT_STATE_READY_TO_COMMIT; |
102 } | 103 } |
| 104 CommitState commit_state() const { return commit_state_; } |
103 | 105 |
104 bool RedrawPending() const { return needs_redraw_; } | 106 bool RedrawPending() const { return needs_redraw_; } |
105 bool ManageTilesPending() const { return needs_manage_tiles_; } | 107 bool ManageTilesPending() const { return needs_manage_tiles_; } |
106 | 108 |
107 enum Action { | 109 enum Action { |
108 ACTION_NONE, | 110 ACTION_NONE, |
109 ACTION_SEND_BEGIN_MAIN_FRAME, | 111 ACTION_SEND_BEGIN_MAIN_FRAME, |
110 ACTION_COMMIT, | 112 ACTION_COMMIT, |
111 ACTION_UPDATE_VISIBLE_TILES, | 113 ACTION_UPDATE_VISIBLE_TILES, |
112 ACTION_ACTIVATE_PENDING_TREE, | 114 ACTION_ACTIVATE_PENDING_TREE, |
(...skipping 111 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
224 // when such behavior would be undesirable. | 226 // when such behavior would be undesirable. |
225 void SetCanDraw(bool can); | 227 void SetCanDraw(bool can); |
226 | 228 |
227 // Indicates that scheduled BeginMainFrame is started. | 229 // Indicates that scheduled BeginMainFrame is started. |
228 void NotifyBeginMainFrameStarted(); | 230 void NotifyBeginMainFrameStarted(); |
229 | 231 |
230 // Indicates that the pending tree is ready for activation. | 232 // Indicates that the pending tree is ready for activation. |
231 void NotifyReadyToActivate(); | 233 void NotifyReadyToActivate(); |
232 | 234 |
233 bool has_pending_tree() const { return has_pending_tree_; } | 235 bool has_pending_tree() const { return has_pending_tree_; } |
| 236 bool active_tree_needs_first_draw() const { |
| 237 return active_tree_needs_first_draw_; |
| 238 } |
234 | 239 |
235 void DidManageTiles(); | 240 void DidManageTiles(); |
236 void DidLoseOutputSurface(); | 241 void DidLoseOutputSurface(); |
237 void DidCreateAndInitializeOutputSurface(); | 242 void DidCreateAndInitializeOutputSurface(); |
238 bool HasInitializedOutputSurface() const; | 243 bool HasInitializedOutputSurface() const; |
239 | 244 |
240 // True if we need to abort draws to make forward progress. | 245 // True if we need to abort draws to make forward progress. |
241 bool PendingDrawsShouldBeAborted() const; | 246 bool PendingDrawsShouldBeAborted() const; |
242 | 247 |
243 bool SupportsProactiveBeginImplFrame() const; | 248 bool SupportsProactiveBeginImplFrame() const; |
244 | 249 |
245 CommitState commit_state() const { return commit_state_; } | |
246 | |
247 protected: | 250 protected: |
248 bool BeginImplFrameNeededToDraw() const; | 251 bool BeginImplFrameNeededToDraw() const; |
249 bool ProactiveBeginImplFrameWanted() const; | 252 bool ProactiveBeginImplFrameWanted() const; |
250 | 253 |
251 // True if we need to force activations to make forward progress. | 254 // True if we need to force activations to make forward progress. |
252 bool PendingActivationsShouldBeForced() const; | 255 bool PendingActivationsShouldBeForced() const; |
253 | 256 |
254 bool ShouldBeginOutputSurfaceCreation() const; | 257 bool ShouldBeginOutputSurfaceCreation() const; |
255 bool ShouldDrawForced() const; | 258 bool ShouldDrawForced() const; |
256 bool ShouldDraw() const; | 259 bool ShouldDraw() const; |
(...skipping 56 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
313 bool skip_next_begin_main_frame_to_reduce_latency_; | 316 bool skip_next_begin_main_frame_to_reduce_latency_; |
314 bool skip_begin_main_frame_to_reduce_latency_; | 317 bool skip_begin_main_frame_to_reduce_latency_; |
315 | 318 |
316 private: | 319 private: |
317 DISALLOW_COPY_AND_ASSIGN(SchedulerStateMachine); | 320 DISALLOW_COPY_AND_ASSIGN(SchedulerStateMachine); |
318 }; | 321 }; |
319 | 322 |
320 } // namespace cc | 323 } // namespace cc |
321 | 324 |
322 #endif // CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ | 325 #endif // CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ |
OLD | NEW |