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| 1 /* | 1 /* |
| 2 * Copyright (C) 2005, 2011 Apple Inc. All rights reserved. | 2 * Copyright (C) 2005, 2011 Apple Inc. All rights reserved. |
| 3 * Copyright (C) 2010 Google Inc. All rights reserved. | 3 * Copyright (C) 2010 Google Inc. All rights reserved. |
| 4 * | 4 * |
| 5 * This library is free software; you can redistribute it and/or | 5 * This library is free software; you can redistribute it and/or |
| 6 * modify it under the terms of the GNU Library General Public | 6 * modify it under the terms of the GNU Library General Public |
| 7 * License as published by the Free Software Foundation; either | 7 * License as published by the Free Software Foundation; either |
| 8 * version 2 of the License, or (at your option) any later version. | 8 * version 2 of the License, or (at your option) any later version. |
| 9 * | 9 * |
| 10 * This library is distributed in the hope that it will be useful, | 10 * This library is distributed in the hope that it will be useful, |
| (...skipping 92 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 103 // (and so moves to the right). Seems strange, but we'll match it. However, | 103 // (and so moves to the right). Seems strange, but we'll match it. However, |
| 104 // when using Spatial Navigation, we need to be able to navigate without | 104 // when using Spatial Navigation, we need to be able to navigate without |
| 105 // changing the selection. | 105 // changing the selection. |
| 106 Document& document = element().document(); | 106 Document& document = element().document(); |
| 107 if (isSpatialNavigationEnabled(document.frame())) | 107 if (isSpatialNavigationEnabled(document.frame())) |
| 108 return; | 108 return; |
| 109 bool forward = computedTextDirection() == RTL | 109 bool forward = computedTextDirection() == RTL |
| 110 ? (key == "ArrowDown" || key == "ArrowLeft") | 110 ? (key == "ArrowDown" || key == "ArrowLeft") |
| 111 : (key == "ArrowDown" || key == "ArrowRight"); | 111 : (key == "ArrowDown" || key == "ArrowRight"); |
| 112 | 112 |
| 113 // We can only stay within the form's children if the form hasn't been demoted
to a leaf because | 113 // We can only stay within the form's children if the form hasn't been demoted |
| 114 // of malformed HTML. | 114 // to a leaf because of malformed HTML. |
| 115 HTMLInputElement* inputElement = findNextFocusableRadioButtonInGroup( | 115 HTMLInputElement* inputElement = findNextFocusableRadioButtonInGroup( |
| 116 toHTMLInputElement(&element()), forward); | 116 toHTMLInputElement(&element()), forward); |
| 117 if (!inputElement) { | 117 if (!inputElement) { |
| 118 // Traverse in reverse direction till last or first radio button | 118 // Traverse in reverse direction till last or first radio button |
| 119 forward = !(forward); | 119 forward = !(forward); |
| 120 HTMLInputElement* nextInputElement = findNextFocusableRadioButtonInGroup( | 120 HTMLInputElement* nextInputElement = findNextFocusableRadioButtonInGroup( |
| 121 toHTMLInputElement(&element()), forward); | 121 toHTMLInputElement(&element()), forward); |
| 122 while (nextInputElement) { | 122 while (nextInputElement) { |
| 123 inputElement = nextInputElement; | 123 inputElement = nextInputElement; |
| 124 nextInputElement = | 124 nextInputElement = |
| 125 findNextFocusableRadioButtonInGroup(nextInputElement, forward); | 125 findNextFocusableRadioButtonInGroup(nextInputElement, forward); |
| 126 } | 126 } |
| 127 } | 127 } |
| 128 if (inputElement) { | 128 if (inputElement) { |
| 129 document.setFocusedElement( | 129 document.setFocusedElement( |
| 130 inputElement, | 130 inputElement, |
| 131 FocusParams(SelectionBehaviorOnFocus::None, WebFocusTypeNone, nullptr)); | 131 FocusParams(SelectionBehaviorOnFocus::None, WebFocusTypeNone, nullptr)); |
| 132 inputElement->dispatchSimulatedClick(event, SendNoEvents); | 132 inputElement->dispatchSimulatedClick(event, SendNoEvents); |
| 133 event->setDefaultHandled(); | 133 event->setDefaultHandled(); |
| 134 return; | 134 return; |
| 135 } | 135 } |
| 136 } | 136 } |
| 137 | 137 |
| 138 void RadioInputType::handleKeyupEvent(KeyboardEvent* event) { | 138 void RadioInputType::handleKeyupEvent(KeyboardEvent* event) { |
| 139 const String& key = event->key(); | 139 const String& key = event->key(); |
| 140 if (key != " ") | 140 if (key != " ") |
| 141 return; | 141 return; |
| 142 // If an unselected radio is tabbed into (because the entire group has nothing | 142 // If an unselected radio is tabbed into (because the entire group has nothing |
| 143 // checked, or because of some explicit .focus() call), then allow space to ch
eck it. | 143 // checked, or because of some explicit .focus() call), then allow space to |
| 144 // check it. |
| 144 if (element().checked()) | 145 if (element().checked()) |
| 145 return; | 146 return; |
| 146 dispatchSimulatedClickIfActive(event); | 147 dispatchSimulatedClickIfActive(event); |
| 147 } | 148 } |
| 148 | 149 |
| 149 bool RadioInputType::isKeyboardFocusable() const { | 150 bool RadioInputType::isKeyboardFocusable() const { |
| 150 if (!InputType::isKeyboardFocusable()) | 151 if (!InputType::isKeyboardFocusable()) |
| 151 return false; | 152 return false; |
| 152 | 153 |
| 153 // When using Spatial Navigation, every radio button should be focusable. | 154 // When using Spatial Navigation, every radio button should be focusable. |
| 154 if (isSpatialNavigationEnabled(element().document().frame())) | 155 if (isSpatialNavigationEnabled(element().document().frame())) |
| 155 return true; | 156 return true; |
| 156 | 157 |
| 157 // Never allow keyboard tabbing to leave you in the same radio group. Always | 158 // Never allow keyboard tabbing to leave you in the same radio group. Always |
| 158 // skip any other elements in the group. | 159 // skip any other elements in the group. |
| 159 Element* currentFocusedElement = element().document().focusedElement(); | 160 Element* currentFocusedElement = element().document().focusedElement(); |
| 160 if (isHTMLInputElement(currentFocusedElement)) { | 161 if (isHTMLInputElement(currentFocusedElement)) { |
| 161 HTMLInputElement& focusedInput = toHTMLInputElement(*currentFocusedElement); | 162 HTMLInputElement& focusedInput = toHTMLInputElement(*currentFocusedElement); |
| 162 if (focusedInput.type() == InputTypeNames::radio && | 163 if (focusedInput.type() == InputTypeNames::radio && |
| 163 focusedInput.form() == element().form() && | 164 focusedInput.form() == element().form() && |
| 164 focusedInput.name() == element().name()) | 165 focusedInput.name() == element().name()) |
| 165 return false; | 166 return false; |
| 166 } | 167 } |
| 167 | 168 |
| 168 // Allow keyboard focus if we're checked or if nothing in the group is checked
. | 169 // Allow keyboard focus if we're checked or if nothing in the group is |
| 170 // checked. |
| 169 return element().checked() || !element().checkedRadioButtonForGroup(); | 171 return element().checked() || !element().checkedRadioButtonForGroup(); |
| 170 } | 172 } |
| 171 | 173 |
| 172 bool RadioInputType::shouldSendChangeEventAfterCheckedChanged() { | 174 bool RadioInputType::shouldSendChangeEventAfterCheckedChanged() { |
| 173 // Don't send a change event for a radio button that's getting unchecked. | 175 // Don't send a change event for a radio button that's getting unchecked. |
| 174 // This was done to match the behavior of other browsers. | 176 // This was done to match the behavior of other browsers. |
| 175 return element().checked(); | 177 return element().checked(); |
| 176 } | 178 } |
| 177 | 179 |
| 178 ClickHandlingState* RadioInputType::willDispatchClick() { | 180 ClickHandlingState* RadioInputType::willDispatchClick() { |
| 179 // An event handler can use preventDefault or "return false" to reverse the se
lection we do here. | 181 // An event handler can use preventDefault or "return false" to reverse the |
| 180 // The ClickHandlingState object contains what we need to undo what we did her
e in didDispatchClick. | 182 // selection we do here. The ClickHandlingState object contains what we need |
| 183 // to undo what we did here in didDispatchClick. |
| 181 | 184 |
| 182 // We want radio groups to end up in sane states, i.e., to have something chec
ked. | 185 // We want radio groups to end up in sane states, i.e., to have something |
| 183 // Therefore if nothing is currently selected, we won't allow the upcoming act
ion to be "undone", since | 186 // checked. Therefore if nothing is currently selected, we won't allow the |
| 184 // we want some object in the radio group to actually get selected. | 187 // upcoming action to be "undone", since we want some object in the radio |
| 188 // group to actually get selected. |
| 185 | 189 |
| 186 ClickHandlingState* state = new ClickHandlingState; | 190 ClickHandlingState* state = new ClickHandlingState; |
| 187 | 191 |
| 188 state->checked = element().checked(); | 192 state->checked = element().checked(); |
| 189 state->checkedRadioButton = element().checkedRadioButtonForGroup(); | 193 state->checkedRadioButton = element().checkedRadioButtonForGroup(); |
| 190 element().setChecked(true, DispatchChangeEvent); | 194 element().setChecked(true, DispatchChangeEvent); |
| 191 m_isInClickHandler = true; | 195 m_isInClickHandler = true; |
| 192 return state; | 196 return state; |
| 193 } | 197 } |
| 194 | 198 |
| 195 void RadioInputType::didDispatchClick(Event* event, | 199 void RadioInputType::didDispatchClick(Event* event, |
| 196 const ClickHandlingState& state) { | 200 const ClickHandlingState& state) { |
| 197 if (event->defaultPrevented() || event->defaultHandled()) { | 201 if (event->defaultPrevented() || event->defaultHandled()) { |
| 198 // Restore the original selected radio button if possible. | 202 // Restore the original selected radio button if possible. |
| 199 // Make sure it is still a radio button and only do the restoration if it st
ill belongs to our group. | 203 // Make sure it is still a radio button and only do the restoration if it |
| 204 // still belongs to our group. |
| 200 HTMLInputElement* checkedRadioButton = state.checkedRadioButton.get(); | 205 HTMLInputElement* checkedRadioButton = state.checkedRadioButton.get(); |
| 201 if (!checkedRadioButton) | 206 if (!checkedRadioButton) |
| 202 element().setChecked(false); | 207 element().setChecked(false); |
| 203 else if (checkedRadioButton->type() == InputTypeNames::radio && | 208 else if (checkedRadioButton->type() == InputTypeNames::radio && |
| 204 checkedRadioButton->form() == element().form() && | 209 checkedRadioButton->form() == element().form() && |
| 205 checkedRadioButton->name() == element().name()) | 210 checkedRadioButton->name() == element().name()) |
| 206 checkedRadioButton->setChecked(true); | 211 checkedRadioButton->setChecked(true); |
| 207 } else if (state.checked != element().checked()) { | 212 } else if (state.checked != element().checked()) { |
| 208 element().dispatchChangeEventIfNeeded(); | 213 element().dispatchChangeEventIfNeeded(); |
| 209 } | 214 } |
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| 229 *inputElement, current->form(), forward)) { | 234 *inputElement, current->form(), forward)) { |
| 230 if (current->form() == inputElement->form() && | 235 if (current->form() == inputElement->form() && |
| 231 inputElement->type() == InputTypeNames::radio && | 236 inputElement->type() == InputTypeNames::radio && |
| 232 inputElement->name() == current->name()) | 237 inputElement->name() == current->name()) |
| 233 return inputElement; | 238 return inputElement; |
| 234 } | 239 } |
| 235 return nullptr; | 240 return nullptr; |
| 236 } | 241 } |
| 237 | 242 |
| 238 } // namespace blink | 243 } // namespace blink |
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