Index: third_party/WebKit/Source/core/dom/shadow/SlotAssignment.cpp |
diff --git a/third_party/WebKit/Source/core/dom/shadow/SlotAssignment.cpp b/third_party/WebKit/Source/core/dom/shadow/SlotAssignment.cpp |
index fe47be721861a2a26f1c7b76b746d3d8c2ac0e6b..4b4a66ccfd0177a14a0f0f134bc8ac79fb17cd99 100644 |
--- a/third_party/WebKit/Source/core/dom/shadow/SlotAssignment.cpp |
+++ b/third_party/WebKit/Source/core/dom/shadow/SlotAssignment.cpp |
@@ -17,7 +17,8 @@ namespace blink { |
void SlotAssignment::slotAdded(HTMLSlotElement& slot) { |
// Relevant DOM Standard: |
// https://dom.spec.whatwg.org/#concept-node-insert |
- // 6.4: Run assign slotables for a tree with node's tree and a set containing each inclusive descendant of node that is a slot. |
+ // 6.4: Run assign slotables for a tree with node's tree and a set containing |
+ // each inclusive descendant of node that is a slot. |
++m_slotCount; |
m_needsCollectSlots = true; |
@@ -37,8 +38,8 @@ void SlotAssignment::slotAdded(HTMLSlotElement& slot) { |
oldActive.enqueueSlotChangeEvent(); |
// TODO(hayato): We should not enqeueue a slotchange event for |oldActive| |
// if |oldActive| was inserted together with |slot|. |
- // This could happen if |oldActive| and |slot| are descendants of the inserted node, and |
- // |oldActive| is preceding |slot|. |
+ // This could happen if |oldActive| and |slot| are descendants of the inserted |
+ // node, and |oldActive| is preceding |slot|. |
} |
void SlotAssignment::slotRemoved(HTMLSlotElement& slot) { |
@@ -55,7 +56,8 @@ void SlotAssignment::slotRemoved(HTMLSlotElement& slot) { |
if (newActive->findHostChildWithSameSlotName()) |
newActive->enqueueSlotChangeEvent(); |
// TODO(hayato): Prevent a false-positive slotchange. |
- // This could happen if more than one slots which have the same name are descendants of the removed node. |
+ // This could happen if more than one slots which have the same name are |
+ // descendants of the removed node. |
} |
} |
@@ -73,7 +75,8 @@ bool SlotAssignment::findHostChildBySlotName( |
void SlotAssignment::slotRenamed(const AtomicString& oldSlotName, |
HTMLSlotElement& slot) { |
- // |slot| has already new name. Thus, we can not use slot.hasAssignedNodesSynchronously. |
+ // |slot| has already new name. Thus, we can not use |
+ // slot.hasAssignedNodesSynchronously. |
bool hasAssignedNodesBefore = (findSlotByName(oldSlotName) == &slot) && |
findHostChildBySlotName(oldSlotName); |
@@ -137,7 +140,8 @@ void SlotAssignment::resolveDistribution() { |
for (auto slot : slots) |
slot->resolveDistributedNodes(); |
- // Update each slot's distribution in reverse tree order so that a child slot is visited before its parent slot. |
+ // Update each slot's distribution in reverse tree order so that a child slot |
+ // is visited before its parent slot. |
for (auto slot = slots.rbegin(); slot != slots.rend(); ++slot) { |
(*slot)->updateDistributedNodesWithFallback(); |
(*slot)->lazyReattachDistributedNodesIfNeeded(); |