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1 /* | 1 /* |
2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) | 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) |
3 * (C) 1999 Antti Koivisto (koivisto@kde.org) | 3 * (C) 1999 Antti Koivisto (koivisto@kde.org) |
4 * Copyright (C) 2003, 2004, 2005, 2006, 2008, 2009 Apple Inc. All rights reserv
ed. | 4 * Copyright (C) 2003, 2004, 2005, 2006, 2008, 2009 Apple Inc. All rights |
| 5 * reserved. |
5 * | 6 * |
6 * This library is free software; you can redistribute it and/or | 7 * This library is free software; you can redistribute it and/or |
7 * modify it under the terms of the GNU Library General Public | 8 * modify it under the terms of the GNU Library General Public |
8 * License as published by the Free Software Foundation; either | 9 * License as published by the Free Software Foundation; either |
9 * version 2 of the License, or (at your option) any later version. | 10 * version 2 of the License, or (at your option) any later version. |
10 * | 11 * |
11 * This library is distributed in the hope that it will be useful, | 12 * This library is distributed in the hope that it will be useful, |
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of | 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
14 * Library General Public License for more details. | 15 * Library General Public License for more details. |
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89 delete; // This will catch anyone doing an unnecessary check. | 90 delete; // This will catch anyone doing an unnecessary check. |
90 bool isElementNode() const = | 91 bool isElementNode() const = |
91 delete; // This will catch anyone doing an unnecessary check. | 92 delete; // This will catch anyone doing an unnecessary check. |
92 }; | 93 }; |
93 | 94 |
94 DEFINE_NODE_TYPE_CASTS(CharacterData, isCharacterDataNode()); | 95 DEFINE_NODE_TYPE_CASTS(CharacterData, isCharacterDataNode()); |
95 | 96 |
96 } // namespace blink | 97 } // namespace blink |
97 | 98 |
98 #endif // CharacterData_h | 99 #endif // CharacterData_h |
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