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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef PaintChunkProperties_h | 5 #ifndef PaintChunkProperties_h |
| 6 #define PaintChunkProperties_h | 6 #define PaintChunkProperties_h |
| 7 | 7 |
| 8 #include "platform/graphics/paint/ClipPaintPropertyNode.h" | 8 #include "platform/graphics/paint/ClipPaintPropertyNode.h" |
| 9 #include "platform/graphics/paint/EffectPaintPropertyNode.h" | 9 #include "platform/graphics/paint/EffectPaintPropertyNode.h" |
| 10 #include "platform/graphics/paint/ScrollPaintPropertyNode.h" | 10 #include "platform/graphics/paint/ScrollPaintPropertyNode.h" |
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| 22 // properties of the same type and this struct represents the total state of all | 22 // properties of the same type and this struct represents the total state of all |
| 23 // properties for a given |PaintChunk|. | 23 // properties for a given |PaintChunk|. |
| 24 // | 24 // |
| 25 // This differs from |ObjectPaintProperties| because it only stores one property | 25 // This differs from |ObjectPaintProperties| because it only stores one property |
| 26 // for each type (e.g., either transform or perspective, but not both). | 26 // for each type (e.g., either transform or perspective, but not both). |
| 27 struct PaintChunkProperties { | 27 struct PaintChunkProperties { |
| 28 DISALLOW_NEW_EXCEPT_PLACEMENT_NEW(); | 28 DISALLOW_NEW_EXCEPT_PLACEMENT_NEW(); |
| 29 | 29 |
| 30 PaintChunkProperties() : backfaceHidden(false) {} | 30 PaintChunkProperties() : backfaceHidden(false) {} |
| 31 | 31 |
| 32 // TODO(pdr): Refactor these to use PropertyTreeState. |
| 32 RefPtr<const TransformPaintPropertyNode> transform; | 33 RefPtr<const TransformPaintPropertyNode> transform; |
| 33 RefPtr<const ClipPaintPropertyNode> clip; | 34 RefPtr<const ClipPaintPropertyNode> clip; |
| 34 RefPtr<const EffectPaintPropertyNode> effect; | 35 RefPtr<const EffectPaintPropertyNode> effect; |
| 35 RefPtr<const ScrollPaintPropertyNode> scroll; | 36 RefPtr<const ScrollPaintPropertyNode> scroll; |
| 36 bool backfaceHidden; | 37 bool backfaceHidden; |
| 37 }; | 38 }; |
| 38 | 39 |
| 39 // Equality is based only on the pointers and is not 'deep' which would require | 40 // Equality is based only on the pointers and is not 'deep' which would require |
| 40 // crawling the entire property tree to compute. | 41 // crawling the entire property tree to compute. |
| 41 inline bool operator==(const PaintChunkProperties& a, | 42 inline bool operator==(const PaintChunkProperties& a, |
| 42 const PaintChunkProperties& b) { | 43 const PaintChunkProperties& b) { |
| 43 return a.transform.get() == b.transform.get() && | 44 return a.transform.get() == b.transform.get() && |
| 44 a.clip.get() == b.clip.get() && a.effect.get() == b.effect.get() && | 45 a.clip.get() == b.clip.get() && a.effect.get() == b.effect.get() && |
| 45 a.scroll.get() == b.scroll.get() && | 46 a.scroll.get() == b.scroll.get() && |
| 46 a.backfaceHidden == b.backfaceHidden; | 47 a.backfaceHidden == b.backfaceHidden; |
| 47 } | 48 } |
| 48 | 49 |
| 49 inline bool operator!=(const PaintChunkProperties& a, | 50 inline bool operator!=(const PaintChunkProperties& a, |
| 50 const PaintChunkProperties& b) { | 51 const PaintChunkProperties& b) { |
| 51 return !(a == b); | 52 return !(a == b); |
| 52 } | 53 } |
| 53 | 54 |
| 54 // Redeclared here to avoid ODR issues. | 55 // Redeclared here to avoid ODR issues. |
| 55 // See platform/testing/PaintPrinters.h. | 56 // See platform/testing/PaintPrinters.h. |
| 56 void PrintTo(const PaintChunkProperties&, std::ostream*); | 57 void PrintTo(const PaintChunkProperties&, std::ostream*); |
| 57 | 58 |
| 58 } // namespace blink | 59 } // namespace blink |
| 59 | 60 |
| 60 #endif // PaintChunkProperties_h | 61 #endif // PaintChunkProperties_h |
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