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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef PaintChunkProperties_h | 5 #ifndef PaintChunkProperties_h |
6 #define PaintChunkProperties_h | 6 #define PaintChunkProperties_h |
7 | 7 |
8 #include "platform/graphics/paint/ClipPaintPropertyNode.h" | 8 #include "platform/graphics/paint/ClipPaintPropertyNode.h" |
9 #include "platform/graphics/paint/EffectPaintPropertyNode.h" | 9 #include "platform/graphics/paint/EffectPaintPropertyNode.h" |
10 #include "platform/graphics/paint/ScrollPaintPropertyNode.h" | 10 #include "platform/graphics/paint/ScrollPaintPropertyNode.h" |
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22 // properties of the same type and this struct represents the total state of all | 22 // properties of the same type and this struct represents the total state of all |
23 // properties for a given |PaintChunk|. | 23 // properties for a given |PaintChunk|. |
24 // | 24 // |
25 // This differs from |ObjectPaintProperties| because it only stores one property | 25 // This differs from |ObjectPaintProperties| because it only stores one property |
26 // for each type (e.g., either transform or perspective, but not both). | 26 // for each type (e.g., either transform or perspective, but not both). |
27 struct PaintChunkProperties { | 27 struct PaintChunkProperties { |
28 DISALLOW_NEW_EXCEPT_PLACEMENT_NEW(); | 28 DISALLOW_NEW_EXCEPT_PLACEMENT_NEW(); |
29 | 29 |
30 PaintChunkProperties() : backfaceHidden(false) {} | 30 PaintChunkProperties() : backfaceHidden(false) {} |
31 | 31 |
| 32 // TODO(pdr): Refactor these to use PropertyTreeState. |
32 RefPtr<const TransformPaintPropertyNode> transform; | 33 RefPtr<const TransformPaintPropertyNode> transform; |
33 RefPtr<const ClipPaintPropertyNode> clip; | 34 RefPtr<const ClipPaintPropertyNode> clip; |
34 RefPtr<const EffectPaintPropertyNode> effect; | 35 RefPtr<const EffectPaintPropertyNode> effect; |
35 RefPtr<const ScrollPaintPropertyNode> scroll; | 36 RefPtr<const ScrollPaintPropertyNode> scroll; |
36 bool backfaceHidden; | 37 bool backfaceHidden; |
37 }; | 38 }; |
38 | 39 |
39 // Equality is based only on the pointers and is not 'deep' which would require | 40 // Equality is based only on the pointers and is not 'deep' which would require |
40 // crawling the entire property tree to compute. | 41 // crawling the entire property tree to compute. |
41 inline bool operator==(const PaintChunkProperties& a, | 42 inline bool operator==(const PaintChunkProperties& a, |
42 const PaintChunkProperties& b) { | 43 const PaintChunkProperties& b) { |
43 return a.transform.get() == b.transform.get() && | 44 return a.transform.get() == b.transform.get() && |
44 a.clip.get() == b.clip.get() && a.effect.get() == b.effect.get() && | 45 a.clip.get() == b.clip.get() && a.effect.get() == b.effect.get() && |
45 a.scroll.get() == b.scroll.get() && | 46 a.scroll.get() == b.scroll.get() && |
46 a.backfaceHidden == b.backfaceHidden; | 47 a.backfaceHidden == b.backfaceHidden; |
47 } | 48 } |
48 | 49 |
49 inline bool operator!=(const PaintChunkProperties& a, | 50 inline bool operator!=(const PaintChunkProperties& a, |
50 const PaintChunkProperties& b) { | 51 const PaintChunkProperties& b) { |
51 return !(a == b); | 52 return !(a == b); |
52 } | 53 } |
53 | 54 |
54 // Redeclared here to avoid ODR issues. | 55 // Redeclared here to avoid ODR issues. |
55 // See platform/testing/PaintPrinters.h. | 56 // See platform/testing/PaintPrinters.h. |
56 void PrintTo(const PaintChunkProperties&, std::ostream*); | 57 void PrintTo(const PaintChunkProperties&, std::ostream*); |
57 | 58 |
58 } // namespace blink | 59 } // namespace blink |
59 | 60 |
60 #endif // PaintChunkProperties_h | 61 #endif // PaintChunkProperties_h |
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