| Index: src/platform-linux.cc
|
| diff --git a/src/platform-linux.cc b/src/platform-linux.cc
|
| index 3416da3c230d930223fbd82f60fbc6d7721efa92..30825d701e261dc5ed198b8e0881f80c55df087f 100644
|
| --- a/src/platform-linux.cc
|
| +++ b/src/platform-linux.cc
|
| @@ -76,9 +76,6 @@ namespace v8 {
|
| namespace internal {
|
|
|
|
|
| -static Mutex* limit_mutex = NULL;
|
| -
|
| -
|
| #ifdef __arm__
|
|
|
| bool OS::ArmUsingHardFloat() {
|
| @@ -140,31 +137,6 @@ double OS::LocalTimeOffset() {
|
| }
|
|
|
|
|
| -// We keep the lowest and highest addresses mapped as a quick way of
|
| -// determining that pointers are outside the heap (used mostly in assertions
|
| -// and verification). The estimate is conservative, i.e., not all addresses in
|
| -// 'allocated' space are actually allocated to our heap. The range is
|
| -// [lowest, highest), inclusive on the low and and exclusive on the high end.
|
| -static void* lowest_ever_allocated = reinterpret_cast<void*>(-1);
|
| -static void* highest_ever_allocated = reinterpret_cast<void*>(0);
|
| -
|
| -
|
| -static void UpdateAllocatedSpaceLimits(void* address, int size) {
|
| - ASSERT(limit_mutex != NULL);
|
| - LockGuard<Mutex> lock_guard(limit_mutex);
|
| -
|
| - lowest_ever_allocated = Min(lowest_ever_allocated, address);
|
| - highest_ever_allocated =
|
| - Max(highest_ever_allocated,
|
| - reinterpret_cast<void*>(reinterpret_cast<char*>(address) + size));
|
| -}
|
| -
|
| -
|
| -bool OS::IsOutsideAllocatedSpace(void* address) {
|
| - return address < lowest_ever_allocated || address >= highest_ever_allocated;
|
| -}
|
| -
|
| -
|
| void* OS::Allocate(const size_t requested,
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| size_t* allocated,
|
| bool is_executable) {
|
| @@ -178,7 +150,6 @@ void* OS::Allocate(const size_t requested,
|
| return NULL;
|
| }
|
| *allocated = msize;
|
| - UpdateAllocatedSpaceLimits(mbase, msize);
|
| return mbase;
|
| }
|
|
|
| @@ -472,7 +443,6 @@ bool VirtualMemory::CommitRegion(void* base, size_t size, bool is_executable) {
|
| return false;
|
| }
|
|
|
| - UpdateAllocatedSpaceLimits(base, size);
|
| return true;
|
| }
|
|
|
| @@ -501,12 +471,6 @@ void OS::SetUp() {
|
| // Seed the random number generator. We preserve microsecond resolution.
|
| uint64_t seed = static_cast<uint64_t>(TimeCurrentMillis()) ^ (getpid() << 16);
|
| srandom(static_cast<unsigned int>(seed));
|
| - limit_mutex = new Mutex();
|
| -}
|
| -
|
| -
|
| -void OS::TearDown() {
|
| - delete limit_mutex;
|
| }
|
|
|
|
|
|
|